Arcade Button Pressing Game

When every month brings out a fresh console blockbuster game that breaks new boundaries of cinematic immersion in its gameplay, it’s easy to forget that sometimes the simplest of game interfaces can be rewarding.

Hele Norges Knapp” (“All of Norway’s Button”), is a good example. As you might expect, it’s a button, a large arcade-style one, and the gameplay is simple. Press the button as many times as you can in 30 seconds. It’s a project from Norwegian Creations, and it was produced as a promotion that toured the country for one of Norway’s debit card payment systems.

The blog post and video is frustratingly light on hardware or software details, and their is nothing about it in their GitHub presence. But they tell us that at its heart is a Teensy 3.2 with an audio board, driving the big 7-segment displays for the scoreboard and the WS2801 LED lighting.

The button itself is Adafruit’s 100mm Massive Arcade Button, and given that it was pressed over a million times by eager Norwegians it would seem this project has proved its robustness.

The video below the break has details of construction and of the game in action, and there is another far more corporate promotional video on Facebook featuring a host of Bright Young People honing their button action in a sun-kissed Norway that looks almost tropical. The game itself does look as though it could be an amusing diversion in the same vein as those fairground strength tests.

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NES Light Gun Fires Awesome Laser Effect

[Seb Lee-Delisle]’s NES lightgun gave us pause as the effect is so cool we couldn’t quite figure out how he was doing it at first. When he pulls the trigger there erupts the beam of light Sci Fi has trained us to expect, then it explodes in a precision sunburst of laserlight at the other end as smoke gently trails from the end of the barrel. This is a masterpiece of hardware and trickery.

Demo video posted by @seb_ly

The gun itself is a gutted Nintendo accessory. It looks like gun’s added bits consist of two LED strips, a laser module (cleverly centered with two round heatsinks), a vape module from an e-cigarette, a tiny blower, and a Teensy.  When he pulls the trigger a cascade happens: green light runs down the side using the LEDs and the vape module forms a cloud of smoke in a burst pushed by the motor. Finally the laser fires as the LEDs finish their travel, creating the illusion.

More impressively, a camera, computer, and 4W Laser are waiting and watching. When they see the gun fire they estimate its position and angle. Then they draw a laser sunburst on the wall where the laser hits. Very cool! [Seb] is well known for doing incredible things with high-powered lasers. He gave a fantastic talk on his work during the Hackaday Belgrade conference in April. Check that out after the break.

So what does he have planned for this laser zapper? Laser Duck Hunt anyone? He has a show in a month called Hacked On Classics where this build will be featured as part of the Brighton Digital Festival.

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Hackaday Links: August 28, 2016

E-paper looks awesome, but it’s a pain to work with. You need only look at the homebrew implementations of e-paper drivers and the mess of SMD components for proof of that. [jarek] wanted to play around with e-paper and developed this tiny little driver for a Teensy. It’s a fun toy, and the simplest possible circuit necessary to drive this particular e-paper module.

I am once again asking if anyone knows where to buy this computer case. No, not a complete system – I just want the case, folding keyboard, and monitor integrated into an mATX enclosure.

Back in 1985, a young [Matthias Wandel] built a remote control forklift out of a few windshield wiper motors, wood, and not much else. He’s rebuilt this toy recently, just to prove you can build anything with a stack of plywood and a wood gear template generator.

More Adafruit muppets they probably can’t call muppets. Yaaay. This time it’s J is for Joule. Watts that? A second.

The Raspberry Pi Project, one of our favorite projects in the Hackaday Prize that uses a Raspberry Pi, one of the most liked, viewed, and followed projects on, and a technological tour de force the likes of which have not been seen since the invention of the steam engine got an update this week. [Arsenijs] and the rest of the Raspberry Pi Project team have released a version of their Raspberry Pi pinout helper. Previously, this tool was only used internally to the project, but since this pinout helper has such far-reaching utility they’ve decided to release a public version. Truly, they are kings among men.

This is possibly the coolest use of stacked plywood I’ve ever seen. It’s a spiral staircase, with each step made of 12 layers of plywood. The ‘spine’ of this staircase is a 3″ sch 40 steel pipe, with a proper foundation. The layer of ply are adhered to the pipe with construction adhesive, and each layer of ply is glued together with wood glue. No, it’s not up to code yet, but it was cheaper to build than just buying a spiral staircase.

[Brek] wrote a graphics library for the ubiquitous 128×64 monochromatic LCDs. It’s written for PICs, but damned if we can’t find a link to the library itself. Hopefully [Brek] will jump in the comments below.

