[Rulof Maker] has a penchant for making nifty projects out of old electronics. The one that has caught our eye is a microphone made from parts of an old hard drive. The drive’s arm and magnet were set aside while the aluminum base was diagonally cut into two pieces. One piece was later used to reassemble the hard drive’s magnet and arm onto a wooden platform.
The drive’s arm and voice coil actuator are the key parts of this project. It was modified with a metal extension so that a paper cone cut from an audio speaker could be attached, an idea used in microphone projects we’ve previously featured. Copper wire scavenged from the speaker was then soldered to voice coil on the arm as well as an audio jack. In the first version of the Hard Drive Microphone, the arm is held upright with a pair of springs and vibrates when the cone catches sound.
While the microphone worked, [Rulof] saw room for improvement. In the second version, he replaced the mechanical springs with magnets to keep the arm aloft. One pair was glued to the sides of the base, while another pair recovered from an old optical drive was affixed to the arm. He fabricated a larger paper cone and added a pop filter made out of pantyhose for good measure. The higher sound quality is definitely noticeable. If you are interested in more of [Rulof’s] projects, check out his YouTube channel.
The scientists decided on constructing a relatively simple robot, one with two rigid “shells” and a flexible connecting hinge. They 3D-printed a negative mold of the structure and filled it with a polydimethylsiloxane (PDMS) solution mixed with fluorescent powder to enable detection. Once cured, the nanobot measured 800 microns wide by 300 microns thick. It’s worth noting that it did not have a motor. Once the mold was complete, two neodymium magnets were glued onto the outside of each shell. When a gradient-free external magnetic field was applied, the magnets make the nanobot’s shells open and close. These reciprocal movements resulted in its net propulsion through non-Newtonian media. The scientists also tested it in glycerol, an example of a Newtonian fluid. Confirming Purcell’s Scallop theorem, the nanobot did not move through the glycerol. They took videos of the nanobot in motion using a stereoscope, a digital camera with a colored-glass filter, and an ultraviolet LED to make the fluorescent nanobot detectable.
The scientists did not indicate any further studies regarding this design. Instead, they hope it will aid future researchers in designing nanobots that can swim through blood vessels and body fluids. We don’t know how many years it will be before this becomes mainstream medical science, but we know this much: we will never look at scallops the same way again!
Ahh, toddlers. They’re as ham-fisted as they are curious. It’s difficult to have to say no when they want to touch and engage with the things that we love and want them to play with. [Shawn] feels this way about his son’s interest in the family Sonos system and engineered an elegant solution he calls Song Blocks.
The Sonos sits on a dresser that hides a RasPi B+. Using bare walnut blocks numbered 1-12, his son can use the Sonos without actually touching it. Each block has a magnet and an NFC tag. When his son sticks a block on the face of the right drawer containing embedded magnets and an NFC controller board, the B+ reads the tag and plays the song. It also tweets the song selection and artist.
The blocks themselves are quite beautiful. [Shawn] numbered them with what look like Courier New stamps and then burned the numbers in with a soldering iron. His Python script is on the git, and he has links to the libraries used on his build page. The Song Blocks demo video is waiting for you after the jump.
Up on the second level of World Maker Faire’s main hall, one could hear Technotronic’s hit “Pump up the Jam” playing again and again. We were expecting breakdancing robots, but upon investigating, what we found was something even better. [David Durlach] was showing off his Choreographed Iron Dust, a 9 x 9 grid of magnets covered in iron filings. The filings swayed and danced to the beat of the music, at times appearing more like ferrofluid than a dry material. Two LED lights shined on the filings from an oblique angle. This added even more drama to the effect as the light played on the dancing spikes and ridges.
While chatting with [David] he told us that this wasn’t a new hack. Choreographed Iron Dust made its debut at the Boston Museum of Science back in 1989. Suddenly the 80’s music made more sense! The dust’s basic control system hasn’t changed very much since the 1980’s. The magnets are actually a stack of permanent and electromagnets. The permanent magnet provides enough force to hold the filings in place. The electromagnets are switched on to make the filings actually dance.
