3D Render Live with Kinect and Bubble Boy

[Mike Newell] dropped us a line about his latest project, Bubble boy! Which uses the Kinect point cloud functionality to render polygonal meshes in real time.  In the video [Mike] goes through the entire process from installing the libraries to grabbing code off of his site. Currently the rendering looks like a clump of dough (nightmarishly clawing at us … Read the rest

Render your next render farm


You might remember [Janne]‘s IKEA cluster. Now he’s got a couple of dream rigs in mind, so he started doing 3D renderings of them. Helmer 2 is designed to contain 24 video cards attached to six motherboards with quad core CPUs. (AMD has even taken enough interest to send him some cpus to get started) The rendering really comes … Read the rest