It’s a Clock! It’s a Puzzle! It’s The GoonieBox!

[Dr.Duino] recently completed the latest piece of what he calls “Interactive Furniture” – the GoonieBox. It took over 800 hours of design and assembly work and the result is fascinating. Part clock and part puzzle box, it’s loaded with symbols, moving parts, lights, riddles, sounds, switches, and locked compartments. It practically begs visitors to take a closer look.

The concept of Interactive Furniture led [Dr.Duino] to want to create a unique piece of decor that visitors could interact with. That alone wasn’t enough — he wanted something that wouldn’t require any explanation of how it worked; something that intrinsically invited attention, inspection, and exploration. This quest led to creating The GoonieBox, named for its twin inspirations of the 1985 film The Goonies as well as puzzles from the game “The Room“.

Embedded below are two short videos: the first demonstrates the functions of the box, and the second covers the build process. There’s laser-cut wood, plenty of 3D printed parts, and a whole lot of careful planning and testing.

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The Healthy Maker: Tackling Vapors, Fumes And Heavy Metals

Fearless makers are conquering ever more fields of engineering and science, finding out that curiosity and common sense is all it takes to tackle any DIY project. Great things can be accomplished, and nothing is rocket science. Except for rocket science of course, and we’re not afraid of that either. Soldering, welding, 3D printing, and the fine art of laminating composites are skills that cannot be unlearned once mastered. Unfortunately, neither can the long-term damage caused by fumes, toxic gasses and heavy metals. Take a moment, read the material safety datasheets, and incorporate the following, simple practices and gears into your projects.

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Cute but Serious-Faced Automata Produce a Pour Over

robot-cafe-cartCheck out the great workmanship that went into [TonyRobot]’s coffee vending version of ROBOT CAFE at Tokyo Maker Faire 2016. We’d really like to see this in action, so if anyone has more success than we did at tracking down more info (especially if it’s video) let us know in the comments below. We spot laser-cut wood making up the clever scoop design (and the numerous gears within it) but simply must know more.

Technically this is less “robot” and more “automata“. The cart charmingly fuses vending machine practicality with a visual display… and a great one at that. The aesthetic of the Robot Cafe leaps over the uncanny valley and fully embraces lovable robot faces.

Coffee is ground by a manual-style grinder into a scoop, which is then dumped into a pour-over filter. The hot water is then raised from below to pour over the grounds. These characters can be reconfigured based on the needs of the venue. The creator page linked above has three pictures of the same cart and same robo-baristas, but they are fishing for sodas instead. The glass bottles are lifted through the hole you can see on the right of the cart’s counter, using a fishing line with a magnet to grip the metal bottle cap.

We were delighted when robot vending machines started to appear — the kind with a big glass window and a gantry that grabs your corn-syrupy beverage. But take inspiration from this. True vending nirvana is as much theater as it is utility.

[via Gizmodo Japan]

“Smilemachine” Helmet is a Delightful Mixture of Tech

smilemachine-square-animPart performance art and part social experiment, [mocymo]’s Smilemachine V6 helmet is as delightful as it is expressive. The helmet is made primarily from laser-cut MDF assembled around parts from a safety helmet. The display is an Android tablet with fine operation controlled by a Bluetooth mini keyboard, and the helmet cleverly makes use of the tablet’s ability to adjust the display to compensate for head tilt angle. It recently made an appearance at Maker Faire Tokyo, where the creator says the reception (especially by children) exceeded expectations.

There are several interesting things done with this device. One is the handheld controller, which is essentially a mini Bluetooth keyboard. To help allow fine control without needing to look down at the controller, the keyboard sits in a frame with some nuts and bolts used as highly tactile button extensions. By allowing the user to change the physical button layout (and setting up keyboard shortcuts on the device to match) the arrangement can be made more intuitive for the user. Some photos of this assembly are in the gallery after the break.

smilemachine-periscope
Geared mirrors to allow seeing out the front of the helmet.

