Prototype Robot For Omniwheel Bicycle

For all its ability to advance modern society in basically every appreciable way, science still has yet to explain some seemingly basic concepts. One thing that still has a few holes in our understanding is the method by which a bicycle works. Surely, we know enough to build functional bicycles, but like gravity’s inclusion into the standard model we have yet to figure out a set of equations that govern all bicycles in the universe. To push our understanding of bicycles further, however, some are performing experiments like this self-balancing omniwheel bicycle robot.

Functional steering is important to get the bicycle going in the right direction, but it’s also critical for keeping the bike upright. This is where [James Bruton] is putting the omniwheel to the test. By placing it at the front of the bike, oriented perpendicularly to the direction of travel, he can both steer the bicycle robot and keep it balanced. This does take the computational efforts of an Arduino Mega paired with an inertial measurement unit but at the end [James] has a functional bicycle robot that he can use to experiment with the effects of different steering methods on bicycles.

While he doesn’t have a working omniwheel bicycle for a human yet, we at least hope that the build is an important step on the way to [James] or anyone else building a real bike with an omniwheel at the front. Hopefully this becomes a reality soon, but in the meantime we’ll have to be content with bicycles with normal wheels that can balance and drive themselves.

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What do we want? Monowheel!

Monowheel Mayhem: When Good Gyroscopic Precession Goes Bad

Since the dawn of the age of the automobile, motorheads have been obsessed with using as few wheels as possible. Not satisfied with the prospect of being incompletely maimed by a motorcycle, the monocycle was born. Gracing the covers of Popular magazines and other periodicals, these futuristic wheels of doom have transfixed hackers of all kinds. [James Bruton] is one such hacker, and in the video below the break you can see his second iteration of a 3d printed monowheel.

[James]’ wonderful monowheel is beautifully engineered. Bearing surfaces, gears, idlers, motors, and yes, twin gyroscopes are all contained within the circumference of the tire. The gyroscopes are actuated by a rather large servo, and are tied together by a gear that keeps their positions in sync. Their job is to keep the monowheel balanced at all times.

But as [James] discovered, the chief difficulty of only having one wheel isn’t lateral balancing. Ask any monocyclist and they’ll assure you that it’s possible. The real trick is balancing the machine fore and aft. Unlike a two wheeled velocipede, the monowheel has nothing to exert torque against save for a bit of gravity.

As [James] found out the hard way, it was within this fore-aft balancing act that the gyroscopic precession reared its ugly head. The concept is explained well in the video. We won’t spoil the surprise ending because the explanation and conclusion are quite good so make sure to watch to the end!

If you’d like to look at [James]’ first version, we covered it here. And if you’re the daredevil type, perhaps we can interest in you in a two stroke human sized monowheel that will probably end in an ER visit. At least they wore a helmet. Thanks to [Baldpower] for the tip!

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Keynote Video: Jeremy Fielding Wants To Help You Get Moving

For many DIY hardware projects, the most movement it’s likely to see is when we pick the assembled unit up off the workbench and carry it to wherever it’s destined to spend the rest of its functional life. From weather sensors to smart mirrors, there’s a huge array of devices that don’t need to move one millimeter to function. But eventually, you’re likely to run into a project that’s a bit more dynamic. Maybe you’d like to motorize your window shades, or go all out and build a remote controlled rover. With these more active designs comes a whole slew of new problems you may never have encountered before.

Luckily for us, folks like Jeremy Fielding are out there and willing to share their knowledge. In his fascinating presentation for the 2021 Hackaday Remoticon, Building Hardware that Moves: the Fundamentals that Everyone Should Know, he took viewers on a whirlwind tour of what he’s learned about designing and building complex machines from his years of professional experience. Whether its a relatively simple articulated workbench for the shop, a gargantuan earthmoving machine, or a high-dexterity robotic arm, each project he’s worked on has presented unique challenges that needed to be solved.

Not all of Jeremy’s machines will fit in your average workshop.

A lot of the projects that Jeremy has worked on are on a much larger scale than what your average hobbyist is ever going to run into. When there’s an arrow pointing out the tiny human in a picture of you and the machine you’re currently working on, you know things are getting serious. But as anyone who’s watched his YouTube videos knows, he’s got a real knack for taking these high-level concepts and distilling them into something more digestible for the home gamer.

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Axial Flux Motors For Electric Vehicles

In the everything old is new again folder, [Lesics] has a good overview of axial flux motors. These are promising for electric vehicles, especially aircraft, since the motors should have high torque to weight ratio. The reason this is actually something old is that the early generators built by Faraday were actually of the axial flux type. Soon, though, radial flux generators and motors became the norm.

