Upgrade The Graphics On A Sega Game Gear To Mental

[Nino K] built a portable game player for text adventures. He decided he had spent enough time with the ATmega328 kit from NerdKits to build a more advanced project.

To start with, he built a prototype PCB and tested out the concept. It worked so he began on the real thing. He tore out the guts from a broken Game Gear, saving some parts like those responsible for supplying power. Impressively, he etched his own replacement boards for the Game Gear’s control pads; surprising himself at how simple it ended up being. He fit a 16×4 LCD into the space previously occupied by the Game Gear’s screen.

The program itself is a simple text adventure of his own creation. He even added little 8-bit sprites. The story is classic, a princess has gotten herself in some trouble and a brave hero has been coerced into saving her. Last, he added some music and sound effects from Zelda with a piezo buzzer.

This project is guaranteed to disappoint a visiting younger cousin or relative, but we like to think of that as a feature and not a bug. Great work!

USB servo squirter


Here is a great project for learning how to control servos. They’ve made a USB controlled squirt gun using the USB NerdKit, a pump and a servo. This is a great tutorial to learn about PWM and controlling servos. The tutorial is very thorough, with great pictures and a video of it all , which you can see after the break.

Continue reading “USB servo squirter”

iPhone controlled R/C car

Is controlling an R/C car with its own remote too mundane for you? Do you feel the need to involve a web server and an iPhone in the process? This project might just be perfect for you. By connecting the R/C controller to a microcontroller board, and feeding it signals via a website from your iPhone, you can control the car as if you had the original controller in your hand. In case you missed it, he’s lugging a laptop, a circuit board, and the original controller along with him. They do make a few improvements though, such as speed control by using pulse width modulation. I guess that makes up for having to lug the computer around too.

[thanks Humberto]