The Nintendo 64 is certainly a classic video game system, with amazing titles like Mario Kart 64 and Super Smash Bros that are still being played across the world today. But, like finding new parts for a classic car, finding an original controller that doesn’t have a sad, wobbly, worn-out joystick is getting to be quite the task. A common solution to this problem is to replace the joystick with one from a Gamecube controller, but the kits to do this are about $20USD, and if that’s too expensive then [Frenetic Rapport] has instructions for doing this hack for about $2.
The first iteration of using a Gamecube stick on an N64 controller was a little haphazard. The sensitivity was off and the timing wasn’t exactly right (very important for Smash Bros.) but the first kit solved these problems. This was the $20 kit that basically had a newer PCB/microcontroller that handled the Gamecube hardware better. The improvement which drove the costs down to $2 involves modifying the original PCB directly rather than replacing it.
While this solution does decrease the cost, it sacrifices the new potentiometer and some of the easier-to-work-with jumpers, but what was also driving this project (in addition to cost) was the fact that the new PCBs were becoming harder to get. It essentially became more feasible to simply modify the existing hardware than to try to source one of the new parts.
Either way you want to go, it’s now very easy to pwn your friends in Smash with a superior controller, rather than using a borked N64 controller you’ve had for 15 years. It’s also great to see hacks like this that come together through necessity and really get into the meat of the hardware. Perhaps we’ll see this controller ported to work with other versions of Super Smash Bros, too!
[Travis] wanted us to take a look at his N64 portable to see if it could be featured on Hackaday. By the looks of it, we’re going to say hell yeah. Everything on this portable N64, down to the buttons, is milled from aluminum. It’s an amazing build that raises the bar of what a portabalized game system can be.
Inside this anodized enclosure is the circuit board from an original N64. To cut down on the size, [Travis] milled a new heat sink for the CPU and GPU. All the games – quite possibly all the games ever released for the N64 – are stored on an SD card and accessed through an EverDrive 64. Two 5000 mAh Lipo batteries provide three hours of play time on a beautiful high-res screen.
What’s even more amazing is that [Travis] machined all the parts on an exceedingly small, manual mini-mill. Truly a portabalized console for the ages.
You can check out a gallery of pics [Travis] sent in and his demo video below.
Continue reading “Aluminum Unibody Nintendo 64″
[ZodTTD] has released a Nintendo 64 emulator for iPhone. It is available (for a price) at the Cydia store and can be installed on jailbroken iPhones. The video shows Wii Remote support as a control interface that uses both buttons and the accelerometer, an addition since we last looked at his work. There is no word about nunchuck functionality, a must if you’re going to try to 100% Mario64.
Nothing says Christmas like Nintendo 64 and benheck forum member [SifuF] has a treat for you. His Nintendo Sixtyfree Lite-R stuffs all the guts of at Nintendo 64 into a compact handheld package. It features dual joysticks and triggers. The display is a PSone screen with all of the extra board trimmed away. The part that really makes this project shine is the case. It’s vacuum-formed 2mm sheets of polystyrene. Another nice touch was the volume and screen brightness. They’re adjusted by holding down start and then using the other buttons. It doesn’t have internal batteries, but can run off of a 7.2V Infolithium.
File this one under “stuff that doesn’t make sense”. Someone put a Nintendo 64 into a Wii. Yes, we know you can download those games with virtual console. Maybe they did it just to look cool. Maybe a Wii case just happened to be laying there when they got some Nintendo 64 guts. Whatever the reason, it is for sale on Ebay.