Improving sports performance with a Kinect

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As a recent Mech E grad, [Alessandro Timmi] knows a lot about moving bodies. His thesis, Virtual Sensei, aims to quantify those movements for better coaching and training in martial arts. Virtual Sensei uses a Kinect for motion capture during training. From there, the skeleton recorded by the Kinect has a little bit of processing applied and the speed of the fists is calculated. Check out the … [Read more...]