posted Sep 17th 2009 12:00pm by
Mike Szczys
filed under:
classic hacks,
peripherals hacks

What can you build with a ballpoint pen and some extra parts? [gzip] found himself with a bonus box of right angle switches and other miscellaneous parts and set out to build a joystick. Simple arcade joysticks use switches that are actuated by the movement of the stick and this design embraces the concept. The four tactile switches are mounted on protoboard facing each other with part of a ballpoint pen in the middle. When the pen is moved it presses against one or more switches to close, completing a circuit. For good measure he even incorporated a fire button into the top of the “stick”. Now we just need someone to make this work with a tiny Ms. Pac-Man emulator.
posted Feb 12th 2009 11:24am by
Caleb Kraft
filed under:
multitouch hacks,
peripherals hacks

Touch screen interfaces are generally hard and flat. Impress tries to break from that tradition by making the display flexible. Allowing you to feel more like you are interacting with the display. In the image above, the circles seem to physically fall into the dent made by your fingers. Another application shows some rudimentary 3d modeling being done by physically pushing on the vertexes. This prototype is very interesting, we’d love to see much higher resolution on the input side of things. It states that it does pressure sensitivity, but we weren’t able to distinguish it in the video. Maybe you can, catch the video after the break. Maybe laying one of these on some foam would be another alternative.
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posted Feb 3rd 2009 8:44am by
Caleb Kraft
filed under:
classic hacks,
pcs hacks,
peripherals hacks

We love alternative inputs. They can revitalize an old classic or add a twist to most any mundane task. Here, we see a perfect example where the game Punch Out for the NES is being controlled by a punching bag type thing. The impact sensors were made by hand, and wired to a PC game pad. They were mounted on some foam, allowing for a nice mushy punching surface. There’s some feedback too, when your character is hit, a custom script detects the change in the sprites color and sends a signal to an Arduino. Right now, it just lights an LED, but the goal is to signal a strobe to make you flinch. This looks like it would be fun to play with, especially if you were to make it a little more high impact. You can see a video of them lightly assaulting it after the break.
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posted Jun 13th 2008 8:30pm by
Juan Aguilar
filed under:
misc hacks

Engadget recently posted a story about a flexible tactile display that can be wrapped around any part of the body and give haptic feedback to the user. The research team from Korea’s Sungkyunkwan University that developed the device are focusing on applications like Braille for the visually impaired or transmitting tactile data to a remote user, but this is just the beginning; the applications for wearable haptic feedback are wide open.
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posted Sep 18th 2007 8:57pm by
Will O'Brien
filed under:
misc hacks

[thomph-zhu] sent in this interesting project. If you’ve ever wished for cat like senses, you’ll dig this. It’s a set of electronic whiskers – it uses IR to detect nearby objects, and vibrates against your head upon detection. It’s definitely an interesting use of tactile feedback. The initial idea is for construction safety, but this could be useful for plenty of other applications. (Robotic control, etc)