posted Feb 7th 2012 2:01pm by
Mike Szczys
filed under:
cons,
Microcontrollers

It used to be that the contents of your pocket protector directly mirrored your geek level. But that just doesn’t cut it in our fast-paced digital age. We think [Jonathan] is headed down the right track though, by creating a scrolling LED name badge which he takes to conventions with him. With the right enclosure this could reach the same geek level as Woz’s watch. There’s a lot packed into the little device, but readability at close range doesn’t look like one the features so make sure you glance at the tag before you approach him for a conversation.
As you can see, the PCB for the project is the same form factor as a landscape ID card. It hosts an 8×5 LED matrix, which meshes nicely with the registers of the MSP430 chip which runs it. He admits that the hardware may not last very long as the chip is multiplexing the display directly, with no resistors or LED drivers for current protection. But there is potential in the design. It uses a rechargeable battery (which we like) and he included a QR code in the board artwork for easy exchange of contact information. We’ve embedded his description of the project after the break. Read the rest of this entry »
posted Feb 6th 2012 2:49pm by
Brian Benchoff
filed under:
led hacks

Around this time last year, [KopfKopfKopfAffe] was enlisted as a set designer and was told to build some sort of light effects for electronic music parties. The budget for the project wasn’t much at 200 Euros, but he did manage to build decent 5×5 RGB LED matrix that is fully controllable by a computer.
[KopfKopfKopfAffe] didn’t have the time or money to wait for manufactured PCBs, so a bunch of perfboard was placed in a CNC mill with a pen to act as a plotter. All the lines that needed soldered were drawn on by the mill, a feat that probably saved hours of looking at the design before committing solder to iron.
A total of five boards were constructed, each one capable of controlling five RGB LEDs. Each board can be dasiy-chained with an RS-232 serial connection for further expansion. The only thing that’s needed to control the matrix is 17 bits that includes an address and RGB color data for each LED. The system only cost about 10 Euros per node, but we think that could be significantly reduced by leaving out the Molex and DB-9 connectors. [Kopf] project turned out very nice, check it out after the break.
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posted Jan 13th 2012 4:01pm by
Mike Szczys
filed under:
Microcontrollers

[Vinod Stanur] is working with a mouse input and a microcontroller driven LED matrix. The mouse cursor is tracked inside of a window by Python and the resulting coordinates on the LED grid are illuminated. He calls it an LED matrix “Paint Toy” because one of the features he’s included lets the user create pixel art like in MS Paint.
The 10×8 grid of lights is controlled by a PIC 16F877A. This display orientation is perfect for the 8-bit controller, which uses an array of ten bytes to keep track of the pixel data. A computer running his Python application (which uses the Pygame module to track the mouse movements) communicates with the display board via an RF connection. Five bytes plus a stop character make up the communication packet. The first two bytes contain the coordinates of the cursor, the other three bytes contain mouse button status.
As you can see in the demo after the break, the system is very responsive. The mouse can be moved quickly without latency issues, and if the cursor leaves the tracking window it gets picked up right away when it re-enters.
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posted Oct 20th 2011 11:01am by
Mike Nathan
filed under:
led hacks,
transportation hacks

[Gagandeep] was sick and tired of discourteous drivers on the highway, so he decided that he would put together a display to let them know what he thought of their poor driving skills. He planned on putting the display up in the rear window of his car, so he had to ensure that it did not obstruct his view while driving.
He decided that an LED matrix would be the best way for displaying images and text while on the go, so he got busy constructing a 40×16 mesh grid for his rear window. Using a wooden template to get the spacing and positioning just right, he spent several days soldering the 600+ LEDs to one another. He used 74HC595 shift registers to manage the LEDs in groups of 5 columns, while an ATmega AT89C51 was tasked with generating the text and images to be displayed. All of the ICs were deadbugged in place, helping achieve [Gagandeep’s] desire of keeping his view unobstructed.
While we’re not well-versed on the legality of such a display, it looks great when animated. There are plenty of pictures of the grid in various stages of construction as well as videos of it in action in his Picasa album, so be sure to check them out. If you are looking for code or Eagle files, you can find those here.
posted Oct 15th 2011 11:01am by
Mike Nathan
filed under:
Hackerspaces,
led hacks

At Hive13, a Cincinnati-based hackerspace, they like to hack everything – even their bathroom. One of the bathroom’s walls faces the street, and is made up of thick glass privacy blocks. A few years ago, they thought it would be a cool idea to install an LED matrix to the back side of the glass wall to spruce things up a bit. After a couple of iterations, they finally had something they were happy to show off, but they wanted to make it even cooler.
While the the Arduino and ShiftBrite shield running the matrix could be controlled over a serial connection, they wanted to use the ProjectBlinkenlights tools to control things over the network. While that didn’t quite work out as planned, it wasn’t necessarily an exercise in futility. While Blinkenlights controls were out of the question, they were inspired to add OSC compatibility to the Processing sketch, which allows them to work the display with an app available for both Android and iOS devices.
The result is pretty slick, as you can see in the video below. Now all they need to do is get Tetris up and running!
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posted Sep 6th 2011 8:01am by
Brian Benchoff
filed under:
led hacks,
misc hacks

[vinod] sent in his replica of a Snake game, the game to play on old Nokia dumb phones.
The build is based on a PIC16F877 microcontroller just like previous Snake builds we’ve seen, but [vinod] didn’t use physical buttons in his build. Instead, he used a Philips infrared TV remote to control the game. The infrared controller only takes up one pin on the microcontroller, as opposed to the 4 pins of the easiest four button setup. [vinod] also threw in a simple one-transistor level converter so Snake can be played with a PC via RS-232. With the PIC code included in the build, it’s a great build that reminds us of a more civilized age.
The video of [vinod]‘s snake game in action is posted after the break, but we noticed that the snake is allowed to ‘warp around’ the sides of the LED matrix. Some people might consider that cheating but that can be fixed by changing a few lines of code.
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posted May 16th 2011 6:06am by
Mike Nathan
filed under:
android hacks,
arduino hacks

[yergacheffe] was able to get his hands on a shiny new Google ADK board about a week before it was announced at I/O, and got busy putting together a neat project to show off some of the ADK’s features. His idea was to meld together the ADK and Google’s new music service, two items he says complement each other very well.
He had a handful of LED matrices left over from last year’s Maker Faire, which he decided to use as a Google music metadata display. The base of the display is made from laser-cut acrylic, with a few spare ShiftBrites lighting up the Google music beta logo.
He says it took literally just a couple lines of code to get his Android handset to talk with the display – a testament to just how easy it is to use the ADK.
Pretty much anyone can walk up, attach their phone, and see their current music track on the display with zero fuss, which you can see in the video demo below.
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posted May 7th 2011 1:10pm by
Kevin Dady
filed under:
news,
peripherals hacks

The Revision 2011 demo party that brought us” table for two” a little while ago along with some super demos for PC’s, retro, and state of the art, has also brought us the Photon Banner(google translate). The Photon Banner is a 96X24 led matrix that was made with (of course) 2304 5mm leds, and a atmega 644 clocked at 20MHz.
The end result is a 192cm X 48cm display area that uses the single micro controller, that has been beefed up with 2 megs of SPI flash memory, 6 driver boards, and took about a month just to construct. The software to drive the show took another 15 days, and it is pretty darn impressive.
The website above contains a bunch of photos, parts lists, and schematics. Before you go running off you should join us after the break for a couple of quick videos.
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