Creating Unbeatable Videogame AI

Super Smash Bros. Melee is a multiplayer fighting game released for the Nintendo GameCube in 2001. For the last decade and a half, it has become one of the premier fighting game eSports, and it is the reason Nintendo still makes a GameCube controller for the Wii U. Smash Melee has an intense following, and for years the idea of an AI that could beat top-tier players at Melee was inconceivable – the game was just far too complex, the strategies too demanding, and the tactics too hard.

[Dan] a.k.a. [AltF4] wasn’t satisfied that a computer couldn’t beat players at Melee, and a few years ago started work on the first Melee AI that could beat any human player. He just released Smashbot at this year’s DEF CON, and while the AI is limited, no human can beat this AI.

Continue reading “Creating Unbeatable Videogame AI”

Slow motion destruction of random things

Though we can’t really tell you how this is hacking related, we’ve always shared random videos of stuff getting destroyed with you. Invariably someone in the comments goes on a rant about how wasteful and/or dangerous it is. This clip, from a Danish TV show called  Stupid and Dangerous, fits that description quite well. It is also freaking awesome.

We’re really not sure what draws us to these videos exactly. Is it vicarious destruction or possibly our natural affinity for slow motion?

[via Dvice]