Flux Capacitor Prop With Christopher Lloyd’s Stamp Of Approval

We love our props here at Hackaday, and whenever we come across a piece from the Back To The Future fandom, it’s hard to resist showcasing it. In this case, [Xyster101] is showing of his build of Doc Brown’s Flux Capacitor.

[Xyster101] opted for a plywood case — much more economical than the $125 it would have cost him for a proper electrical box. Inside, there’s some clever workarounds to make this look as close as possible to the original. Acrylic rods and spheres were shaped and glued together to replicate the trinity of glass tubes, 3/4″ plywood cut by a hole saw mimicked the solenoids, steel rods were sanded down for the trio of points in the centre of the device and the spark plug wires and banana connectors aren’t functional, but complete the look. Including paint, soldering and copious use of hot glue to hold everything in place, the build phase took about thirty hours.

The LEDs have multiple modes, controlled by DIP switches hidden under a pipe on the side of the box. There’s also motion sensor on the bottom of the case that triggers the LEDs to flicker when you walk by. And, if you want to take your time-travel to-go, there’s a nine volt plug to let you show it off wherever — or whenever — you’re traveling to. Check out the build video after the break.

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Droolworthy Animatronic Stargate Horus Helmet

It’s incredibly likely that, unless you own one of the original movie props, your Stargate Horus helmet is not as cool as [jeromekelty]’s. We say this with some confidence because [jerome] got access to the original molds and put in an incredible amount of time on the animatronics. (See his latest video embedded below.)

Surprisingly, a number of the parts for this amazing piece were bought off the shelf. The irises that open and close they eyes, for instance, were bought on eBay. This is not to downplay the amount of custom design, though. The mechanism that moves the feathers is a sight to see, and there’s a lot of hand-machined metal holding it all together. But the payoff is watching the thing move under remote control. The eye dimming and closing, combined with the head movements, make it look almost alive.

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Ghostbuster Proton Pack Made from Everything

[John Fin] put a lot of work into his Ghostbuster’s proton pack prop with full-featured user control and effects. What appealed to us well beyond the exquisite build is the extra effort taken to write down the whole process in a PDF for anyone wishing to imitate him.

Mr. Fusion is just a Krups Coffee Grinder. Also, Santa isn't real.
Mr. Fusion is just a Krups Coffee Grinder. Also, Santa isn’t real.

We all know that a lot of famous props are creatively rearranged household items. The famous Mr. Fusion from Back to The Future is actually a Krups coffee grinder with some logos adhered.

[John]’s prop is no different. The cyclotron is a five gallon bucket. A garlic powder container fills another function. As you look at it more and more items can be picked out. Is that a spark plug wire? The handles on that are suspiciously similar to a power tool case’s. It all comes together, and while it’s not screen accurate you’d have to be an extreme prop fanatic to tell.

Naturally, the core of [John]’s prop is an Arduino. It stores the sound files on a SD Card shield. It controls all the lights sounds and motors on the prop. This isn’t quite a point and shoot. You must toggle on the power, generator, and arming mechanisms before actually firing. If you do it out of order, the electronics will issue an alarm as warning, and each step in the process has its own unique audio and animated lighting.

Since the Proton Pack went so well, he also built a PKE meter and Ghost Trap to go along with his backpack. He’s ready to take on Vigo at anytime. You can see a video of his prop in action after the break.

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An Introduction to Casting With Nuka Cola

There’s less than a month until the next Star Wars is released, and consequently a few weeks until amateur propmakers and cosplayers go insane fabricating their own lightsabers with lightsaber cross guards and rolling robots. Until then, Fallout is pretty cool and [Bill] is here to give us an introduction to prop making with one of the defining objects of this post-apocalyptic universe. He created a real life copy of a Nuka Cola bottle and created a great introduction to resin casting in the process.

As with all proper part making endeavours, this project began with getting reasonably accurate models of the object to be copied. In Fallout, we’re lucky enough to have a way to look at a specific object while zooming and spinning around it, giving [Bill] the basic shape. The size was rather easy as well: all bottlecaps are the same size, so [Bill] just scaled the model to that.

With the model created and the part printed out, assembled, and finished, it was time to create the mold. [Bill] used a two-part silicone mold for the basic shape. The actual casting was done by rolling around a little resin on the inside of the mold. There’s no need for a solid, bottle-shaped block of resin; bottles are hollow anyway.

There are a few neat tricks [Bill] has up his sleeve, including coating the inside of the mold with aluminum powder and using a vinyl cutter to get the labels and logos exactly right. The finished product turns out great, perfect for leaving in the Wasteland for 200 years until the Sole Survivor stumbles upon it.

Video below.

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The Most Drool-Worthy Pip-Boy to Date Can be Yours

Pip-Boy props are nothing new in the maker world, especially since the availability and prices of 3D printers have made the undertaking more straightforward. Something about bringing a piece of the Fallout universe into the real world is just incredibly appealing – so much so that Fallout 4 collector’s editions included a Pip-Boy phone case. However, because of practical limitations these props are usually just plastic shells that house a cell phone. [zapwizard] wasn’t satisfied with a purely aesthetic prop, so he has decided to design his own Pip-Boy 3000 Mk4 from scratch, while retaining as much of the functionality as possible.

