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	<title>Hack a Day &#187; playstation2</title>
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		<title>Hack a Day &#187; playstation2</title>
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		<title>Playstation 2 controller analysis</title>
		<link>http://hackaday.com/2008/06/19/playstation-2-controller-analysis/</link>
		<comments>http://hackaday.com/2008/06/19/playstation-2-controller-analysis/#comments</comments>
		<pubDate>Fri, 20 Jun 2008 05:30:00 +0000</pubDate>
		<dc:creator>Eliot</dc:creator>
				<category><![CDATA[playstation hacks]]></category>
		<category><![CDATA[controller]]></category>
		<category><![CDATA[digitallogic]]></category>
		<category><![CDATA[logic]]></category>
		<category><![CDATA[logicanalyzer]]></category>
		<category><![CDATA[logicport]]></category>
		<category><![CDATA[playstation]]></category>
		<category><![CDATA[playstation2]]></category>
		<category><![CDATA[spi]]></category>

		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2008/06/19/playstation-2-controller-analysis/</guid>
		<description><![CDATA[The people at Near Future Laboratory are trying to spoof the behavior of a Playstation 2 controller using just a microcontroller. They wrote some initial code using the controller info found here, but decided the best way to figure out what was going on, was to probe the interface. They&#8217;re using a Logicport, which features [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hackaday.com&amp;blog=4779443&amp;post=2059&amp;subd=hackadaycom&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img width="450" vspace="4" hspace="4" height="338" border="0" src="http://hackadaycom.files.wordpress.com/2008/06/had_ps2.jpg?w=450&#038;h=338"  alt="" /><br />The people at Near Future Laboratory are trying to <a href="http://www.nearfuturelaboratory.com/2008/06/19/playstation2-logic-analysis/">spoof the behavior of a Playstation 2 controller</a> using just a microcontroller. They wrote some initial code using the <a href="http://www.gamesx.com/controldata/psxcont/psxcont.htm">controller info found here</a>, but decided the best way to figure out what was going on, was to probe the interface. They&#8217;re using a <a href="http://www.pctestinstruments.com/">Logicport</a>, which features 34 channels plus two clock channels. They only need six channels because the PS2 implements an SPI protocol plus an ACK line. The post is just a preliminary investigation, but will give you a little insight into how the Logicport works and why you might find it useful.</p>
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		<slash:comments>6</slash:comments>
	
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			<media:title type="html">RobotSkirts</media:title>
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