Building MS-DOS From Scratch Like It’s 1983

Building a complete operating system by compiling its source code is not something for the faint-hearted; a modern Linux or BSD distribution contains thousands of packages with millions of lines of code, all of which need to be processed in the right order and the result stored in the proper place. For all but the most hardcore Gentoo devotees, it’s way easier to get pre-compiled binaries, but obviously someone must have run the entire compilation process at some point.

What’s true for modern OSes also holds for ancient software such as MS-DOS. When Microsoft released the source code for several DOS versions a couple of years ago, many people pored over the code to look for weird comments and undocumented features, but few actually tried to compile the whole package. But [Michal Necasek] over at the OS/2 Museum didn’t shy away from that challenge, and documented the entirely-not-straightforward process of compiling DOS 2.11 from source.

The first problem was figuring out which version had been made available: although the Computer History Museum labelled the package simply as “MS-DOS 2.0”, it actually contained a mix of OEM binaries from version 2.0, source code from version 2.11 and some other stuff left from the development process. The OEM binaries are mostly finished executables, but also contain basic source code for some system components, allowing computer manufacturers to tailor those components to their specific hardware platform.

Compiling the source code was not trivial either. [Michal] was determined to use period-correct tools and examined the behaviour of about a dozen versions of MASM, the assembler likely to have been used by Microsoft in the early 1980s. As it turned out, version 1.25 from 1983 produced code that most closely matched the object code found in existing binaries, and even then some pieces of source code required slight modifications to build correctly. [Michal]’s blog post also goes into extensive detail on the subtle differences between Microsoft-style and IBM-style DOS, which go deeper than just the names of system files (MSDOS.SYS versus IBMDOS.COM).

The end result of this exercise is a modified DOS 2.11 source package that actually compiles to a working set of binaries, unlike the original. And although this does not generate any new code, since binaries of DOS 2.11 have long been available, it does provide a fascinating look into software development practices in an age when even the basic components of the PC platform were not fully standardized. And don’t forget that even today some people still like to develop new DOS software.

Doom Battle Royale Mod With 64 Players Hurts Plenty

Sixty-four players are dropped into a map, but there can be only one that emerges victorious…heard that before, right? Thanks to PC Game modder [Bambamalicious] there is yet another entrant into the rapidly growing videogame genre. The difference this time, however, is that their 64 player DooM Royale (with cheese) mod is ready to show all those other also-ran games how the granddaddy of FPS games does it.

Doom Battle Royale WIth Cheese Mod Screenshot

According to the announcement post the mod is “…a 64 player Battle Royale using Doom 2 as the IWAD, and the Zandronum engine as it’s base. The speed of gameplay will be unchanged from normal Doom, and when you die, that’s not the end for you!”. There is a respawn system, but each player is given a limited number of lives. To ensure no server feels like a ghost town [Bambamalicious] included bots that will spawn in matches with low participation. Each game inevitably results in a “last man standing” face off that has the victor coming away with the coveted “Royale with cheese”. Other than the aforementioned changes, this is still the seminal classic Doom (1993).

Do note that in order to play the mod, the Zandronum engine is a required in order to take part in the fun. The engine is the backbone that allows for leaderboards as well as hopping between custom servers. Zandronum additionally supports many other multiplayer match types for instance: Team Deathmatch, Capture the Flag, Possession, and Skulltag. Up to 64 players are supported in those match types as well.

From the looks of the DooM Royale (with cheese) map, there should be frequent enemy player encounters and no respite for those seeking to just “hide in a bathtub”. The multiple levels should supply plenty of opportunity to take advantage by attacking from above. Test footage of the mod in action can be seen in the video below.

For more on the DOS game that just won’t die, check out Doom running on an ATM.

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The IBM PC That Broke IBM

It was the dawn of the personal computer age, a time when Apple IIs, Tandy TRS-80s, Commodore PETs, the Atari 400 and 800, and others had made significant inroads into schools and people’s homes. But IBM, whose name was synonymous with computers, was nowhere to be seen. And yet within a few years, the IBM PC would be the dominant player.

Those of us who were around at the time cherished one of those early non-IBM computers, and as the IBM PC came out, either respected it, looked down on it, or did both. But now, unless your desktop machine is a Mac, you probably own a computer that owes its basic design to the first IBM PC.

The Slow Moving Elephant

IBM System/360 Model 30 mainframe
IBM System/360 Model 30 mainframe by Dave Ross CC BY 2.0

In the 1960s and 1970s, the room-filling mainframe was the leading computing platform and the IBM System/360 held a strong position in that field. But sales in 1979 in the personal computer market were $150 million and were projected to increase 40% in 1980. That was enough for IBM to take notice. And they’d have to come up with something fast.

Fast, however, wasn’t something people felt IBM could do. Decisions were made through committees, resulting in such a slow decision process that one employee observed, “that it would take at least nine months to ship an empty box.” And one analyst famously said, “IBM bringing out a personal computer would be like teaching an elephant to tap dance.”

And yet, in just a few short years, IBM PCs dominated the personal computer market and the majority of today’s desktops can trace their design back to the first IBM PC. With even more built-in barriers which we cover below, how did the slow-moving elephant make this happen?

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The Oldest Known Surviving PC Operating System

You’ll all be familiar with the PC, the ubiquitous x86-powered workhorse of desktop and portable computing. All modern PCs are descendants of the original from IBM, the model 5150 which made its debut in August 1981. This 8088-CPU-driven machine was expensive and arguably not as accomplished as its competitors, yet became an instant commercial success.

The genesis of its principal operating system is famous in providing the foundation of Microsoft’s huge success. They had bought Seattle Computer Products’ 86-DOS, which they then fashioned into the first release version of IBM’s PC-DOS. And for those interested in these early PC operating systems there is a new insight to be found, in the form of a pre-release version of PC-DOS 1.0 that has found its way into the hands of OS/2 Museum.

Sadly they don’t show us the diskette itself, but we are told it is the single-sided 160K 5.25″ variety that would have been the standard on these early PCs. We say “the standard” rather than “standard” because a floppy drive was an optional extra on a 5150, the most basic model would have used cassette tape as a storage medium.

The disk is bootable, and indeed we can all have a play with its contents due to the magic of emulation. The dates on the files reveal a date of June 1981, so this is definitely a pre-release version and several months older than the previous oldest known PC-DOS version. They detail an array of differences between this disk and the DOS we might recognise, perhaps the most surprising of which is that even at this late stage it lacks support for .EXE executables.

You will probably never choose to run this DOS version on your PC, but it is an extremely interesting and important missing link between surviving 86-DOS and PC-DOS versions. It also has the interesting feature of being the oldest so-far-found operating system created specifically for the PC.

If you are interested in early PC hardware, take a look at this project using an AVR processor to emulate a PC’s 8088.

Header image: (CC BY-SA 3.0 DE).