[risknc] and [mpinner] have been working on a couple of LED light staff designs for a while now and have come up with a prototype that can light up the night with an array of streaming colors. There is even a dial that can turn up and down the brightness.
Originally, [risknc] began developing his own project at SpaceX and dove further into the idea right before Burning Man. The visual effects, when twirled through the air, produced an extremely bright flow of energy that can be seen circling around the user.
The 8ft long carbon fiber staff was stuffed to the edges with RGB LEDs. Neopixel strips at 60 LED per meter were used to alternate between colors, and a whole bunch of white capable LEDs were embedded into the staff as well. One of early designs was purposefully left at a local hackerspace called Crashspace in Culver City, California. Photos of community members trying it out surfaced on the hackerspace’s website. In addition, a description of the staff and a few high-quality photos of the ‘Sparkle Stick’ were uploaded on to the Suprmasv projects page. Searching through the pictures reveal an instance that shows the LED light staff being used during a flow session with a fire poi spinner in the background. Perhaps there is a way to combine LEDs and fire? Anyways, a later version of the staff was tested out at the 2014 Maker Faire in San Francisco.
Full specs and logs of the project can be found on Hackaday.io. A quick video of [mpinner]’s light staff being spun around comes up after the break. In the video, it looks like they are testing it out outside of Crashspace as they run through the darkness of the alleyway in the back, lighting up the area with a nice LED glow. Plans for the future include building a bunch of them and wirelessly syncing them up. CAD models will be uploaded soon as well.
Continue reading “LED Light Staffs for the Ultimate Portable Rave”
What happens when you take over 800 individually addressable super bright RGB LEDs and house them in a giant diffused panel? You get awesome. That’s what you get.
[Epoch Rises] is a small electronic music and interactive technology duo who create cool interactive projects (like this wall) for their live shows and performances. They love their WS2812B LEDs.
The cool thing about this wall is that it can take any video input, it can be controlled by sound or music, an iPad, or even generate random imagery by itself. The 800 LEDs are controlled by a Teensy 3.0 using the OctoWS2811 library from Paul Stoffregen which is capable of driving over 1000 LEDs at a whopping 30FPS using just one Teensy microcontroller. It works by using Direct Memory Access to send data over serial into the Teensy’s memory and directly out to the LEDs with very little overhead — it is a Teensy after all!
Continue reading “800+ LED Wall With Diffuser Panel is a Work of Art”
Why not round out our two-week Bay Area Maker Faire coverage with a Links post? This time around it’s video links. We mixed together a bunch of interesting clips that didn’t get their own video, as well as a dose of what it feels like to walk around the Faire all weekend. Join us after the break for the links.
Continue reading “Video Links: Hunting for Hacks at Maker Faire”
[Rich, VE3MKC] has been wanting to get into Software Defined Radio for a while now, but didn’t want to go the usual PC route. He initially thought the Raspberry Pi would be the best platform for a small, embedded device that could manipulate audio, but after discovering the ARM-powered Teensy 3.0, had an entirely different project in mind.
[Rich] is using a SoftRock SDR to take RF from an antenna and downconvert it into the audio range. Doing DSP for SDR is fairly computationally intensive, but he found a Teensy 3.0 with the audio adapter board was more than up to the task.
So far, [Rich] is running the audio from the SoftRock to the Teensy where the audio is digitized and multiplied with a VFO, sent through a filter and then sent to the output of the headphone jack to a speaker. The volume pot on the audio adapter board is used to tune the VFO, something [Rich] be replacing with a proper encoder sometime in the future.
In the videos below, you can see [Rich] listening in on a contest with a tiny TFT display showing everybody on the air. It’s a very cool build, and even though it’s still very early in development, there’s still a whole lot of CPU cycles for the Teensy to do some very cool stuff.
Continue reading “Building A Software Defined Radio With A Teensy”
[Finchronicity] over on Hackaday Projects has made a pretty awesome furry LED Vest to keep him warm and well lit at this year’s Burning Man. He is using a Teensy 3.0 that drives strips of 470 WS2811 LEDs.
The vertically aligned strips run on a continuous sequence which reaches up to 31 frames per second using precompiled animations. The effects rendered in Processing or video mapped, are captured frame by frame and stored as raw color data to an SD card. Playback uses the NeoPixel library to control the strips. The high resolution LEDs, with the video mapped fire and the long pile fur, create one of the nicest flame effects we have seen on clothing.
We’ve also seen the Teensy 3.0 and WS2811 LEDs used as a popular combination for building huge displays, a 23ft tall pyramid, and more recently in the RFID jacket at Make Fashion 2014. Have you made or seen a great Teensy/WS2811 project you would like to share with us? If so, let us know the details in the comments below.
Continue reading “Wearable flames with fur and LED strips”
The Teensy 3.x series of boards are amazing pieces of work, with a tiny, breadboard-friendly footprint, an improbable amount of IO pins, and a powerful processor, all for under $20. [Karl Lunt] loves nearly all the features of the Teensy 3, except for one: the Arduino IDE. Yes, the most terrible, most popular IDE in existence. To fix this problem, [Karl] set up a bare-metal development environment, and lucky us, he’s chosen to share it with us.
[Karl] is using CodeBench Lite for the compiler, linker, assembler, and all that other gcc fun, but the CodeSourcery suite doesn’t have an IDE. Visual Studio 2008 Express is [Karl]’s environment of choice, but just about every other IDE out there will do the same job. Of course a make utility will be needed, and grabbing the docs for the Freescale K20 microcontroller wouldn’t be a bad idea, either.
The end result is [Karl] being able to develop for the Teensy 3.X with the IDE of his choice. He was able to quickly set up a ‘blink a LED’ program with the new toolchain, although uploading the files to the Teensy does require the Teensy Loader app.
[Paul Stoffregen], creator of the Teensy series of dev boards, previously implemented a six-axis joystick for Teensyduino, the Arduino library for the Teensy. He had originally tried 8 axes, but a few problems cropped up, deadlines approached, and he left it as is. A few recent projects gave him some insight into how to implement a joystick with more than six axes as a USB HID device, so he started looking at how to read an improbable amount of pots and buttons for a USB joystick.
So far, the biggest problem is figuring out what software can actually use an HID joystick with this many controls. The answer to that question is none. The Linux-based jstest-gtk is able to read 6+17 pots, the four hat switches, but only 64 of the 128 buttons. A user on the Teensy forums, [Pointy], has been working on his own joystick test app that works on
Linux Windows, but testing the joystick on Windows is an exercise in futility for reasons no one can figure out.
As for why anyone would want a six-axis, 17-slider, 128-button joystick, think about this: with this much control, it would be relatively simple to build the MIDI controller to end all MIDI controllers, or a cockpit simulator for everything from a C172, 737, to a Kerbal interplanetary cruiser. That’s an impressive amount of control, and all from a $20 Teensy dev board.
Further testing of this Teensy joystick is desperately needed, so if you’re able to help out drop a note in the forum thread.