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	<title>Hack a Day &#187; stereoscopy</title>
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		<title>Hack a Day &#187; stereoscopy</title>
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		<item>
		<title>3D glasses for an SGI</title>
		<link>http://hackaday.com/2008/06/30/3d-glasses-for-an-sgi/</link>
		<comments>http://hackaday.com/2008/06/30/3d-glasses-for-an-sgi/#comments</comments>
		<pubDate>Mon, 30 Jun 2008 21:55:00 +0000</pubDate>
		<dc:creator>Juan Aguilar</dc:creator>
				<category><![CDATA[peripherals hacks]]></category>
		<category><![CDATA[3d]]></category>
		<category><![CDATA[3ddisplay]]></category>
		<category><![CDATA[3dglasses]]></category>
		<category><![CDATA[geektechnique]]></category>
		<category><![CDATA[glasses]]></category>
		<category><![CDATA[markie]]></category>
		<category><![CDATA[sgi]]></category>
		<category><![CDATA[silicongraphics]]></category>
		<category><![CDATA[stereoscopy]]></category>

		<guid isPermaLink="false">http://hackaday.iheartcashews.com:8181/2008/06/30/3d-glasses-for-an-sgi/</guid>
		<description><![CDATA[[Mark Hoekstra] is a true SGI enthusiast, and he proves it with these 3D glasses for an SGI. Taking advantage of the SGI&#8217;s stereo viewport, [Hoekstra] created a controller for a pair of CrystalEyes glasses that would allow them to be used with the SGI. [Hoekstra] used the schematic from [M.C.D. Roos]&#8216;s similar project, which [...]<img alt="" border="0" src="http://stats.wordpress.com/b.gif?host=hackaday.com&amp;blog=4779443&amp;post=2155&amp;subd=hackadaycom&amp;ref=&amp;feed=1" width="1" height="1" />]]></description>
			<content:encoded><![CDATA[<p><img width="450" vspace="4" hspace="4" height="270" border="0" alt="" src="http://hackadaycom.files.wordpress.com/2008/06/had-sgi-3d.jpg?w=450&#038;h=270" /><br />[Mark Hoekstra] is a true SGI enthusiast, and he proves it with these <a href="http://geektechnique.org/projectlab/851/making-3d-glasses-for-a-silicon-graphics">3D glasses for an SGI</a>. Taking advantage of the SGI&#8217;s stereo viewport, [Hoekstra] created a controller for a pair of CrystalEyes glasses that would allow them to be used with the SGI. </p>
<p>[Hoekstra] used the schematic from <a href="http://www.roosmcd.dds.nl/oldsite/">[M.C.D. Roos]&#8216;s similar project</a>, which used old Asus 3D VR glasses. This project can theoretically be done with any LCD-shutter glasses, the only important thing to know is the maximum shutter voltage the glasses will take. [Hoekstra] felt his way through building the board by common sense alone and somehow managed to avoid any shorts. The board only makes three connections to the glasses: an out to the left lens, one to the right, and a ground wire. After building the controller board out of an LM324 chip and a customized segment of perf board, he learned that he needed a monitor capable of displaying a relatively high bit depth at 100Hz, or 50Hz per eye. He tested the glasses with a game called Hacknoid after making a few last minute changes on the board (forgot the ground fuse), and he was soon making himself dizzy with his functioning 3D glasses.</p>
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			<media:title type="html">juanaguilar</media:title>
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