We know it’s shopped, but we can’t tell because of the pixels. PhD student [Kevin Karsch] along with a few other friends will be presenting their methods to render objects into preexisting photos at SIGGRAPH Asia next month.
The paper (PDF…) covers how [Kevin] et al. go about putting impossible objects into photos. The user first defines the geometry of the picture; legs of tables are defined and the table top is extruded from these legs. The lights are then defined by drawing a bounding box and with a little bit of algorithmic trickery, a 3D object is inserted into the scene.
Comparing the results to the original picture is jaw-dropping. For us, photoshopping a bunch of billiard balls on a pool table would take hours, and it would never look quite right. [Kevin]’s work for SIGGRAPH can do the whole scene in minutes and produces results we couldn’t dream of.
There’s no downloadable software yet, but the algorithms are there. Check out the video demo of the techniques and results after the break.