Big Trak Gets A New Brain

If you were a kid in the 1980s you might have been lucky enough to score a Big Trak — a robotic toy you could program using a membrane keyboard to do 16 different motions. [Howard] has one, but not wanting to live with a 16-step program, he gave it a brain transplant with an Arduino and brought it on [RetroManCave’s] video blog and you can see that below.

If you want to duplicate the feat and your mom already cleaned your room to make it a craft shop, you can score one on eBay or there’s even a new replica version available, although it isn’t inexpensive. The code you need is on GitHub.

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Codename Colossus: The HMC Boudicca

[Michael Sng], founder of [Machination Studio], wanted to create a toy line unlike anything the world has seen.  He has recently completed the first production prototype in the Codename Colossus toy line: the HMC Boudicca. The egg-shaped HMC Boudicca is tank-like with a definite Metal Slug vibe, but it’s almost a disservice calling it a toy.

The HMC Boudicca is over 20″ tall. It is composed of over 400 parts, a majority of which are 3D-printed or laser-cut. Internal parts are FDM while the external pieces are SLS printed. It is a kinetic piece that walks in a hexapodal fashion, so there are lots of servos, motors, sensors, and LEDs, that are controlled by an Arduino. A lot of work and attention to detail was put into this prototype. The HMC Boudicca was designed to be easily disassembled with a Phillips screwdriver. The electronic components are all plug-in devices, so no soldering is required when it comes time to replace a sensor or servo.

Codename Colossus is a toy line that is made to order and intended to be artisanal in nature. Each piece will be individually hand-painted and assembled like the HMC Boudicca. While no official prices are posted yet on the site, we assume these are not going to be cheap. In fact, the site states that each piece will have a 2% markup from the previously sold price to help maintain the value of the pieces and control cost inflation. This could be a source of contention for potential buyers. It underscores [Michael’s] philosophy that Codename Colossus is meant to be a collectible work of art, an antithesis to mass production.

Regardless of the business strategy, we are interested in seeing any additional designs for this series. It would be fun to see a whole bunch of these marching as one robot army!

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Nimble Dodgebot Is Super Skittish

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For one of [Aron’s] recent robotics modules at college he was tasked with building a small robot. He decided to make project Dodgebot, a cute and extremely quick robot that won’t run into things!

The body is made of perforated steel and supports the motor boxes with wheels (stolen from a toy perhaps?), two IR sensors, and the tidy protoboard on top to contain the electronics — seriously check out the wiring on it!

To control it he’s using an 18-pin dsPIC30F3012 and a SN754410NE driver. The robot works by detecting different states based on the distance measurements from each sensor, and then varying the output to each motor. It’s extremely quick and quite fun to watch as it seems to dodge everything in its path! See for yourself, after the break. 

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