If you think it’s too much work to write about your projects you’re simply wrong, and I’m going to prove it to you.
The first of this set of videos walks though the steps for submitting an official entry… I did it in under 4 minutes. The second clip covers the extra details you need to post to meet the requirements for the first cutoff on August 20th.
This is the bare minimum needed for your project to be reviewed by the judging panel. But here’s the thing: get your basics down early, then refine as you go along. The Hackaday Prize celebrates the journey of developing interested connected devices. From now until November you should be working on the build and adding to infor to your project post as you go.
Did we mention your odds of winning this thing are really good?
[Alan’s] friend came to him with a problem. He loved listening to his scanner, but hated the volume differences between stations. Some transmitters would be very low volume, others would nearly blow his speakers. To solve the problem, [Alan] built up a quick automatic leveling circuit (YouTube link) from parts he had around the lab.
[Alan’s] circuit isn’t new, he states right in the video that various audio limiting, compressing, and automatic gain control circuits have been passed around the internet for years. What he’s brought to the table is his usual flair for explaining the circuits’ operation, with plenty of examples using the oscilloscope. (For those that don’t know, when [Alan] isn’t building circuits for fun, he’s an RF applications engineer at Tektronix).
Alan’s circuit is essentially an attenuator. It takes speaker level audio in (exactly what you’d have in a desktop scanner) and outputs a limited signal at about 50mv peak to peak, which is enough to drive an auxiliary amplifier. The attenuator is made up of a resistor and a pair of 1N34A Germanium diodes. The more bias current applied to the diodes, the more they will attenuate the main audio signal. The diode bias current is created by a transistor-based peak detector circuit driven off the main audio signal.
But don’t just take our word for it, watch the video after the break.
Continue reading “Automatic Audio Leveling Circuit Makes Scanning More Fun”
The guys over at hackshed have been busy. [Carl] is making programmable logic design easy with an 8 part CPLD tutorial. Programmable logic devices are one of the most versatile hardware building blocks available to hackers. They also can have a steep learning curve. Cheap Field Programmable Gate Arrays (FPGA) are plentiful, but can have intricate power requirements. Most modern programmable logic designs are created in a Hardware Description Language (HDL) such as VHDL or Verilog. Now you’ve got a new type of device, a new language, an entirely new programming paradigm, and a complex IDE to learn all at once. It’s no wonder FPGAs have sent more than one beginner running for the hills.
The tutorial cuts the learning curve down in several ways. [Carl] is using Complex Programmable Logic Devices (CPLD). At the 40,000 foot level, CPLDs and FPGAs do the same thing – they act as re-configurable logic. FPGAs generally do not store their configuration – it has to be loaded from an external FLASH, EEPROM, or connected processor. CPLDs do store their configuration, so they’re ready as soon as they power up. As a general rule, FPGAs contain more configurable logic than CPLDs. This allows for larger designs to be instantiated with FPGAs. Don’t knock CPLDs though. CPLDs have plenty of room for big designs, like generating VGA signals.
[Carl] also is designing with schematic capture in his tutorial. With the schematic capture method, digital logic schematics are drawn just as they would be in Eagle or KiCad. This is generally considered an “old school” method of design capture. A few lines of VHDL or Verilog code can replace some rather complex schematics. [Carl’s] simple designs don’t need that sort of power though. Going the schematic capture route eliminates the need to learn VHDL or Verilog.
[Carl’s] tutorial starts with installing Altera’s Quartus II software. He then takes the student through the “hardware hello world” – blinking an LED. By the time the tutorial is done, the user will learn how to create a 4 bit adder and a 4 bit subtractor. With all that under your belt, you’re ready to jump into big designs – like building a retrocomputer.
[Image via Wikimedia Commons]
Last week we started to Make a Thing in Solidworks. We got as far as sketching and extruding the base. This week we’ll make the back portion. We’ll use some of the same techniques in Part I and a few new features such as 3D filleting and the Hole Wizard.
As you know, this is not the first ‘Making a Thing’ tutorial. In case you missed them, the softwares previously covered in the 3D Printering series are:
Continue reading “3D Printering: Making A Thing With Solidworks, Part II”
Brian has graciously allowed me to hop on the 3D Printering bandwagon to write a brief intro to the wonderful world of Solidworks. We’ll be making the same ‘thing’ as done in the previous ‘Making a Thing’ tutorials:
Admittedly, most Hackaday readers probably don’t have Solidworks as it is a very expensive program. The main reason we are posting this tutorial is so that you can understand the work flow and compare it to some of the free/open packages out there.
Continue reading “3D Printering: Making A Thing With Solidworks, Part I”
It’s time once again for another installment of a Making A Thing tutorial, where I design the same part, over and over again, in multiple 3D design software packages.
Last week we took a look at FreeCAD, a free, open source parametric modeller. It’s an amazingly powerful tool, and not it’s finally time to complete our model of a strange object ripped from the pages of an 80-year-old drafting textbook.
Here’s some links to previous Making A Thing tutorials, doe:
Read on for the second part of our FreeCAD tutorial
Continue reading “3D Printering: Making A Thing In FreeCAD, Part II”
I’ve been writing these tutorials on making an object in popular 3D modeling programs for a while now, and each week I’ve put out a call for what software I should do next. There is one constant in all those comment threads: FreeCAD. I don’t know if these suggestions reflect the popularity
or difficulty of FreeCAD nevermind, it’s totally the difficulty.
FreeCAD is an amazing tool that, if used correctly, can be used to make just about any part, and do it in a manufacturing context. If you need a bauble that’s three times the size of the original, FreeCAD’s parametric modeling makes it easy to scale it up. If you’re designing a thumbscrew and want the head larger while keeping the threads the same, FreeCAD is for you. Basically, you can think of this as a graphical extension of the Thingiverse Customizer. Very powerful, very cool, and unlike a lot of CAD packages out there, free.
Our in-house, overpaid SEO expert (he’s really just a monkey someone trained to use a bullwhip) demands I link to the previous ‘Making a Thing’ tutorials:
The tutorial for FreeCAD continues below.
Continue reading “3D Printering: Making A Thing In FreeCAD, Part I”