Peripheral Doesn’t Need Deskspace

Some of us are suckers for new hardware. There’s absolutely nothing shameful about a drawer overflowing with gamepads, roll-up keyboards, and those funny-shaped ergonomic mice. MyTeleTouch won’t sate your itch for new hardware because [Dimitar Danailov] didn’t design hardware you hold, because it uses your phone as a catch-all Human Interface Device, HID. A dongle plugs into a standard USB port, and your Android phone can emulate a USB keyboard, mouse, or gamepad over Bluetooth.

Chances are high that you already set up your primary computer with your favorite hardware, but we think we’ve found a practical slant for a minimalist accessory. Remember the last time you booted an obsolete Windows desktop and dug out an old mouse with a questionable USB plug? How long have you poked around the bottom of a moving box trying to find a proprietary wireless keyboard dongle, when you just wanted to type a password on your smart TV? What about RetroPi and a game controller? MyTeleTouch isn’t going to transform your daily experience, but it’ll be there when you don’t want to carry a full-size keyboard down three flights of stairs to press {ENTER} on a machine that spontaneously forgot it has a touch screen. If you don’t have opportunities to play the hero very often, you can choose to play the villain. Hide this in a coworker’s USB port, and while they think you’re sending a text message, you could be fiddling with their cursor.

We enjoy a good prank that everyone can laugh off, and we love little keyboards and this one raises the (space) bar.

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Hackaday Podcast 083: Soooo Many Custom Peripherals, Leaving Bluetooth Footprints, And A Twirlybird On Mars

Hackaday editors Mike Szczys and Elliot Williams ogle the greatest hacks from the past 168 hours. Did you know that Mars Rover didn’t get launched into space all alone? Nestled in it’s underbelly is a two-prop helicopter that’s a fascinating study in engineering for a different world. Fingerprinting audio files isn’t a special trick reserved for Shazam, you can do it just as easily with an ESP32. A flaw in the way Bluetooth COVID tracing frameworks chirp out their anonymized hashes means they’re not as perfectly anonymized as planned. And you’re going to love these cool ways to misuse items from those massive parts catalogs.

Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Take a look at the links below if you want to follow along, and as always, tell us what you think about this episode in the comments!

Direct download (60 MB or so.)

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3D-Printed Flight Controls Use Magnets For Enhanced Flight Simulator 2020 Experience

We have seen quite a few DIY joystick designs that use Hall effect sensors, but [Akaki Kuumeri]’s controller designs (YouTube video, embedded below) really make the most of 3D printing to avoid the need for any other type of fabrication. He’s been busy using them to enhance his Microsoft Flight Simulator 2020 experience, and shares not just his joystick design, but makes it a three-pack with designs for throttle and pedals as well.

Hall effect sensors output a voltage that varies in proportion to the presence of a magnetic field, which is typically provided by a nearby magnet. By mounting sensors and magnets in a way that varies the distance between them depending on how a control is moved, position can be sensed and communicated to a host computer.

In [Akaki]’s case, that communication is done with an Arduino Pro Micro (with ATmega32U4) whose built-in USB support allows it to be configured and recognized as a USB input device. The rest is just tweaking the physical layouts and getting spring or elastic tension right. You can see it all work in the video below.

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Four On The Floor For Your Virtual Race Car

There was a time when building realistic simulations of vehicles was the stuff of NASA and big corporations. Today, many people have sophisticated virtual cockpits or race cars that they use with high-resolution screens or even virtual reality gear. If you think about it, a virtual car isn’t that hard to pull off. All you really need is a steering wheel, a few pedals, and a gear shifter. Sure, you can build fans to simulate the wind and put haptics in your seat, but really the input devices alone get you most of the way there. [Oli] decided he wanted a quick and easy USB gear shifter so he took a trip to the hardware store, picked up an arcade joystick, and tied it all together with an Arduino Leonardo. The finished product that you can see in the video below cost about $30 and took less than six hours to build.

