Now that the Apple wristwatch is on its way, some people are clamoring with excitement and anticipation. Rather than wait around for the commercial product, Instructables user [Aleator777] decided to build his own wearable Apple watch. His is a bit different though. Rather than look sleek with all kinds of modern features, he decided to build a watch based on the 37-year-old Apple II.
The most obvious thing you’ll notice about this creation is the case. It really does look like something that would have been created in the 70’s or 80’s. The rectangular shape combined with the faded beige plastic case really sells the vintage electronic look. It’s only missing wood paneling. The case also includes the old rainbow-colored Apple logo and a huge (by today’s standards) control knob on the side. The case was designed on a computer and 3D printed. The .stl files are available in the Instructable.
This watch runs on a Teensy 3.1, so it’s a bit faster than its 1977 counterpart. The screen is a 1.8″ TFT LCD display that appears to only be using the color green. This gives the vintage monochromatic look and really sells the 70’s vibe. There is also a SOMO II sound module and speaker to allow audio feedback. The watch does tell time but unfortunately does not run BASIC. The project is open source though, so if you’re up to the challenge then by all means add some more functionality.
As silly as this project is, it really helps to show how far technology has come since the Apple II. In 1977 a wristwatch like this one would have been the stuff of science fiction. In 2015 a single person can build this at their kitchen table using parts ordered from the Internet and a 3D printer. We can’t wait to see what kinds of things people will be making in another 35 years.
Continue reading “Strapping an Apple II to Your Body”
If you grew up playing Pokemon Red or Blue, you might have moved far away from your childhood friends by now. If you’re still playing Pokemon Red or Blue, you can now literally reconnect with these friends using [Pepijn]’s new and improved Game Boy link that lets players trade Pokemon over the internet.
Based on [Pepijn]’s previous work building an Arduino-based Pokemon storage system (which was inspired by a separate project that was able to spoof trades), the device allows a Game Boy (including Pocket, Color, and Advance versions) to connect to the Internet via a Teensy shield. The online waiting room software is called TCPoke which facilitates the Internetting of the Game Boys. From there, all you have to do is connect via the project’s wiki!
The TCPoke software is available on the project’s site. Also, be sure to check out the video below which shows a demonstration of how the software works. There is noticeable delay compared to a direct link between Game Boys, but it functions very well. We didn’t see this link system work for a battle, but it would be interesting to see if it is possible. If so, you might never have to go to a Pokemon League meeting again!
Continue reading “Use The Internet To Get Your Kadabra To Evolve”
Tired of buying boring keyboards with almost no customization available? We’ve seen lots of keyboard hacks before, but if you want to take it a step further — why not make it from scratch and have it 3D printed?
Reddit user [Wildpanic] has just finished his first attempt at a 3D printed keyboard and he’s even shared the files to make it over at Thingiverse. The frame is entirely 3D printed, but he’s chosen to use pre-manufactured key switches, which is probably for the best. They are the Cherry MX Green variety, which have these little clips in the side which make them super easy to install — especially on a 3D printed frame.
He’s wired them all using 20ga copper wire (which might be a bit overkill) to a Teensy 2.0 microcontroller. The diodes he chosen to use are 1N4148 which he was able to get fairly inexpensively. Total cost is just a bit over $50. Not bad!
Oh and in case you’re wondering, he’s chosen the style of keyboard that makes use of 4 keys for the space bar — as made popular by the planck style custom keyboards — you know, for people who love symmetry.
For more awesome keyboard hacks, check out this roundup [Adam Fabio] put together in a Hacklet last year!
[sab-art], a collaboration between [Sophia Brueckner] and [Eric Rosenbaum], has created a touch-sensitive musical painting. Initially, basic acrylic paint is used for the majority of the canvas. Once that is dry, conductive paint is used to make the shapes that will be used for the capacitive touch sensing. As an added step to increase the robustness, nails are hammered through each painted shape and connected with wiring in the back of the painting. These wires are then connected to the inputs of a Teensy++ 2.0, using Arduino code based on MaKey MaKey to output MIDI. The MIDI is then sent to a Mac Mini which then synthesizes the sound using Ableton Live. Any MIDI-processing software would work, though. For this particular painting, external speakers are used, but incorporating speakers into your own composition is certainly possible.
