Shocking Operation makes sure you have skin in the game

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Odds are you played the game of Operation when you were a kid. The classic electronic toy challenges you to use a tethered tweezers to extract plastic pieces without touching the sides of the holes they're hiding in. This upgrade makes the challenge more interesting for a grown-up audience. If you touch the sides you won't hear a jarring sound, you'll get a painful shock! The modification … [Read more...]

Adding a sound synthesizer to a ‘don’t-touch-the-sides’ maze game

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Part of the fun of the classic game of Operation is the jump you get from the loud buzzer which sounds if you touch the sides. This exhibit piece uses the same principle of lining the edges of a track with metal, but instead of an annoying buzz, each touch will issue a bit of music. That's because the maze has been paired with a synthesizer. Instead of one sound wherever the stylus touches the … [Read more...]

Large version of Operation isn’t much easier than the original

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Last weekend at the Detroit Maker Faire, the folks at the Lansing Makers Network brought a large-scale version of the classic electronic board game Operation. MegOperation, as the Lansing hackerspace calls their build, is a gigantic printout of the chronically ill guy from Operation plastered onto a sheet of plywood. Wire loops surround each incision to detect when a surgeon's unsteady hand … [Read more...]

Wire loop game penalizes for touches by shrinking your wand

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We really like this take on a conductive wire maze game. It's the result of a 48-hour hackathon in Belgium which required that all projects stemming from the event use an Arduino. We think [Jan] and [Kristof] made perfect use of the prototyping device in the time allotted. The event organizers thought so too because this took top prize. As you can see, the gaming area is two-sided, and consists … [Read more...]

Metal Race combines operation and calculator game

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[Greg] was feeling nostalgic about the game RACE for to TI-83 graphing calculator. In the game, your car is stationary with controls to move the scrolling maze from side to side in order to avoid a crash. He set out to build a physical version of the game with a don't-touch-the-side concept that reminds us of Operation. The game board is a wire frame constructed from paperclips then attached to … [Read more...]

Lockpicking operation game

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[Moritz Waldemeyer], a favorite artist of ours, has a brand new project. He went wanting to design a 3D version of the game Operation. The piece he ended up with is called Keyhole Surgery. It's essentially the laparoscopic version of operation. The player guides a metal key through the passages of a translucent block while attempting not to touch the walls. A counter on the side displays how many … [Read more...]