3D Printing sensor mounts for the Oculus Rift

While browsing an oculus rift thread on reddit, I saw someone mention how nice it would be to have some actual mounts for external sensors on their Rift. The idea is that adding additional sensors or cameras will allow us to expand the capabilities of the rift. With something like the Razor Hydra, you can add quick positional tracking (the … Read the rest

Hacking the Oculus Rift: the Oculight

Our Oculus Rift finally arrived in the mail. I’ll spare you my thoughts on the item itself other than to say it is amazing. There are tons of videos to choose from that show people’s thoughts and reactions, and Ifixit has their usual detailed teardown as well.

The mod I decided to tackle first was the horizontal peripheral vision lights. … Read the rest

Hackaday Links: March 20th, 2013

Giant fresnel lens is dangerous fun

giant-fresnel-lens-is-dangerous-fun

Here’s an interesting, and rather dangerous, use for those old big screen TVs that are frequently listed for FREE on Craigslist. With the lens from the old TV built into an adjustable wooden frame, [Grant] was able to melt a stack of pennies, instantly burn wood, melt spots in concrete, and serve his family … Read the rest

VFX1 Virtual Reality Headset LinkBox

 

[Kevin Mellott's] take on the VFX1 was to update it so it can be used with modern computers requiring just a USB socket and VGA feed.

The VFX1 is a Virtual Reality Headset that hit the market in the first half of the 90′s. The headset was the first of its kind to hit the home market … Read the rest

Where is my *%$#! virtual reality display?

For years I’ve been asking, loudly and frequently, where’s my F*&#$%ing virtual reality?  I realize that many of us, depending on what influenced our dreams of VR will have different definitions, so let me elaborate. When I was a kid, I played Dactyl Nightmare at the Union station in St. Louis. You stepped inside this “stage”, donned a massive clunky … Read the rest

VR! now with more kinect, wiimote, and vuzix

Those of us that remember when you could actually go to a mall and play on a VR game machine, tend to remember it fondly. What happened? The computing horsepower has grown so much, our graphics now days are simply stunning, yet there’s been no major VR revival. Yeah, those helmets were huge and gave you a headache, but it … Read the rest

Well-balanced flight simulator

Here’s a flight simulator which uses concepts simple enough for anyone to build. As you pilot your virtual craft, the cockpit you’re sitting in moves as well. But unlike some of the more extreme simulator builds we’ve seen, this uses basic materials and simple concepts to provide that motion. Its center of gravity is balanced on a base frame. The … Read the rest