Gerrit and I were scoping out the Intel booth at Bay Area Maker Faire and we ran into Nolan Moore who was showing of his work to mash together a Nintendo Power Glove with an AR Drone quadcopter. Not only did it work, but the booth had a netted cage which Nolan had all to himself to show off his work. Check the video clip below for that.
The control scheme is pretty sweet, hold your hand flat (palm toward the ground) to hover, make a fist and tilt it in any direction to affect pitch and roll, point a finger up or down to affect altitude, and point straight and twist your hand for yaw control. We were talking with Nolan about these controls it sounded sketchy, but the demo proves it’s quite responsive.
The guts of the Power Glove have been completely removed (that’s a fun project log to browse through too!) and two new boards designed and fabbed to replace them. He started off in Eagle but ended up switching to KiCAD before sending the designs out for fabrication. I really enjoy the footprints he made to use the stock buttons from the wrist portion of the glove.
A Teensy LC pulls everything together, reading from an IMU on the board installed over the back of the hand, as well as from the flex sensors to measure what your fingers are up to. It parses these gestures and passes appropriate commands to an ESP8266 module. The AR Drone 2.0 is WiFi controlled, letting the ESP8266 act as the controller.
KiCAD has been making leaps and bounds recently, especially since CERN is using it almost exclusively. However, while many things are the same, just enough of them are different from our regular CAD packages that it’s hard to get started in the new suite.
[Chris Gammell] runs Contextual Electronics, an online apprenticeship program which goes from concept to assembled electronics covering everything in between. To take the course you pay a nominal fee, but [Chris] posted a very excellent ten-part video series made during the last run of classes which you can watch without charge. The videos go through the basics of KiCAD while hitting the major points to consider when designing and manufacturing your electronics.
The project [Chris] chose is a simple circuit that blinks an LED with a 555. The first videos cover navigating KiCAD’s component schematic editor and library system. Next comes creating circuit schematics and component footprint creation. [Chris] covers PCB layout, the generation of Gerber files, and finally ordering the design from OSH Park — the purveyors of purple boards we’ve come to know and love. The series finishes up with simulating the circuit in LTSpice, ordering the parts, and finally soldering and debugging of the board. If all goes correctly you should now have a single blinking LED.
If the bright summer sun is burning your delicate skin, and you’d rather be locked inside with solder fumes, add this to your watch list now!
Chris Gammell is a guy that should need no introduction around these parts. He’s a co-host on The Amp Hour, and the guy behind Contextual Electronics, a fabulous introduction to electronics and one of the best ways to learn KiCad. If you want to talk about the pedagogy of electronics, this is the guy you want.
Chris’ talk at the Hackaday | Belgrade conference was on just that – the pedagogy of electronics. Generally, there are two ways to learn how to blink an LED. The first, the bottom-up model taught in every university, is to first learn Ohm’s law, resistance, current, voltage, solve hundreds of resistor network problems, and eventually get around to the ‘electrons and holes’ description of a semiconductor. The simplest semiconductor is a diode, and sometime in the sophomore or junior year, the student will successfully blink a LED.
The second, top-down method is much simpler. Just wire up a battery, resistor, switch, and LED to a breadboard. This is the top-down model of electronics design; you don’t need to know everything to get it to work. You don’t need to do it with a 555, and you certainly don’t have to derive Maxwell’s equations to make something glow. Chris is a big proponent of the top-down model of learning, and his Belgrade talk is all about the virtues of not knowing everything.
KiCAD remains a popular tool for designing PCBs and other circuits, and with good reason: it’s versatile and it’s got pretty much everything needed to build any type of circuit board you’d want. It also comes with a pretty steep learning curve, though, and [Jeff] was especially frustrated with the bill of materials (BOM) features in KiCAD. After applying some Python and Kivy, [Jeff] now has a BOM manager that makes up for some of KiCAD’s shortcomings.
Currently, the tool handles schematic import, like-component consolidation, and a user-managed parts database that can be used to store and retrieve commonly used parts for the future. All of the changes can be saved back to the original schematic. [Jeff] hopes that his tool will save some time for anyone who makes more than one PCB a year and has to deal with the lack of BOM features native to KiCAD.
[Jeff] still has some features he’d like to add such as unit tests, a user guide, and a cleaner user interface. What other features are you anxious to see added to KiCAD?
KiCad ya es una gran herramienta para la captura esquemática y el diseño de PCB, pero el software sólo funciona si es posible utilizarlo. Para los mil millones de personas que no hablan inglés, esto significa que el idioma es la barrera más grande al momento de utilizar el mejor software para desarrollo de hardware. En los últimos meses, [ElektroQuark] ha estado liderando esfuerzos de localización al español de KiCad y estos se encuentran finalmente completados. También ha iniciado un foro de KiCad en idioma español para llevar el desarrollo de software hacia uno de los idiomas más hablado del planeta.
Mientras que ha habido otros intentos por localizar KiCad a otros idiomas, la mayoría de estos proyectos se encuentran incompletos. En una actualización de KiCad hace algunos meses, la localización al español ya contaba con algunas cadenas ya traducidas, pero no demasiadas. Los esfuerzos de [ElektroQuark] han acercado KiCad a millones de hablantes nativos de español, no solo algunos de sus menús.
El español es la segunda lengua más hablada del planeta, mientras que el inglés es la tercera. Teniendo en cuenta solamente este hecho, parece absurdo que casi todas las herramientas de software para capturas esquemáticas y diseño de PCB sean localizados sólo al chino o al inglés. Los esfuerzos de [ElektroQuark] por localizar KiCad al español son un gran avance para un ya impresionante software.
When boards were larger and components mostly through hole, designers could put a lot of information on the silk legend – reference designator, values, additional text and so on. But with surface mount components becoming smaller and board real estate at a premium, modern boards do not have a lot of information marked on the silk layer. If you are building and distributing a short run of kits, perhaps for a round of beta testing, then [Adam Greig]’s StickerBOM python script for KiCad can be really handy. StickerBOM is a KiCad BOM exporter designed for people stuffing boards by hand. It generates a PDF for printable sticky labels, where each label reflects one BOM line from a supplier. You then stick these labels on the bags from your supplier, and they show you where the parts go.
The labels get printed with the reference designator, quantity, component value, package, vendor and part number. It also adds a drawing of the PCB with the relevant parts highlighted for easy location identification. To use it, schematic symbols must have the supplier field and part number added. The script can be run from the command line, or from the BOM manager in eeschema. The script is set up for Avery L7164 labels, but this setting can be changed. It’s still work in progress so there’s a couple of bugs to be aware of. It cannot process the bottom layer of the board, and the result is only as good as the data you provide. And if you have a large board with components spread all over, the resultant graphic printed on the label may not be ideal.
Recently I’ve been getting curious about interesting PCB shapes. In the past I’ve always used simple Polygons, perhaps rounding out the corners to make the design a little more aesthetically pleasing. The board to the right was my introduction to the possibilities of oddly shaped boards. It’s designed to couple with a piezo buzzer (used as an actuator). I’ve been planning to have it fabricated out of FPC (Flexible Printed Circuits), but with fabrication being so cheap I sent it to OSHPark to see what they’d make of it. OSHPark doesn’t have hard specs around internal routing, but in my experience they’re up to try anything (and they’re quality is always great). The width of the prongs on the PCB shown is 5mm. I figured it was a risk, and that it was likely the FR4 could break, but it came back great!
This has led me to the realization that my boards could look much more exciting than they do currently, and that our highly optimized modern PCB fabrication process provides a lot of room for experimentation. This article will discuss some of the options available when creating non-traditional PCBs.