The Leonardo, of course, has the ability to act like a USB human interface device (HID) so it can emulate a mouse or a keyboard or a joystick. That comes in handy for this project, as you would expect. The computer simply has to read the four joystick buttons and then decide which gear matches which buttons. For example up and to the left is first gear, while 4th gear is only the down button depressed. A custom-cut wooden shifter plate gives you the typical H pattern you expect from a stick shift.

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Thumbmouse Keeps Your Hands On The Keyboard

Let’s face it, those touchpads on laptops are awful, and were never meant to be the primary mouse for all-day use. Not that external mice are much better on your shoulder and neck in the long term — especially if you’re reaching past a 10-key and back to use it. So what’s the answer? What does a comfortable, portable mousing solution look like? Is such a thing even possible?

[Matias N.] has an idea: make the mouse an extension of your hand. The idea is that by wearing a battery-powered Bluetooth pointer on your thumb or index finger, you have a seamless back and forth transition with less overall stress. The trackpad includes a button that would be used to cover left clicks. To make it a full mouse, [Matias] plans to have extra buttons for right click and middle click, and a joystick for scrolling.

[Matias] started designing thumbMouse with a Blackberry 9900 trackball module in mind, but found it was way too slow for modern mousing needs. Turns out the trackpad module is much better suited: it’s a lot more responsive, and the movement is surprisingly sensitive.

Of course the standard mouse still has its place, but it can always be improved. As far as those go, this completely modular mouse might be the endgame critter.

Hackaday Prize And UCPLA Are Driving Assistive Technology Forward

Take a second to imagine all the people in your life. Your family, friends, coworkers. Your buddies down at the hackerspace, and anyone you chat with on IO and over the airwaves. Statistically speaking, one in four of these people has a disability of some kind, and needs help doing everyday things that you might not think twice about — simple things like opening doors or interacting with computers. Or maybe that one in four is you.

For the past 75 years, United Cerebral Palsy of LA (UCPLA) have been helping people with various developmental and intellectual disabilities to live independently with dignity. They work directly with members of the disabled community to develop assistive technology that is both affordable and dependable. UCPLA helps the disabled community with everything from employment to providing a creative outlet, and gives them the tools to do these things and more. Their mission is to help people be as independent as possible so they can feel good about themselves and enjoy a life without limits.

The people behind this non-profit are all about inclusion, access, and opportunity, and this is why we are proud to partner with UCPLA for the 2020 Hackaday Prize. With the world in upheaval, there is no better time to build a better future for everyone. You never know when you might need assistive technology. In addition to the open challenge that calls for everyone to work on a design, this year there is also a Dream Team challenge which offers a $3,000 per month stipend over the next two months to work on a team addressing one specific challenge. Apply for that asap!

What kind of challenges has UCPLA outlined for the Hackaday Prize? Let’s dive in and find out, and we’ll also hear from the UCPLA team in a Q&A video at the end of the article.

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Automate Your Xbox

First the robots took our jobs, then they came for our video games. This dystopian future is brought to you by [Little French Kev] who designed this adorable 3D-printed robot arm to interface with an Xbox One controller joystick. He shows it off in the video after the break, controlling a ball-balancing physics demonstration written in Unity.

Hats off to him on the quality of the design. There are two parts that nestle the knob of the thumbstick from either side. He mates those pieces with each other using screws, firmly hugging the stick. Bearings are used at the joints for smooth action of the two servo motors that control the arm. The base of the robotic appendage is zip-tied to the controller itself.

The build targets experimentation with machine learning. Since the computer can control the arm via an Arduino, and the computer has access to metrics of what’s happening in the virtual environment, it’s a perfect for training a neural network. Are you thinking what we’re thinking? This is the beginning of hardware speed-running your favorite video games like [SethBling] did for Super Mario World half a decade ago. It will be more impressive since this would be done by automating the mechanical bit of the controller rather than operating purely in the software realm. You’ll just need to do your own hack to implement button control.

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