When we see artists like Daft Punk or Madeon working their magic in a live setting, we’re always impressed with their controllers. Sample-based artist use controllers like the Monome and Kaoss Pad a lot, but these devices are fairly expensive. Thankfully, we live in an age of multitouch displays, so [Graham Comerford] came up with his own multitouch controller that does just about anything.
The build is based on the Kivy framework and includes a Monome emulator, MIDI drum pads, mixer, and a whole bunch of other sliders and buttons. There’s no word on how [Graham]‘s multitouch display was constructed, but if you’re looking to build your own gigantic audio control setup there’s a lot of info on building Microsoft Surface clones, adapting computer monitors, and spherical multitouch rigs.
We’re not sure if [Graham]‘s virtual drum kit is velocity sensitive but even if it’s not, it’s an interesting bit of kit. Check out an earlier version of his setup after the break.
[Ewan Hemingway] tipped us off about his new Android app, Androidome. This is the first one he’s turned out after going through our Android development tutorials. It combines an app running on his Android 2.1 device with a computer running Max/MSP 5. The two don’t needed to be tethered, they just need to be on the same wireless network. This won’t be the best solution if you’re doing live performances, as the buttons on the screen end up being quite small. But as you can see after the break, it’s a great way to get into working with the Monome interface and decide if you want to build a dedicated physical version of the tool.
[Andrew Jenner] pulled off something amazing with this Physical Tone Matrix. He wanted to build a physical version of a flash applet he had seen. Two layers make up the main user interface. The top layer is a sheet of acrylic that acts as a touch interface and below there’s an LED matrix. [Andrew's] touch interface uses wires running throughout the acrylic as contacts which are polled via transistor pairs. As you can see in the video after the break it works well and we like the fact that there’s a tactile component (due to the bumpy wires) you don’t get when working with a touchscreen.
The 16×16 grid of LEDs on the bottom layer correspond to each ‘button’ on the touch matrix hand have some extra functions such as playing Conway’s Game of Life. This fantastic build still has a couple of kinks to work out, most notably the interference in the audio circuit, but we’re quite impressed at what he’s achieved quickly. Plus, this is more economical than a monome and larger than some of the monome clones we’ve seen.
We’ve seen a lot of the Monome, a USB based controller often used as a sampler, here at Hack a Day. This is one of the more creative hacks. [brothernigel] took a Monome 40h kit and fit it inside the case of a vintage radio. The faceplate was a custom order to fit his purposes and incorporates the original radio frequency display. The USB port was well placed in the side of the wooden housing. For extra “soul”, pen and ink art adorns the insides. His work log gallery takes you through the process from start to finish.
We never noticed before, but the Monome makes a great vintage-looking-electronics project. All the lighted buttons are straight out of a ’60s military command center.
The monome was spotted being used in a performance by Imogen Heap on Late Night with David Letterman. Imogen uses the monome 256 model connected to a laptop sitting on the piano. In her performance she uses a combination of live samples and pre-recorded loops proving how great this product is in the hands of an accomplished artist.
Although not identified by name (or function), Letterman does notice the monome at the end of the performance. To see this kind of exposure for an innovative open source product is wonderful. Check out the Letterman clip as well as a monome bonus after the break. Read the rest of this entry »
Create Digital Music has a great post on [Luca De Rosso]‘s OTTO. Built as part of his masters’ thesis, it’s a unique tangible music interface. You load a sample into the software which displays it on the instrument surface. The user can then manipulate the sample using various hardware inputs while watching the LED representation. The device uses just one Arduino for the display and inputs. It works with Max/MSP and is designed to give the performer only the information they truly need. You can find more pictures of the device on Flickr and a picture of the guts on CDM. Embedded below is the ‘Getting Started’ video that shows it in use.
[Mike] really liked the thought of the Monome, especially the green aspect of their construction. He felt he could take it a step further. After 40 years of electronics tinkering, he had quite a spare parts box. He constructed his monome clone from stuff he just had laying around. All of his pieces were either rejected samples from his company or outdated parts destined for the trash bin. Great job [Mike]. If you are planning to build one and don’t have the buttons laying around, you can get a more typical monome look and feel by going with the sparkfun RGB pads, like we did back in March.
We touched on harmonic table MIDI controllers when [aris] was building one. [Ken Rushton] has one of C-Thru’s commercial keypads, the AXiS-49, and disassembled the device to show how it works. A PIC18F2450 microcontroller provides the USB interface and is connected to a dsPIC33FJ128GP310 digital signal controller which decodes the keypresses. The membrane buttons are made with two concentric graphite disks that touch gold contacts. The microcontroller measures the time between the two points contacting to determine the button velocity. monome button clones also use circular contact pads, but cannot calculate velocity because they only have one element.