Flying a Drone with an Oculus Rift 


Controlling autonomous vehicles remotely with the use of virtual reality headsets seems like an obvious next step. Already, a few UAV companies have begun experimenting with these types of ideas by integrating Oculus Rift developer kits into their hovering quadcopters and drones. Parrot released a video on their blog showing that they developed a head-tracking system for their Bebop Drone in an effort to bring FPV flights to fruition. It looks like a lot of fun and we want to try one of these out asap!

As for technical specifications, they can be found in the YouTube description of the video embedded below. A quick glance showed that the operating system is based on Android and uses WiFi to connect the handheld tablet to the autonomous vehicle floating above. The range is a whopping 2km, giving plenty of freedom to explore. Moving one’s head swivels the attached camera giving a more immersive flying experience.

This isn’t the first example of FPV drones that we have seen. Previously, we covered an Oculus Rift + Head Tracking setup and another similar integration with a Black Armor Drone. We are bound to see virtual reality equipment used to control drones more and more as developers get their hands on cutting edge hardware like the Oculus developer kit 2 hardware which is currently shipping.

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Oculus Rift + Head Tracking = The Ultimate Drone Experience

oculus rift quad

What happens when you strap a stereoscopic camera onto a drone and transmit the video feed directly to your Oculus Rift? A pretty amazing experience, that’s what!

Several students from the Norwegian University of Science and Technology recently finished a term project dubbed Oculus FPV. In it, [Erik Hals], [Jacob Prescott], [Mats Svensson], and [Mads Wilthil] succeeded in combining virtual reality, a head mounted display, and a UAV for a great result.

Drones with cameras are the next big step in search and rescue, remote inspection, and many other use cases in other environments that are typically inaccessible for a human to poke around. What we really like about this project is they also mounted the stereoscopic cameras on a gimbal, allowing for full head movement — this means the pilot can “park” (read “hover”) his drone in remote locations, and then look around, without having to worry about performing complex aerial acrobatics to get the right camera angle.

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