The simple explanation is that in a radial system, the magnetic flux lines are perpendicular to the axis of rotation. In the axial system, the flux lines are parallel to the axis of rotation. There’s more to it than just that of course, and the video below has nice animations showing how it all works.

While these are not very common, they do exist even today. The Lynch motor, for example, is a type of axial flux motor that dates back to 1979. Usually, the impetus for using an axial flux motor is the ease of construction, but with the right design, they can be quite efficient (up to 96% according to the video).

We’ve seen plenty of PCB motors and most of those are axial in design. Not all of them, though.

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Ultrasonic Sonar Detects Hidden Objects

While early scientists and inventors famously underestimated the value of radar, through the lens of history we can see how useful it became. Even though radar uses electromagnetic waves to detect objects, the same principle has been used with other propagating waves, most often sound waves. While a well-known use of this is sonar, ultrasonic sensors can also be put to use to make a radar-like system.

This ultrasonic radar project is from [mircemk] who uses a small ultrasonic distance sensor attached to a rotating platform. A motor rotates it around a 180-degree field-of-view and an Arduino takes and records measurements during its trip. It interfaces with an application running on a computer which shows the data in real-time and maps out the location of all of the objects around the sensor. With some upgrades to the code, [mircemk] is also able to extrapolate objects hidden behind other objects as well.

While the ultrasonic sensor used in this project has a range of about a meter, there’s no reason that this principle couldn’t be used for other range-finding devices to extend its working distance. The project is similar to others we’ve seen occasionally before, but the upgrade to the software to allow it to “see” around solid objects is an equally solid upgrade.

Putting Your Time In

I was absolutely struck by a hack this week — [Adam Bäckström]’s amazing robot arm built with modified hobby servos. Basically, he’s taken apart and re-built some affordable off-the-shelf servo motors, and like the 6-Million-Dollar Man, he’s rebuilt them better, stronger, faster. OK, and smoother. We have the technology.

The results are undeniably fantastic, and enable the experienced hacker to get champagne robot motion control on a grape-juice budget by employing some heavy control theory, and redundant sensors to overcome geartrain backlash, which is the devil of cheap servos. But this didn’t come out of nowhere. In his writeup, [Adam] starts off with “You could say this project started when I ordered six endless servos in middle school, more than 15 years ago.” And it shows.

Go check out this video of his first version of the modified servos, from a six-axis arm he built in 2009(!). He’s built in analog position sensors in the motors, which lets him control the speed and makes it work better than any other hobby servo arm you’ve ever seen, but there’s still visible backlash in the gears. A mere twelve years later, he’s got magnetic encoders on the output and a fast inner loop compensates for the backlash. The result is that the current arm moves faster and smoother, while retaining accuracy.

Twelve years. I assume that [Adam] has had some other projects on his plate as well, but that’s a long term project by any account. I’m stoked to see his work, not the least because it should help a lot of others who are ready to step up their desktop servo-arm projects. But the real take-home lesson here is that if you’ve got a tough problem that you’re hacking on, you don’t have to get it done this weekend. You don’t have to get it done next weekend either. Keep hammering on it as long as you need, but keep on hammering. When you get it done, the results will be all the better for the long, slow, brewing time. What’s the longest project that you’ve ever worked on?

Don’t Fret Over The Ukulele

A ukulele is a great instrument to pick to learn to play music. It’s easy to hold, has a smaller number of strings than a guitar, is fretted unlike a violin, isn’t particularly expensive, and everything sounds happier when played on one. It’s not without its limited downsides, though. Like any stringed instrument some amount of muscle memory is needed to play it fluidly which can take time to develop, but for new musicians there’s a handy new 3D printed part that can make even this aspect of learning the ukulele easier too.

Called the Easy Fret, the tool clamps on to the neck of the ukulele and hosts a series of 3D printed “keys” that allow for complex chord shapes to be played with a single finger. In this configuration the chords C, F, G, and A minor can be played (although C probably shouldn’t be considered “complex” on a ukulele). It also makes extensive use of compliant mechanisms. For example, the beams that hit the chords use geometry to imitate a four-bar linkage. This improves the quality of the sound because the strings are pressed head-on rather than at an angle.

While this project is great for a beginner learning to play this instrument and figure out the theory behind it, its creator [Ryan Hammons] also hopes that it can be used by those with motor disabilities to be able to learn to play an instrument as well. And, if you have the 3D printer required to build this but don’t have an actual ukulele, with some strings and tuning pegs you can 3D print a working ukulele as well.