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	<title>Hack a Day &#187; pacman</title>
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		<title>Hack a Day &#187; pacman</title>
		<link>http://hackaday.com</link>
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		<title>AVGA: The AVR based video game platform</title>
		<link>http://hackaday.com/2009/08/12/avga-the-avr-based-video-game-platform/</link>
		<comments>http://hackaday.com/2009/08/12/avga-the-avr-based-video-game-platform/#comments</comments>
		<pubDate>Wed, 12 Aug 2009 18:55:59 +0000</pubDate>
		<dc:creator>Nick Caiello</dc:creator>
				<category><![CDATA[home entertainment hacks]]></category>
		<category><![CDATA[ATmega168]]></category>
		<category><![CDATA[AVGA]]></category>
		<category><![CDATA[AVR]]></category>
		<category><![CDATA[MCU]]></category>
		<category><![CDATA[microcontroller]]></category>
		<category><![CDATA[pacman]]></category>
		<category><![CDATA[snake]]></category>
		<category><![CDATA[super mario]]></category>
		<category><![CDATA[TILE]]></category>
		<category><![CDATA[video games]]></category>

		<guid isPermaLink="false">http://hackaday.com/?p=13270</guid>
		<description><![CDATA[We&#8217;ve seen our fair share of AVR projects, but this one&#8217;s pretty cool. AVGA is a color video game development platform based on the Atmel AVR family of microcontrollers. As seen in the picture above, one of the AVRs that the project uses is the popular ATMega168. There were several technical hurdles to using the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hackaday.com&amp;blog=4779443&amp;post=13270&amp;subd=hackadaycom&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img src="http://hackadaycom.files.wordpress.com/2009/08/avrvideogame.jpg" alt="avrvideogame" title="avrvideogame" width="423" height="317" class="alignnone size-full wp-image-13317" /></p>
<p>We&#8217;ve seen our fair share of <a href="http://hackaday.com/?s=avr">AVR projects</a>, but this one&#8217;s pretty cool. <a href="http://avga.prometheus4.com/">AVGA</a> is a color video game development platform based on the Atmel AVR family of microcontrollers. As seen in the picture above, one of the AVRs that the project uses is the popular ATMega168. There were several technical hurdles to using the AVRs to run color video games; one of the most difficult problems was figuring out a way to display detailed graphics from AVRs limited onboard RAM. Eventually, the developers figured out a way to display detailed graphics using a TILE-based driver. The TILE driver works by dividing the screen into X and Y coordinates, dividing the graphics into tiles. Then, when a graphic is needed it&#8217;s addressed from a reference table that&#8217;s stored in the AVR&#8217;s onboard RAM, allowing the bitmap graphic to be loaded from a game&#8217;s ROM. Currently, the only games available for the platform are a Super Mario clone, a Pacman clone, and a Snake clone. While there are only a few games available, the platform definitely looks promising. If anything, this project serves as a great example for what off the shelf microcontrollers are capable of.</p>
<br />Posted in home entertainment hacks  <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gocomments/hackadaycom.wordpress.com/13270/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/comments/hackadaycom.wordpress.com/13270/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godelicious/hackadaycom.wordpress.com/13270/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/delicious/hackadaycom.wordpress.com/13270/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gofacebook/hackadaycom.wordpress.com/13270/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/facebook/hackadaycom.wordpress.com/13270/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gotwitter/hackadaycom.wordpress.com/13270/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/twitter/hackadaycom.wordpress.com/13270/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/gostumble/hackadaycom.wordpress.com/13270/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/stumble/hackadaycom.wordpress.com/13270/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/godigg/hackadaycom.wordpress.com/13270/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/digg/hackadaycom.wordpress.com/13270/" /></a> <a rel="nofollow" href="http://feeds.wordpress.com/1.0/goreddit/hackadaycom.wordpress.com/13270/"><img alt="" border="0" src="http://feeds.wordpress.com/1.0/reddit/hackadaycom.wordpress.com/13270/" /></a> <img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hackaday.com&amp;blog=4779443&amp;post=13270&amp;subd=hackadaycom&amp;ref=&amp;feed=1" width="1" height="1" />]]></content:encoded>
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		<slash:comments>16</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">Nick Caiello</media:title>
		</media:content>

		<media:content url="http://hackadaycom.files.wordpress.com/2009/08/avrvideogame.jpg" medium="image">
			<media:title type="html">avrvideogame</media:title>
		</media:content>
	</item>
		<item>
		<title>Pac-Man portable</title>
		<link>http://hackaday.com/2008/08/28/pac-man-portable/</link>
		<comments>http://hackaday.com/2008/08/28/pac-man-portable/#comments</comments>
		<pubDate>Fri, 29 Aug 2008 00:30:00 +0000</pubDate>
		<dc:creator>Eliot</dc:creator>
				<category><![CDATA[handhelds hacks]]></category>
		<category><![CDATA[benheck]]></category>
		<category><![CDATA[handheld]]></category>
		<category><![CDATA[jakks]]></category>
		<category><![CDATA[pacman]]></category>
		<category><![CDATA[portable]]></category>
		<category><![CDATA[samthornley]]></category>

