CES 1996 Las Vegas Convention Center

Retrotechtacular: HGTV, The Place For Everything CES 1996

It’s January, and that means it’s time once again for the Consumer Electronics Show. CES is the place where electronic manufacturers from all across the globe to show off their future products and make promises they probably can’t keep. Of course there is no better indicator of a company’s future than looking at the past, and thanks to [Home & Garden Television] we have a comprehensive look at what CES was twenty three years ago. The cable channel aired a special, “Plugged In with Wil Shriner”, covering CES 1996 and it is certainly illuminating to see in hindsight. Plus it even comes complete with “cable money” tier mid 90s motion graphics.

Over on YouTube, user [videoholic] has uploaded the HGTV CES ’96 special into five separate segments (links provided below). Some of the highlights include:

Part 1 – Home Video

  • Canon introduces IR eye tracking (akin to the New 3DS) in their camcorder line
  • Dual recording VCR from Sharp on one VHS tape provided you can fix the tracking with the remote.
  • The term “I triple E 1394” may just have been said for the first (and last) time ever on cable television.

Part 2 – Audio

  • A digital alarm clock from Oregon Scientific (called the Time Machine) that will tell you the weather.
  • Magellan thought, “Who needs a cell phone when you can have a satellite phone for $8000”.
  • Soundtube, the fashionable beer cozy for your gigantic speakers as seen on MTV Beach House.

Part 3 – Games & Multimedia

  • Noise Cancellation Technologies INC wanted to turn your cars headliner into a big ol’ speaker.
  • Cyber Pong promised online multiplayer a full decade before Rockstar’s Table Tennis on Xbox 360.
  • The Simpsons Cartoon Studio helps create fan fiction on multimedia CD-ROM.

Part 4 – Home & Office

  • Compaq’s PC keyboard with an integrated fax machine.
  • Norris Communication’s handheld voice recorder full of flash memory to offload to your PDA.
  • Crestron’s idea of home automation involved a touchscreen to operate a light switch (some things never change).

Part 5 – Digital Video

Capsela Is Dead, Long Live Capsela

In the magical 80s, there was a building set that stood apart from the rest. Capsela, originally created by Mitzubishi Pencil Company (the Uniball folks) looked like a series of clear plastic spheres with gears and motors inside. The signature Capsela modules served as both enclosure and functional component. The set came with a variety of gear options like planetary gear, worm gear, and clutch capsules. You could use chain drives and propellers. A lot of the parts were water-resistant, and part of the toy’s shtik was that you could make boats out of it with pontoons keeping most of the robot out of the water.

Hex connectors printed by ericd3

Capsela’s sets were relatively simple, with only DC motors to make things move. However, as the product found success, the company built increasingly larger and more complicated sets with  greater capabilities. For instance, in ’87 they released the Robotic Workshop that included an IR remote that could be configured with a Commodore 64. Later on the Capsela Voice Command 6000 was released, featuring a microcontroller that could understand 8 verbal commands as well as interpret IR signals within 25 feet.

I never got any of those fancy sets, but I still found a lot to do with the basic set my parents bought me for Christmas. The unique architecture of the set was both boon and bane–it certainly was a striking set, in terms of its appearance. However, there were only so many ways you could those spheres together. Also, if you weren’t making a boat the pontoons were fairly useless, with the most clever solution being to use one as a wheel substitute.

The thing that really did it for me, other than hacking out reconfigurable boats in my bathtub, was being able to see everything. All the gearboxes could be seen though the clear plastic. How many nerds learned about mechanical engineering by peering through Capsela spheres?

As with all things, Capsela had its peak and faded away. The product was licensed to a number of new manufacturers, but never found the same success. They tried focusing on the educational market but no dice.

Nevertheless, the product has retained a degree of  nostalgia for those of us who outgrew it. A few years ago, software developer [José Romaniello] described how the toy set him on a path toward being an engineer. He started a Hacker News thread that engaged a bunch of fans in a nerdfest about how great the toy was and how one might 3D print new pieces. Not much was done in the 3DP world that I have seen, other than re-creating Capsela’s hex connectors and that sort of thing.

It’s Baaaaack….

“If they can remake Beauty and the Beast they can bring back Capsela”, is how I’m assuming the thought process went. Sure enough, a company emerged with a redesigned version of the set, available over the internet and in brick and mortar stores. Put out by a shell company called the Unitrust Development Company, the product has been renamed IQ Key.

The new kits seem very similar to those classic sets from  the 80s, other than superficial changes in the product’s appearance — the faceted geography of the pontoons and capsules suggest a refreshed product — it looks pretty much the same. The battery pack (slash switch) has also been redesigned, and looks like it may have an IR receiver built in. The company has also redesigned those hexagonal connectors and now they are circular and bayonet into place.

Is it the same old Capsela we knew and loved? Maybe, maybe not, but there’s only one way to find out: to hack the hell out of it!

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Retrotechtacular: Automata

automatonWriter

For a moment, suspend your worldview and adopt Descartes’s mechanistic interpretation that living beings are essentially complex machines: a collection of inherently unrelated parts that move and collide. Automata, then, represented the pinnacle of accomplishment in a mechanistic universe, requiring considerable skill to construct. Most of their inventors, such as Pierre Jaquet-Droz, were clockmakers or watchmakers, and automata like the 240-year-old boy writer are packed with moving parts to automate motion.

Jaquet-Droz’s writer is particularly impressive considering all its moving parts—nearly six thousand of them—fit entirely within the boy’s body, and that one can “program” the text that the boy composes. It may sound like a bit of a stretch to claim that these clockwork amusements were precursors to the computer, but they influenced inventors and engineers for centuries.

You’ve likely heard of the other famous automaton: The Turk, (which was actually a hoax, housing an operator inside its base). The Turk, however, managed to inspire Charles Babbage to pursue building a mechanical device capable of performing mathematical functions: the Difference Engine.

Watch some of Jaquet-Droz’s other clockwork masterpieces in a video after the break. Magicians like Robert-Houdin were responsible for building a number of automata, so we recommend you keep the mystical atmosphere flowing by checking out another magician’s performance oddities.

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