Pinball Stomp: part1

Despite my atrociously short attention span, I’ve always loved pinball. Maybe it is something about all the flashing lights and clunking solenoids. Maybe it is just the simple physics at the center of it all. I’m not really sure.  My kids, however, don’t share my enthusiasm. I suspect part of it is that they never wandered through a fog filled … Read the rest

Auto power circuit for an arcade machine

Some of the pinball machines which [Jeri Ellsworth] has restored have ended up in the break room at her work. We’re sure her coworkers are thankful for this, but sometimes they forget to turn off the power to the machines, and letting them run constantly means more frequent servicing will be necessary. She set out to fix the situation by … Read the rest

Using 555 timers to add “free play” functionality to classic arcade machines

freeplay-arcade-board

[John Zitterkopf] is in the middle of restoring a vintage Sega Star Trek Captain’s Chair arcade game for the upcoming 2012 Texas Pinball festival, though one prerequisite for the show is that the game supports some sort of free play mode. At this point he doesn’t have the option of tracking down a freeplay ROM for the device, so he … Read the rest

Hackaday Links: January 5, 2012

Now make it life size

Here’s a scale model of the classic Playstation game Wipeout. It uses quantum levitation, superconductors, liquid nitrogen, and incredibly detailed models of the cars in Wipeout. They’re able control the speed and direction of the cars electronically. Somebody get on making one of these I can drive. Never mind, it’s totally fake, but … Read the rest

Jeri Ellsworth’s shooting gallery

Back with another interesting vidoe, [Jeri Ellsworth] once again brings us an amusing and educational hack. This time she’s made a “shooting gallery” in the style of the old arcade games that actually used projectiles. In her version however, she’s using LEDs in the targets which are detected by the gun.  In an effort to keep the feel the … Read the rest

DIY Digital pinball console plays hundreds of games

pinball_console

Pinball machines, while likely considered pretty retro technology by most, are still a fun and engaging way to waste a little time. The problem with pinball machines is that they take up a lot of space, making the hobby of collecting them pretty prohibitive unless you have tons of spare room in your house.

[tbarklay] loves pinball machines but doesn’t … Read the rest

NBA Hangtime pinball display

[Ed Zarick] continues work on his NBA Hangtime pinball machine with the completion of the scoreboard and backglass. You should remember this project as we already covered the layer audio he developed for the system. Now he’s proving to be a protoboard master, using point-to-point techniques to build a pair of two and a half digit LED displays … Read the rest