Level converters to make all your hardware (5.5V and under) play with each other

txb0108-level-converters-ks0108-stellaris-launchpad

I finally set aside some time for one of my own projects. I have been playing around with ARM microcontrollers a lot lately and wanted to try out my GLCD display that uses the KS0108 protocol. It’s 5V but I had heard that some of these displays will work with 3.3V TTL. But the datasheet tells me otherwise. I tried … Read the rest

Overclocked ATmega32 gaming

With more pixels and more objects to track you’re going to need to get that AVR running pretty fast to get the job done. But [Vladutz2000] figured why stop at 16 MHz when you can overclock an ATmega32 to 27 MHz for a faster gaming experience?

This build may not be as colorful as Super Pixel Bros, but … Read the rest

Space Invaders clock 6 years ahead of Pong Clock

Space Invaders came out in 1978, six years after Pong. That means this Space Invaders clock uses newer technology, right? Nope, it’s the same hardware as the Adafruit Pong Clock with some updated firmware. Still, as you can see after the break, the effect is pretty nice. Pong was cool, but having a clock that scrolls through several classic games … Read the rest

Yet another pong-clock

[PT] let us know that Adafruit Industries has just release a pong clock kit. The $80 price tag might seem a bit steep but it does come with a custom-ordered KS0108 display in order to get white on black like the classic video game, as seen after the break. Also included is the laser-cut case, an ATmega328 microcontroller, RTC, … Read the rest

AVR Tetris

Tetris, the timeless classic, is one of those concepts that someone will try to run on every conceivable hardware platform. I took on the challenge of programming a Tetris clone from the ground up using hardware I had on hand. At the heart of the build is an ATmega168 microcontroller. The game displays on a KS0108 128×64 LCD module with … Read the rest

Embedded games: Rogue

Here’s a handheld version of Rogue. Rogue is one of the first graphical computer games and takes the player through a dungeon-exploring adventure. [Manuel] built this around a PIC 16F876 microcontroller and a KS0108 graphic LCD screen.

Hot on the heels of the pixellated Mario game, these embedded handhelds make for fun projects and great gifts. There are few … Read the rest