Those really, really cheap ESP8266 modules only have 512kB of Flash in them. Here’s how you upgrade those modules to 4MB. You can do it without a hot air gun, and all you need is a few cheap Flash chips.

Here’s a sound card for a Raspberry Pi. No, that’s not a completely dumb idea. This sound card uses quality op-amps, 24-bit ADCs and DACs, and has MIDI. If you’re experimenting with Pure Data or any other Linux audio toy, this could be a useful addition to your Pi stack.

Open Source SNES to USB Converter Lets You Emulate Legally

[Andrew Milkovich] was inspired build his own Super Nintendo cartridge reader based on a device we covered an eternity (in internet years) ago. The device mounts a real cartridge as a USB mass storage device, allowing you to play your games using an emulator directly from the cart.

This uses a Teensy++ 2.0  at its core. [Andrew] had to desolder the EEPROM pins from the SNES cartridge and reverse engineer the pinouts himself, but the end result was a device that could successfully read the cartridge without erasing it, no small accomplishment. The finished cartridge reader is build on some protoboard and we’d like to complement [Andrew] on his jumper routing on the underside of that board.

Of course, the experience of any console is just not the same without the original controller. So [Andrew] went a step further and made his own SNES controller to USB converter. This had the venerable Atmel ATmega328 at its core, and can be used separate from the cartridge reader if desired.

Introducing The Teensy 3.5 And 3.6

Paul Stoffregen has built a new Teensy. The latest in the line of very powerful, USB-capable microcontrollers is the Teensy 3.5 and 3.6 development boards. It’s faster, more capable, and bigger putting even more pins on a solderless breadboard.

The first Teensy was one of the first Arduino compatible boards with native USB. The Teensy 2.0 was even better with support for USB keyboards, mice, and MIDI. Even today, the Teensy 2.0 is the de facto board to use if you want to build anything like a USB keyboard. The Teensy 2.0 was followed by the exceptionally powerful Teensy 3.0, the first 32-bit Arduino compatible board, and thanks to Paul’s contributions of a pile of Arduino libraries, doing cool stuff faster has never been easier. Since the launch of the Teensy 3.0, its successors, the 3.1 and 3.2 have launched. If you want the power of an ARM microcontroller with the deepest Arduino library support, there’s only one board you should consider.

Like the launch of the Teensy 3.0, Paul is Kickstarting the launch of the latest Teensys with a crowdfunding campaign. Let’s dig into everything these new boards have to offer.

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Almost Fail of The Week: Doing Surface Mount Reflow Wrong In Every Possible Way and Still Succeeding

Sometimes the best way to learn is from the success of others. Sometimes failure is the best teacher. In this case we are learning from [Tim Trzepacz]’s successive failures in his attempt to solder one board to another using a reflow oven. They somehow cancelled each other out, and he ended up with a working board. For those of you who have used a reflow oven, there will be eye rolling.

[Tim]’s first mistake was to use regular solder instead of paste. We can see how he got there logically; if you hand solder an SMD you melt solder onto the pads first to make it easier. However, the result was that he had two boards that wouldn’t sit flat on each other thanks to the globs of solder on the pads.

Not to be deterred, he laid the boards on top of each other and warmed up the oven to a toasty 650 degrees. Well, not quite. The dang oven didn’t turn to eleven, so he figured 500 would probably work too. Missing the hint entirely, he let his board bake in a nearly 1000F oven until he noticed some smoke which, he intuitively knew, definitely shouldn’t be happening.

The board was blackening, the solder mask was literally bubbling off the substrate, people were coming over to see the show, and he decided success was still possible. He clamped the heated boards together with a binder clip until they cooled. Someone gave him a lesson on reflow, presumably listened to through reddening ears.

Ashamed and defeated, he went home. However, there was a question in his mind. Sure it looks bad, but is it possible that the board actually works? After a quick test, the answer was yes. It loaded some code and an time later he was happily hacking away. Go figure.

DIY Motion Control Camera Rig Produces Money Shots On A Budget

Motion control photography allows for stunning imagery, although commercial robotic MoCo rigs are hardly affordable. But what is money? Scratch-built from what used to be mechatronic junk and a hacked Canon EF-S lens, [Howard’s] DIY motion control camera rig produces cinematic footage that just blows us away.

moco_movinghead[Howard] started this project about a year ago by carrying out some targeted experiments. These would not only assess the suitability of components he gathered together from all directions, but also his own capacity in picking up enough knowledge on mechatronics to make the whole thing work. After making himself accustomed to stepper motors, Teensies and Arduinos, he converted an old moving-head disco light into a pan and tilt mount for the camera. A linear axis was added, and with more degrees of freedom, more sophisticated means of control became necessary.

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