Another interesting bit is that despite a tablet being right in front of your eyes, it is possible to see out the front of the helmet while wearing it. The solution is completely low-tech: two mirrors form a periscope whose angle can be adjusted by turning a knob on the side of the helmet.

Version 1 of the helmet was started back in 2012; this is version 6 and [mocymo] is already filling out a to-do list for refinements. The nose area is uncomfortable, the angle of periscope is slightly off and the gearing needs to be reworked, among other things. We can’t wait to see Version 7. Video and gallery are embedded below.

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“Starry Night” Dress Shines on the Experience of Multiple Builds

[Dave Hrynkiw] wrote up some practical and useful detail around embedding electronics into clothing. It centers around his daughter’s “Starry Night” high school graduation dress, which is the culmination of a lot of experimentation in finding the best way to do things. His daughter accented the dress with LEDs to produce a twinkling starfield effect, and a laser-cut RGB pendant to match.

While [Dave] is the president of Solarbotics and pitches some products in the process of writing it all up, the post is full of genuinely useful tips that were all learned though practical use and experimentation. Imagine how awesome it must be growing up a child of a “local technology-hacking company” founder — akin to growing up as Willy Wonka’s progeny.

What advice does [Dave] have for making electronics an awesome part of garments? For example, the fact that regular hookup wire isn’t very well suited to embedding into clothing due to the need for high flexibility. There is also the concept of sequestering electronics into a separate Technology Layer — a must for anything that will be used more than once. The idea is to “build your technology so it can be isolated from the fashion aspect as much as possible. It makes building and maintenance of both the fashion and technology aspects much simpler.”

Slapping some LEDs and a battery pack into clothing might do the trick if all you care about is some bling, but if you want something that actually highlights and complements clothing while also being able to stand up to repeated use, this is a great read. A simple lighting effect that complements a design isn’t difficult, and there’s no need to reinvent the wheel or make the same mistakes others have encountered. Video is embedded below.

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Laser-Cut ArcSin Dress Is Wearable Math

Using sewing simulation, 3D modeling and laser-cutting [Nancy Yi Liang] makes custom dresses that fit like a glove. Her project documentation walks us through all the steps from the first sketch to the final garment.

After sketching the design on paper, the design process moves into the digital domain, where an accurate 3D model of the wearer is required. [Nancy] created hers with Make Human, a free software that creates to-size avatars of humans from tape-measured parameters. Using the professional garment modeling software MarvelousDesigner (which offers a 30 day trial version), she then created the actual layout. The software allows her to design the cutting patterns, and then also drapes the fabric around the human model in a 3D garment simulation to check the fit. The result are the cutting patterns and a 3D model of the garment.

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Open-Source Laser Cutter Software gets Major Update, New Features

The LaserWeb project recently released version 3, with many new features and improvements ready to give your laser cutter or engraver a serious boost in capabilities! On top of that, new 3-axis CNC support means that the door is open to having LaserWeb do for other CNC tools what it has already done for laser cutting and engraving.

LaserWeb BurnsLaserWeb3 supports different controllers and the machines they might be connected to – whether they are home-made systems, CNC frames equipped with laser diode emitters (such as retrofitted 3D printers), or one of those affordable blue-box 40W Chinese lasers with the proprietary controller replaced by something like a SmoothieBoard.

We’ve covered the LaserWeb project in the past but since then a whole lot of new development has been contributed, resulting in better performance with new features (like CNC mode) and a new UI. The newest version includes not only an improved ability to import multiple files and formats into single multi-layered jobs, but also Smoothieware Ethernet support and a job cost estimator. Performance in LaserWeb3 is currently best with Smoothieware, but you can still save and export GCODE to use it with Grbl, Marlin, EMC2, or Mach3.

The project is open to contributions from CNC / Javascript / UX developers to bring it to the next level. If you’re interested in helping bring the project even further, and helping it do for 3-axis CNC what it did for Laser Cutting, project coordinator [Peter van der Walt] would like you to head to the github repository!

We recently shared a lot of great information on safe homebrew laser cutter design. Are you making your own laser cutting machine, or retrofitting an existing one? Let us know about it in the comments!