A nice aspect of this project is that it can be as simple or as complex as you choose. Multiple conductive shapes can be connected through the back to the same Teensy input so that they play the same sound. While [sab-art] went with a more abstract look, this can be used with any style. Imagine taking a painting of Dogs Playing Poker and having each dog bark in its respective breed’s manner when you touch it, or having spaceships make “pew pew” noises. For a truly meta moment, an interactive MIDI painting of a MIDI keyboard would be sublime. [sab-art] is refining the process with each new painting, so even more imaginative musical works of art are on the horizon. We can’t wait to see and hear them!
Continue reading “Play Music with your Painting Using Teensy”
[Bob’s] Pac-Man clock is sure to appeal to the retro geek inside of us all. With a tiny display for the time, it’s clear that this project is more about the art piece than it is about keeping the time. Pac-Man periodically opens and closes his mouth at random intervals. The EL wire adds a nice glowing touch as well.
The project runs off of a Teensy 2.0. It’s a small and inexpensive microcontroller that’s compatible with Arduino. The Teensy uses an external real-time clock module to keep accurate time. It also connects to a seven segment display board via Serial. This kept the wiring simple and made the display easy to mount. The last major component is the servo. It’s just a standard servo, mounted to a customized 3D printed mounting bracket. When the servo rotates in one direction the mouth opens, and visa versa. The frame is also outlined with blue EL wire, giving that classic Pac-Man look a little something extra.
The physical clock itself is made almost entirely from wood. [Bob] is clearly a skilled wood worker as evidenced in the build video below. The Pac-Man and ghosts are all cut on a scroll saw, although [Bob] mentions that he would have 3D printed them if his printer was large enough. Many of the components are hot glued together. The electronics are also hot glued in place. This is often a convenient mounting solution because it’s relatively strong but only semi-permanent.
[Bob] mentions that he can’t have the EL wire and the servo running at the same time. If he tries this, the Teensy ends up “running haywire” after a few minutes. He’s looking for suggestions, so if you have one be sure to leave a comment. Continue reading “Pac-Man Clock Eats Time, Not Pellets”
For one reason or another, we’ve been seeing a lot of builds featuring the Teensy 3.1 filtering in on the tip line recently. In retrospect, it’s somewhat obvious; it’s a good board that’s cheap and fast. Yes, somehow [Paul] hit all three in the good/cheap/fast mutually exclusive triumvirate.
Now, there’s a new Teensy. It’s the Teensy LC – Low Cost. It’s not as powerful as the Teensy 3.1, but it does give you the power of an ARM for something that’s just about as cheap as a board with an ATMega.
The chip [Paul] chose for the Teensy LC is the Freescale MKL26Z64 (datasheet here and 876-page reference manual here. PDFs of course). This is a 32-bit Cortex-M0+ running at 48 MHz with 64k of Flash and 8k of RAM. There are 27 digital I/O pins on this one, and the Teensy LC has been designed to be pin-compatible with the Teensy 3.0 and 3.1.
On board are 13 analog inputs, 8 PWM outputs, on 12-bit DAC output, three serial ports, two SPI ports, and two I2C ports. Most of the pins can drive 5mA with a few capable of driving 20mA, and there is a single 5v output pin for driving WS2812 Neopixel LEDs.
Since this is a cut-down version of the Teensy, everything available on the Teensy 3.1 just can’t fit into the BOM of the Teensy LC. The pins aren’t 5V tolerant, there’s no CAN bus, and there are only 4 DMA channels instead of 16 on the Teensy 3.1. Still, it’s a great ARM answer to the ATMega Trinket or other small dev boards.
[Will] had a few reasons for turning a toaster oven into a reflow oven – he needed a project for an ECE lab, the lab’s current reflow oven was terrible, and the man is trying to keep [Will] down by not allowing toaster ovens in dorm rooms. What was born out of necessity actually turned into a great project – a reflow oven with touchscreen controls.
The toaster oven used for this build is a model [Will] picked up at Sears. It’s actually pretty unique, advertised as a ‘digital toaster’. This isn’t marketing speak – there’s actually a thermistor in there, and the stock toaster is closed loop. After disassembling the toaster and getting rid of the guts, [Will] whipped up a PCB for a Teensy 3.1 and the Adafruit capacative touch shield.
With the Teensy and touch screen, [Will] came up with an interface that looks ten times better than anything you would find on a Chinese auction site. It’s a great build, and since it’s kept in the electronics lab, will certainly see a lot of use.