For the few of you who are unfamiliar, the Pip-Boy is a wrist-mounted computer from the Fallout series of games. From a gameplay standpoint, it’s used to manage your character’s inventory, stats, quest data, and so on. Because of how often you interact with the Pip-Boy throughout the game, it has become very near and dear to the hearts of Fallout fans, which has driven it’s popularity for prop-making.


It’s no wonder, then, that we’ve featured a number of builds here on Hackaday in the past. All of these builds have been impressive, but [zapwizard] is taking it to a whole other level. As a product engineer, he certainly has the experience necessary to bring this to life, and he’s not skipping any details. He’s starting by modeling everything up in CAD, using Solid Edge. Every knob, button, dial, and latch has been reproduced in meticulous detail, and will be functional with completely custom electronics. [zipwizard] is still in the design phase, but he should be close to getting started on the actual build. He’s also considering offering a limited run of units for sale, so be sure to get in touch with him if that tickles your fancy!

[thanks Daniel Kennedy]

3D Printed Quadcopter Props

Here’s something that isn’t quite a hack; he’s just using a 3D printer as a 3D printer. It is extremely interesting, though. Over on Hackaday.io [Anton] is creating 3D printable propellers for quadcopters and RC planes. Conventional wisdom says that propellers require exceedingly exacting tolerances, but [Anton] is making it work with the right 3D file and some creative post-processing treatment of his prints.

These 3D printed props are a remix of an earlier project on Thingiverse. In [Anton]’s testing, he didn’t get the expected lift from these original props, so a few small modifications were required. The props fit on his 3D printer bed along their long edge allowing for ease of slicing and removal of support material. For post-processing, [Anton] is using acetone vapor smoothing on his ABS printed design. They come out with a nice glossy sheen, and should be reasonably more aerodynamic than a prop with visible layer lines.

Although [Anton]’s prop is basically a replica of a normal, off-the-shelf quadcopter prop, 3D printing unique, custom props does open up a lot of room for innovation. The most efficient propeller you’ll ever find is actually a single-bladed propeller, and with a lot of experimentation, it’s possible anyone with a well-designed 3D printer could make turn out their own single-blade prop.

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Hacklet 73 – Parallax Propeller Projects

In 2006, Parallax, Inc wasn’t new to the electronics business. They’d been around since 1987. Still, for a relatively small company, jumping into custom chips is a big leap. Parallax didn’t just jump into some cookie cutter ASIC, they made their own parallel multi-core microcontroller. Designed by [Chip Gracey], the Parallax Propeller has 8 cores, called cogs. Cogs are connected to I/O pins and other resources by a hub. The Propeller saw commercial success, and continues to have a loyal following. This week’s Hacklet is about some of the best Propeller projects on Hackaday.io!

wozWe start with retrocomputing prop star [Jac Goudsmit] and L-Star: Minimal Propeller/6502 Computer. [Jac] loves the classic 6502 processor. Inspired by [Ben Heckendorn’s] recent Apple I build, [Jac] wanted to see if he could replicate an Apple I with minimal parts. He built upon the success of his Software-Defined 6502 Computer project and created L-Star. The whole thing fits on a Propeller proto board with room to spare. The project uses a 6502, with a Propeller handling just about everything else. The system takes input from a PS-2 keyboard, and outputs via composite video, just like the original Apple I. As you can see from the photo, it’s quite capable of displaying Woz in ASCII. [Jac] has expanded the L-Star to support the Ohio Scientific C1P and CompuKit UK101, both early 6502 based computers.


bbotNext up is [Mike H] with B-BOT. B-BOT is a balancing robot. [Mike] used B-BOT to learn about designing with the Propeller and programming in SPIN, the Prop’s built-in interpreted language. While slower than assembler, SPIN was plenty fast enough to solve the classic inverted pendulum problem. B-BOT’s primary sensor is a Pololu AltIMU-10. This module contains a gyro, accelerometer, compass, and altimeter all on one tiny board. Locomotion comes in the form of two stepper motors. Command and control is via X-Bee radio modules. All the parts live on a custom PCB [Mike] milled using his CNC router.


xynq[Antti.lukats] created Soft Propeller, his entry in the 2015 Hackaday Prize. Soft Propeller doesn’t use a hardware Propeller at all. The core of the system is a Xilinx Zynq-7 chip, which contains an FPGA and a Dual Core ARM A9+ processor. Back in 2014, Parallax released the Verilog HDL code for the Propeller core. [Antti] has taken this code and ported it over the Zynq-7. With 256Kb of RAM, 16 MB of Flash and an LED, the entire system fits in a DIP package smaller than a stick of gum.


pipmanFinally, we have [Christian] with Pipman GPS Watch. There’s just something about the Pip-boy from the Fallout video game series. This Personal Information Processor (PIP) has spawned hundreds of projects from cosplayers and electronics hobbyists alike. [Christian’s] version uses a 4D systems TFT LCD to display those awesome graphics. Input comes through a 5 way navigation switch. A GPS and compass module provide all the navigation data Pipman needs. At the center of it all is a Parallax Propeller programmed in SPIN. [Christian] has a working prototype on his bench. He’s now working on modeling a 3D printed case with Blender.

There are a ton of Propeller projects on Hackaday.io. If you want to see more, check out our Propeller Project list! Did I miss your project? Don’t be shy, just drop me a message on Hackaday.io. That’s it for this week’s Hacklet, As always, see you next week. Same hack time, same hack channel, bringing you the best of Hackaday.io!