On April first Sony rolled out new firmware for the PlayStation 3 that removed the ability to install Linux on the system by blocking a feature called OtherOS. Now a class action lawsuit has been filed against the company for its actions. It doesn’t take an attorney to figure out that they removed features that were a major selling point for the system. As mentioned in our previous article, the ability to use an exploit to access the hardware doesn’t mean that every user installing Linux on the system plans to do so. The suit asserts that users had no opportunity to negotiate the System Software Licensing Agreement which is only presented to a purchase after the sale is made. The lawsuit is availble in PDF from from IGN.
Who knows where this one will end up. The suit seeks an injunction against the removal of the OtherOS feature as well as compensatory damages. No matter what happens, we still think the removal was a bad move on Sony’s part.
[TokyoDrift] built an adapter that allows you to connect a PlayStation 2 controller to a PlayStation Portable. It’s a bit different from similar hacks as this adapter doesn’t require any hardware alteration to the PSP or the controller. To do so, a plug-in is used on the PSP firmware side of things. The adapter then makes use of video out and PS2 controller extension cables, along with an ATmega8 microcontroller to handle the signals between the two devices. We posted a picture of the guts because we like that king of thing but the finished project is nicely housed inside of a project box. See for yourself in the video after the break.
If you liked this hack, check out [TokyoDrift’s] method of using a mouse with a PSP. Continue reading “Playstation 2 controller to PSP adapter”
[Jarek] found a non-functional robotic arm sitting around and wanted to get it working again. By adding a few custom boards to an Arduino he managed to do just that.
The arm is driven by six stepper motors, each having four control wires. To handle all of these [Jarek] used TIP120 transistors to protect the controller. This still leaves the problem of 24 control wires to connect. By using a couple of 74HC4514 demultiplex chips he cut that number down to just 8 Arduino control pins. He completed the project by interfacing an original Playstation controller as the input device.
Source code for the project is available for download but we didn’t see a schematic for his setup. This shouldn’t be a problem as the low parts count should mean the datasheets for the transistors and demultiplexers are all you really need.
[Hailrazer] built a handheld GameCube so he could take his gaming with him. The final product is quite nice, providing a large display and about 3 hours of play time on the lithium polymer batteries.
Starting with the case from a Kidz Delight Datamax game, he used Bondo ABS cement and plastic bumper filler to alter the case but still provide a professional look. The display is a five-inch PlayStation One LCD Screen from which he also incorporated the speakers. At least four controllers were cannibalized for use as the buttons, sticks, triggers, and directional pad. Our favorite feature is the totally exposed optical head mounted on the back.
We’ve embedded video as well as a picture of the optical drive after the break. This goes so far beyond just making the GameCube an all-in-one system. If you like this build, check out the Nintendo 64 and Dreamcast mods on [Hailrazer’s] YouTube channel.
Continue reading “Gamecube to go”
[Ray] had a Guitar Hero controller for PlayStation 2 sitting around. Because he moved on to playing the game on Xbox 360, he decided to cannibalize the older controller for its parts. He removed the strum bar and fit it inside of a mid-1980’s Peavy Patriot electric guitar. Once wired up, it works as a kill switch; it stops all sound from making it to the amp whenever the strum bar switch is actuated. Don’t miss hearing this effect in the video after the break and keep sending in those Guitar Hero mods. Continue reading “Guitar Hero strum bar as guitar kill switch”
Recently, a Japanese coder on the DCEmu Forums released Windows drivers for DualShock 3 controllers. While the drivers only support using the controllers over USB and not bluetooth, they do include force feedback and Sixaxis support. Included with the drivers is a configuration tool, and though it appears to be in Japanese there is some explanation of how to use it included in the forum post. We have not tested these personally, but you can try out the drivers for yourself by downloading them from the forum here.
[photo: William Hook]
[matiaz] has released an exploit which allows homebrew on the PSP3000. It takes advantage of a vulnerability when loading save games on a game called GripShift. You can see the PSP running unsigned code in the video.