Wanting to experiment with using optical mouse sensors but a bit frustrated with the lack of options, [Tom Wiggins] rolled his own breakout board for the ADNS 3050 optical mouse sensor and in the process of developing it used it to make his own 3D-printed optical mouse. Optical mouse sensors are essentially self-contained cameras that track movement and make it available to a host. To work properly, the sensor needs a lens assembly and appropriate illumination, both of which mate to a specialized bracket along with the sensor. [Tom] found a replacement for the original ADNS LED but still couldn’t find the sensor bracket anywhere, so he designed his own.
NASA has a bunch of its 3D models up on GitHub, and if you didn’t know about it before, you do now. It’s a ridiculously large download, at over one and a half jiggabytes, but it’s full of textures and high-resolution models of spacecraft, landing sites, and other random NASA ephemera.
Ever wish you could guess more precisely? Or maybe just make your guesses look confusingly legitimate? Guesstimate could help.
It uses Monte Carlo simulations to add some legitimacy to the ranges given to it. For example, if you say the cost of lumber for your next project could be between 2 and 8 dollars a piece, you don’t typically mean that it’s equally likely to be any of those numbers. Most people mean that the boards are most likely to be around 3-5 dollars and everything lower or higher is less probable. Using different shaped distributions, Guesstimate can help include this discrepancy of thought into your pseudo-calculations.
It’s a neat bit of code with a nice interface. There is a commercial side to the project for those who want to collaborate openly or pay someone to host it privately. It has a few neat example models for those interested.
Does anyone use anything like this in their daily lives? Is there another similar project out there? This kind of thing is pretty cool!
If you deploy a lot of Raspberry Pi computers, you might find it inconvenient to log into each one to perform different tasks. Orka, an open source project by [Karthik K], is a server that runs on a desktop PC (Windows, Linux, or Mac) and can control multiple Orka clients (that can run on a Pi, or a desktop PC). We understand that [Karthik K] is looking for Mac testers, by the way.
From the server, you can execute commands and create tasks. You can also receive notification when a client PC reaches a threshold (for example, over temperature or too much CPU or RAM usage). You can open a shell on a client and do other operations.
If you could only own one piece of test equipment, it should probably be an oscilloscope. Then again, modern scopes often have multiple functions, so maybe that’s not a fair assertion. A case in point is the Scopefun open hardware project. The device is a capable 2-channel scope, a logic analyzer and also a waveform and pattern generator. The control GUI can work with Windows, Linux, or the Mac (see the video, below).
The hardware uses a Xilinx Spartan-6 FPGA. A GUI uses a Cypress’s EZ-USB FX2LP chip to send configuration data to the FPGA. Both oscilloscope channels are protected for overvoltage up to +/- 50 V. The FPGA samples at 100 Mhz through a 10-bit dual analog-to-digital converter ( ADC ). The FPGA handles triggering and buffers the input before sending the data to the host computer via the USB chip. Each channel has a 10,000 sample buffer.
There are also two generator outputs with short circuit and overvoltage protection ( +/- 50 V ). Generator channels have 50 Ohm internal impedance and also operates via the GUI using the same USB chip. The FPGA generates signals at 50 Mhz using counters, algorithms, or simple waveform data and feeds a DAC.
A 16-bit digital interface can be set as inputs or outputs. The FPGA samples inputs at 100 MHz. The output voltage can be set, but inputs are 5 V tolerant.
According to the developer, you can build the scope from the information provided by using free sample chips from the various vendors, only paying for the small components and the cost of the PCB.
[Irene Sans] and [Alvaro Ferrán Cifuentes] feel that electric wheelchairs are still too expensive. On top of that, as each person’s needs are a little different, usually don’t exactly fit the problems a wheelchair user might face. To this end they’ve begun the process of creating an open wheelchair design which they’ve appropriately dubbed OpenChair.
As has been shown in the Hackaday Prize before, there’s a lot of things left to be desired in the assistive space. Things are generally expensive. This would be fine, but often insurance doesn’t cover it or it’s out of the range of those in developing nations. As always, the best way to finish is to start, so that’s just what [Irene] and [Alvaro] has done.
They based their initial design on the folding wheel chair we all know. It’s robust enough for daily use and is fairly standard around the world. They designed a set of accessories to make the wheelchair more livable for daily use as well as incorporating the controls.
The next problem was locomotion. Finding an off-the-shelf motor that was powerful enough without breaking the budget was proving difficult, but they had an epiphany. Why not use mass production toy crap to their advantage. The “hoverboards” that were all the rage this past commerical holiday season were able to roll a person around, so naturally a wheelchair would be within the power range.
They extracted the two 350 watt hub motors, batteries, and control boards. It took a bit of reverse engineering but they were able to get the hub drive motors of the hoverboard integrated with the controls on their wheelchair.
In the end they were able to cut the price of a regular electric wheelchair in half with their first iteration and set the foundation for future work on an open electric wheelchair system. Certainly more work could bring even better improvements.
In recent years, prosthetics have seen a dramatic increase in innovation due to the rise of 3D printing. [Nicholas Huchet] — missing a hand due to a workplace accident in 2002 — spent his residency at Fab Lab Berlin designing, building, testing and sharing the files and tutorials for a prosthetic hand that costs around 700 Euros.
[Huchet] founded Bionicohand with the intent of using the technology to make prosthetic limbs available to those without reliable medical or social assistance — as well as for amputees in countries without such systems — which can cost tens of thousands of dollars. The parts took a week to print while assembly and modifications to suit [Huchet’s] arm took another four days, but the final product is functional and uses affordable myoelectric sensors, boards and servos — plus there’s always the option of using a basic 3D scanner to accommodate for existing prosthetic mounts for the individual.