Since it was designed in 1989, there were no Arduinos available. This project is powered by the most hacker friendly interface of the era: the PC’s parallel port. As one might imagine, [David] has been having a hard time finding PC’s equipped with parallel ports these last few years.
[David] wasn’t just showing off iron dust. Having spent so much time painstakingly animating the iron filings for various customers, he knew there had to be a better way. He’s come up with ChoreoV, a system which can take recorded video, live performances, or even capture a section of a user’s screen. The captured data can then be translated directly into light or motion on an art piece.
Computer animation is a task both delicate and tedious, requiring the manipulation of a computer model into a series of poses over time saved as keyframes, further refined by adjusting how the computer interpolates between each frame. You need a rig (a kind of digital skeleton) to accurately control that model, and researcher [Alec Jacobson] and his team have developed a hands-on alternative to pushing pixels around.
The skeletal systems of computer animated characters consists of kinematic chains—joints that sprout from a root node out to the smallest extremity. Manipulating those joints usually requires the addition of easy-to-select control curves, which simplify the way joints rotate down the chain. Control curves do some behind-the-curtain math that allows the animator to move a character by grabbing a natural end-node, such as a hand or a foot. Lifting a character’s foot to place it on chair requires manipulating one control curve: grab foot control, move foot. Without these curves, an animator’s work is usually tripled: she has to first rotate the joint where the leg meets the hip, sticking the leg straight out, then rotate the knee back down, then rotate the ankle. A nightmare.
[Alec] and his team’s unique alternative is a system of interchangeable, 3D-printed mechanical pieces used to drive an on-screen character. The effect is that of digital puppetry, but with an eye toward precision. Their device consists of a central controller, joints, splitters, extensions, and endcaps. Joints connected to the controller appear in the 3D environment in real-time as they are assembled, and differences between the real-world rig and the model’s proportions can be adjusted in the software or through plastic extension pieces.
The plastic joints spin in all 3 directions (X,Y,Z), and record measurements via embedded Hall sensors and permanent magnets. Check out the accompanying article here (PDF) for specifics on the articulation device, then hang around after the break for a demonstration video.
Everyone’s favorite Open Hardware store – Seeed Studio – was at Maker Faire this last weekend. They showed off a bunch of cool toys, oscilloscopes, Arduino shields and other hardware goodness, but one of the more interesting products was from their B Squares line.
As [Colin] from Seeed showed us, each B Square is a small plastic enclosure about the size of a drink coaster. The corners of these squares are clad in metal, and each one has magnets inside. The idea behind the B Squares system is to provide power to other B Square boards via magnetic connections.
So far, Seeed has released an Arduino square, battery, solar, and LED squares, as well as iPod docks and prototyping boards. These boards can also be orthogonally, meaning it’s entirely possible to turn six B Squares into a B Cube.
These magnetic connections only provide power connections; there is currently no way to transfer data between different B Squares. We suspect, though, that anyone wanting to replicate the Apple MagSafe power adapter and invent a magnetic I2C bus would find these boards perfectly suited to the task.
[Nick]’s zen rock garden uses a magnet to draw a ball bearing across the sand in interesting patterns. The build uses 3D printed gears and laser cut parts to rotate the table around and move the magnet along a radius of the circle. During the first test of the prototype, the ball bearing jerked around but this problem was solved by adding a piece of foam under the sand. Power is supplied through a slip ring in the base, and the table is controlled through Bluetooth.
Speaking of magnet-and-ball-bearing zen coffee tables, we ran across this video of a more professional-looking prototype that was the basis for a successful Kickstarter campaign. Like [Nick]’s prototype, the entire build relies on magnets and a ball bearing to move sand around in patterns. Because this zen table uses an XY axis instead of [Nick]’s polar setup, drawing logos is a lot easier math-wise, lthough it doesn’t look quite as cool as a circular rock garden.
After the break you can see these zen rock garden coffee tables in action.