If building the James Webb Space Telescope and F/A-18 fighter jets aren’t enough reasons to work for Northrop Grumman, there’s always the FabLab – the company sponsored hackerspace. It’s a place where anything goes and everything is possible, including giving the gift of art back to a stranger in need.
The video below tells the story of [Raul Pizarro], a young man and gifted artist. Diagnosed as a child with muscular dystrophy, [Raul] was getting to the point where the progressive weakening of his muscles was making it difficult to hold up his arm. [Raul]’s art was slipping away – until [Tony Long] caught wind of the story, that is. [Tony] runs the FabLab, and once he put out the word to his colleagues he got a hackathon together to work on solutions for [Raul].
What they came up with was an overhead support system with a tool balancer and custom articulated sling to reduce the effect of gravity and support [Raul]’s arm. To compensate for his reduced range of motion, they also built an easel with actuators that can raise and lower his canvases and position them where he needs them. It looks like the FabLab team paid special attention to making everything as smooth and stable as possible, and as a result [Raul] is back to doing what he does best. Oh, and if [Tony] and the FabLab sound familiar, it might be because he played host when our own [Mike Szczys] visited Northrop last year.
We really like to see hacks that help mankind as a whole, but there’s something special about a bunch of strangers coming together to help just one man too. Hats off to [Tony] and his FabLab team for pulling off a great hack and giving [Raul] back his art.
Continue reading “FabLab Hackathon Gives the Gift of Art Back to a Stranger in Need”
Our excitement just keeps building about how hackers can ply their skills to develop new adaptive technologies. Here’s another great example of custom control technology that helped [Steven] get back into gaming. The effects of muscular dystrophy have left him unable to use the stock PS3 controller. But after being paired up with [John Schimmel] he’s able to game again thanks to a head motion control system.
[John] looked at the way [Steven] interacts with the assistive technology at hand. He can drive his wheelchair with one finger, and interacts with his computer by moving his head. The computer detects a marker on the brim of his hat. [John] grabs input from the computer using Java and sends it to an Arduino board connected via USB. The Arduino has a USB Bit Whacker board letting it also connect to the PS3 as a controller. In the image above you can see the computer screen has a GUI for each of the controller’s buttons. [John] moves his head to select a control and clicks a button with his finger to actuate it.
If you like this check out some of the other assistive gaming hacks we’ve seen lately.
[via The Controller Project]
Hold on tight. This is going to be a long post. I kept my temper in the video, but here I can just come out and let you know that I’m livid. Every time I start thinking about this, I feel so angry and helpless that my face gets hot and my hands get shaky. I’m getting ahead of myself though, so lets just back up a little bit and talk about a pretty cool kid named [Thomas].
[Thomas] has muscular dystrophy. This means he’s going to gradually lose strength and control in his muscles over time. He has already lost his ability to stand, and even holding buttons on a game-pad for extended times can be difficult. Gaming, as you can imagine, is very important to [Thomas] and people like him. It offers a release of frustration, like it does for all of us, but also a level playing ground. When he’s in the game, he’s like everyone else.
Continue reading “Building custom game controllers for people with physical disabilities”
We are going to make a custom gaming controller for a child with Muscular Dystrophy. His name is Thomas and he loves minecraft. This is a project that I have been wanting to do for years. I’m just beginning now, and you can join in on the project and offer your thoughts in our forums. We’re starting with Thomas, but ultimately, we’d like to develop a collection of fairly simple to construct open source game controllers.
For people who have a physical disability, gaming can have a profound psychological impact. Sometimes it is the only place where they can go and be on a level playing ground with their peers. Often custom gaming controllers are quite expensive, especially when you start to leave the standard xbox/playstation form factor.
Continue reading “Help Hackaday build a custom gaming controller for a good cause”