What can we say — we’re a sucker for projects that feature our favorite logo. This is the Parallax Propeller Automated Light Painting Machine — and no, it’s not a persistence of vision setup.
[Daniel], [Nathan], and the folks over at Embedded Aesthetics are big fans of Hack a Day and are very excited to share their new project. It’s a fully automated light painting setup that features an X-axis slide, a strip of RGB LEDs, a Parallax Propeller (microcontroller), and a DSLR — all you have to do is choose an image, and press start.
They first started light painting with their LED Paint Brush, an equally awesome, but slightly less automated tool. They’ve created this one to be a bit more interactive — in fact, you can actually go on their website, upload an image, and it will paint you a picture! But… it’s not available right now.
Continue reading “Automated Light Painting Makes It Easy”
Try as he might, [Localroger] can’t seem to throw away a certain board that started life in one of the first digital industrial scales, the NCI DigiFlex model 5775. He recently gave it a third career as a nixie clock with an alarm.
[Localroger] says the board dates to about 1975. It’s all TTL, no microprocessor anywhere. He was headed to the Dumpster with it in the mid-1980s, but realized that he could hack it into something useful. Since the display wasn’t multiplexed, it would be fairly easy. He used it as a BCD tester for about 10 years until the method fell out of fashion.
After a decade on the shelf, [Localroger] started off for the Dumpster once more with the board. The nixie tube display cried out for another chance to glow, so he decided to repurpose it into a remote-controlled bedside clock with an alarm. He installed a Parallax Propeller Protoboard with headers for easy removal and subsequent servicing of the 5775 board. He added a few things to the protoboard: a piezo element for the alarm, a SparkFun RTC module, an IR receiver, and vertically-oriented header so the PropPlug can be plugged in from the top. But that’s not all. [Localroger] designed a custom melamine-finished MDF enclosure and laser cut it, giving the edges a nice contrast. It’s so tough, he can put his ceramic lamp on top of it to save space on the nightstand.
Nixie tubes are becoming more scarce all the time. If you can’t find any, we humbly suggest rolling your own.
The [Tymkrs] crew has come up with a pretty neat circuit bent toy keyboard hack. It’s been a while since we’ve seen a good circuit bending hack. This project started as a way to demo the [Tymkrs] “MIDI In Me” kit. A cheap toy keyboard was sacrificed for its sound generator board. Like many cheap mass-produced toys, this board is based upon a COB (chip on board) package. The silicon die of the main ASIC is placed directly on the PCB and bonded out to pads. A round epoxy blob keeps everything protected.
The [Tymkrs] found a number of the chip’s pads were unused in their keyboard. The inputs appeared to trigger drums, possibly for use in a different toy. These inputs, coupled with the ‘demo song’ buttons turned out to be the basis of this hack. MIDI input is sent to a Parallax Propeller. The prop runs a program that will set its I/O pins based upon MIDI Note On/Off commands. The I/O pins then drive transistors which inject signals into the button inputs of the keyboard.
The [Tymkrs] even went so far as to use a voltage divider on the main clock circuit of the keyboard. Changing the main clock causes a sort of pitch bend effect often heard with circuit bent toys. As with the buttons, a MIDI signal commands the prop to enable or disable oscillator signal injection. A potentiometer is used to tweak the oscillator frequency.
Continue reading “Circuit Bent Toy Keyboard is MIDI Controlled”
The Jupiter Ace was a small membrane keyboard, cassette tape drive computer akin to the ZX Spectrum released in 1982. Priced at £90, it was a little more expensive than its home computer contemporaries, but had a very interesting feature: instead of BASIC, the Ace ran Forth. This interpreted stack-based language is far more capable than the BASIC variants found on home computers of the day, but unfortunately the Ace failed simply because Forth was so foreign to most consumers.
Not wanting to let a good idea die, [prof_braino] is bringing Forth back into the modern age. He’s using a Parallax Propeller to emulate a simple home computer running Forth. Instead of a book-sized computer, the new Propeller version runs on a single chip, with 8 CPU cores running 24 times faster than the original, with 32 times more RAM and an SD card for basically unlimited storage.
[Stefan] uses a small ARM-powered netbook for his development work, so when he tried to play around with the Parallax Propeller he ran into a few problems. The official tools from Parallax are Windows only, and the available 3rd party dev tools are only compiled for x86. After a lot of futzing about, [Stefan] was able to develop on his ARM netbook and wrote in to tell us how it’s done.
Luckily, Parallax released a GCC port for the Propeller, but unfortunately isn’t completely portable to ARM. The Propeller loader for this architecture ambivalent build uses a little bit of SPIN code, which can only be compiled on Intel machines.
To get around this problem, [Stefan] wrote an installer script to gather all the necessary bits of code to his computer. His ARM/Linux toolchain consists of the Propeller GCC, an open source SPIN compiler, and a Python script used to load code [Stefan] found on the Propeller forums.
Now that [Stefan] has a complete toolchain for programming the Propeller on an ARM device, it’s possible to develop for this very cool multi-core microcontroller on his netbook or even the Raspberry Pi.
If there wasn’t reason enough to love the Parallax Propeller, now you can listen to chiptunes with your own pocket SID audio player.
This chiptune audio player uses the very unusual and very cool eight-core Parallax Propeller microcontroller. After soldering a few caps and resistors to a Propeller dev board to allow for audio out, the only thing necessary to play SID music files is a bit of code and an SD card breakout.
The key piece of code for this build would be the SIDcog object written by [Johannes Ahlebrand] this piece of code turns one of the eight cores in the Propeller into a virtual version of the classic Commodore 64 sound chip.
Since the SIDcog object only takes up one core on the eight core Propeller, it could be possible to turn this SID player into an all-inclusive chiptune audio source; the addition of an Atari POKEY or FM synthesis cog would allow for just about any conceivable chiptune sound to be carried around in a pocket.
No Hackaday post about chiptunes or SIDs would be complete without an audio demo, so you can check out the Propeller-powered SID after the break.
Continue reading “Propeller turned into chiptune player with a software SID”
Back before the world wide web, self-proclaimed geeks would get our compute on by dialing in to bulletin board systems. In their heyday, these BBSes were filled with interesting people and warez to fill the most capacious 10 Megabyte hard drive. In an attempt to relive the days of the Internet before the Eternal September, [Jeff Ledger] whipped up a tutorial for dialing up BBSes with an updated classic computer.
Instead of doing this tutorial with a C64 or an Apple II, [Jeff] used the Propeller powered Pocket Mini Computer he designed. This computer features 32Kb of RAM inside an eight-core Parallax Propeller along with a BASIC interpreter to run your own programs.
This Mini Computer can connect to BBS systems, but seeing as how acoustically coupled modems are rare as hen’s teeth these days, [Jeff] thought it would be a good idea to log in to the many Internet connected BBS servers using his desktop as a bridge between the Propeller and the Internet.
After [Jeff] got his Propeller computer up and running on a BBS, he was free to play Trade Wars or slay grues in one of the many MUDs still running. Not bad for a demonstration of the Internet of old, and made even better by the use of a Propeller.