[Alan] was unimpressed by the cheap ticking egg timers that grace many of our kitchens. He decided this was an execllent opportunity to ply his skills with microcontrollers. He built this kitchen timer complete with an enclosure and audible alarm.
The device is Arduino based, which makes driving the graphic LCD quite easy thanks the libraries associated with that platform. As you can see above, his user interface makes use of virtual buttons – three tactile switches whose function is listed at the top of the display.
But we think the alarm sound really earns this a place in his kitchen. He used the same hardware as that that Super Mario Bros. Toilet project to play classic video game sounds when your soufflé needs come out of the oven. We haven’t come across them ourselves, but apparently there’s a line of key chains for sale in Japan (yes, we need to plan a trip there!) that have the tunes programmed into them. They’re easy to crack open and it beats dealing with a speaker and amp circuit.
We’ve been big fans of the chain reaction demonstration using ping-pong balls and mouse traps ever since we saw [Mr. Wizard] do it back in the day. If you don’t know what we’re talking about, check out this demonstration that is analogous of a fission reaction. [Thanks nateL]
Phone tripod enclosure
If you’re interested in using your smart phone for some photography, [Mike] has a nice wood and elastic mount for an iPhone which you might try yourself.
A little Kinect script lets this gentleman play Super Mario Bros. with his body. Now you can have all the fun that goes along with being a pixellated character stuck in a two-dimensional environment (plus, there are shrooms). [Thanks Das_Coach via Slashdot]
Can Super Mario teach you to think? That’s the idea behind using a simple version of the game to teach artificial intelligence. [Oddball] calls this The Mario Genome and wrote at program that can take on the level with just two controls, right and jump. He gave the script 1000 Marios to run through the level. It then eliminates the 500 least successful and procreates back to 1000 using the 500 most successful. In this way the program completed the level in 1935 generations and completed it in the quickest possible time in 7705 generations. He’s posted the script for download so that you can try it yourself. It’s an interesting exercise we’d love to see applied to more random games, like Ms. Pac-Man.
Creativity abounds in putting together this pair of Super Mario Bros. costumes. [Rob] and his wife didn’t stop with a well-assembled troupe of familiar wardrobe items, but decided to go for authentic sound effects as well. It started by finding a few of his favorite Mario sounds on the Internet. From there he grabbed a greeting card that allows you to record several message. He recorded each of the sounds and removed the electronics from the card. From there an Arduino mini was connected to the playback buttons and to a Wii nunchuck. After the break you can see that when the kids press a button, the card plays back the sound of jumping, shooting fireballs, etc. So far it’s the best use of an audio greeting card that we think eclipses its intended use.
In the video above, [conquerearth] is using a theremin to control Super Mario Bros. Moving his hand toward and away from the vertical antenna increases the theremin’s pitch. The computer monitors this in real time and moves Mario left and right. The loop antenna controls the theremin’s volume and acts as the jump button. The controls seem to work well, much better than the sound of one man flailing at a theremin.