		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2008/08/28/pac-man-portable/</guid>
		<description><![CDATA[This is another fine project to come out of the benheck forums. [sam_thornley] built this portable game system last Fall. It uses the guts of a JAKKS Namco TV arcade stick. The composite signal from the board is connected to a 2.5&#8243; Intec screen with a CCFL backlight. Four rechargable AA batteries are in the [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hackaday.com&amp;blog=4779443&amp;post=2525&amp;subd=hackadaycom&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img width="450" vspace="4" hspace="4" height="280" border="0" src="http://hackadaycom.files.wordpress.com/2008/08/had_pacman.jpg?w=450&#038;h=280"  alt="" /><br />This is another fine project to come out of the benheck forums. [sam_thornley] built this <a href="http://forums.benheck.com/viewtopic.php?t=24780">portable game system</a> last Fall. It uses the guts of a <a href="http://www.jakkstvgames.com/">JAKKS Namco TV arcade stick</a>. The composite signal from the board is connected to a 2.5&#8243; Intec screen with a CCFL backlight. Four rechargable AA batteries are in the case for 2.5 hours of play. It doesn&#8217;t have sound, but he says the TV games&#8217; sound pales to the original anyway. It&#8217;s certainly a nice compact build in a regular project box.</p>
<p>[via <a href="http://www.engadget.com/2008/08/28/pac-man-mini-handheld-does-boxy-right/">Engadget</a>]</p>
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		<slash:comments>1</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">RobotSkirts</media:title>
		</media:content>

		<media:content url="http://hackadaycom.files.wordpress.com/2008/08/had_pacman.jpg" medium="image" />
	</item>
		<item>
		<title>Roomba Pac-Man</title>
		<link>http://hackaday.com/2008/06/03/roomba-pac-man/</link>
		<comments>http://hackaday.com/2008/06/03/roomba-pac-man/#comments</comments>
		<pubDate>Wed, 04 Jun 2008 06:00:00 +0000</pubDate>
		<dc:creator>Sean Percival</dc:creator>
				<category><![CDATA[led hacks]]></category>
		<category><![CDATA[robots hacks]]></category>
		<category><![CDATA[led]]></category>
		<category><![CDATA[mpu]]></category>
		<category><![CDATA[pacman]]></category>
		<category><![CDATA[roomba]]></category>

		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2008/06/03/roomba-pac-man/</guid>
		<description><![CDATA[[Ron Tajima] fashioned a Pac-Man casemod for his Roomba using 448 LEDs and a SH2 MPU control unit. It features the correct arcade sounds and even the death animation. The bot has Bluetooth access thanks to his previous Wiimote hack. He hopes to use this platform to create a real world version of the game. [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hackaday.com&amp;blog=4779443&amp;post=1922&amp;subd=hackadaycom&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img width="450" vspace="4" hspace="4" height="125" border="0" src="http://hackadaycom.files.wordpress.com/2008/06/pacma-roomba.jpg?w=450&#038;h=125" alt="" /><br />[<span class="autolink">Ron Tajima</span>] fashioned a <a href="http://gizmodo.com/394501/guy-hacks-his-roomba-with-leds-transforms-it-into-pac-man">Pac-Man casemod for his Roomba</a> using 448 LEDs and a SH2 MPU control unit. It features the correct arcade sounds and even the death animation. The bot has Bluetooth access thanks to his <a href="http://getrobo.typepad.com/getrobo/2008/01/wiimoteroombawi.html">previous Wiimote hack</a>. He hopes to use this platform to create a real world version of the game.</p>
<span style="text-align:center; display: block;"><a href="http://hackaday.com/2008/06/03/roomba-pac-man/"><img src="http://img.youtube.com/vi/2wsP_nmk_iw/2.jpg" alt="" /></a></span>
<p>For more Roomba hacking, check out the <a href="http://hackingroomba.com/">Hacking Roomba</a> book and our previous <a href="http://www.hackaday.com/search/?q=roomba">Roomba related posts</a>.</p>
<p>[via <a href="http://blog.wired.com/geekdad/2008/06/awesome-roomba.html">Geekdad</a>]</p>
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		<slash:comments>15</slash:comments>
	
		<media:content url="" medium="image">
			<media:title type="html">seanpercival</media:title>
		</media:content>

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