LCD Screen Windows Are This Summer’s Hottest Case Mod

Case modding took off in the late 90s, and taught us all that computers could (and should!) look awesome. Much of the aesthetic went mainstream, and now tons of computer cases come with lights and windows and all the rest. [WysWyg_Protogen] realized those simple case windows could be way cooler with a neat LCD hack, and set to work.

The concept is simple. Take an old LCD monitor, remove the backlight and extraneous hardware, and then install it to the window in a computer case. When lit from behind via LEDs in the case, the screen creates a ghostly display through which the computer’s internals can still partially be seen. It’s a really compelling effect, and in theory, quite easy to achieve. All one need do is mount the stripped-down screen to the case and pipe it video from the graphics card.

In practice, it’s a little tricky. Disassembling the screen and removing things like the anti-glare coating can be tough to do without damaging the delicate panel inside. The windows typically used on computer cases can dull the effect, too. However, [WysWyg_Protogen] is continuing to tinker with the project and the results are getting increasingly impressive with each iteration. It doesn’t photograph too well, but it looks truly amazing in motion.

We often forget LCDs are transparent in their basic form, as we generally only use them with backlights or reflective backers. They really do look great when used in this transmissive way, though. Video after the break.

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A Simple RP2040-Based Audio DSP Board

If you’re one of those people who got into building electronics for the purpose of making music, then this Raspberry Pi RP2040-based audio DSP project by [DatanoiseTV] might be of interest. Provided is a FreeRTOS template application for creating Eurorack compatible synthesizers, effects processors, and similar DSP-based audio widgets.

The hardware platform has the usual Eurorack connectivity, including MIDI in, Control Voltages (CV) and the usual 5V-compatible triggers. An audio output is provided to send the audio out to the system mixer or any other analog modules. Additionally, connections are provided for a rotary encoder, a few push buttons, and an OLED display to allow construction of a rudimentary user interface on the module, if that is required.

The application template is generic enough, however the project is intended to be used with the Vult DSP transcompiler. Vult is a high-level programming language designed to enable easy creation of audio synthesizers and similar, producing C++ code as an output of the compilation process. This is then wrapped up with the RTOS goodies (although you don’t actually need them) to drop onto the RP2040 in the usual way, via the handy USB-C port. So, if you’re looking to get into DSP-based Eurorack modules for your homebrew synth rack, this might be a good place to start.

Just like the RP2040 isn’t the most obvious choice for a DSP application, neither is the ESP32 for that matter, but who cares? many modern micros are more than capable of audio DSP these days, with or without the dedicated functionality.

Turing Pi 2: The Low Power Cluster

We’re not in the habit of recommending Kickstarter projects here at Hackaday, but when prototype hardware shows up on our desk, we just can’t help but play with it and write it up for the readers. And that is exactly where we find ourselves with the Turing Pi 2. You may be familiar with the original Turing Pi, the carrier board that runs seven Raspberry Pi Compute boards at once. That one supports the Compute versions 1 and 3, but a new design was clearly needed for the Compute Module 4. Not content with just supporting the CM4, the developers at Turing Machines have designed a 4-slot carrier board based on the NVIDIA Jetson pinout. The entire line of Jetson devices are supported, and a simple adapter makes the CM4 work. There’s even a brand new module planned around the RK3588, which should be quite impressive.

One of the design decisions of the TP2 is to use the mini-ITX form-factor and 24-pin ATX power connection, giving us the option to install the TP2 in a small computer case. There’s even a custom rack-mountable case being planned by the folks over at My Electronics. So if you want 4 or 8 Raspberry Pis in a rack mount, this one’s for you.
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The Weird World Of Liquid Cooling For Datacenters

When it comes to high-performance desktop PCs, particularly in the world of gaming, water cooling is popular and effective. However, in the world of datacenters, servers rely on traditional air cooling more often than not, in combination with huge AC systems that keep server rooms at the appropriate temperature.

However, datacenters can use water cooling, too! It just doesn’t always look quite how you’d expect.

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Screenshot of the EFI shell, showing doom.wad and doom.efi in 'ls' command output, and then doom.efi being loaded

DOOM? In Your BIOS? More Likely Than You Think!

We’ve seen hackers run DOOM on a variety of appliances, from desk phones to pregnancy tests. Now, the final frontier has been conquered – we got DOOM to run on an x86 machine. Of course, making sure we utilize your PC hardware to its fullest, we have to forego an OS. Here are two ways you can run the classic shooter without the burden of gigabytes of bloated code in the background.

[nic3-14159] implemented this first version as a payload for coreboot, which is an open-source BIOS/UEFI replacement for x86 machines. Some might say it’s imperfect — it has no sound support, only works with PS/2 keyboards, and exiting the game makes your computer freeze. However, it’s playable, and it fits into your BIOS flash chip.

But what if your computer hasn’t yet been blessed with a free BIOS replacement? You might like this UEFI module DOOM port instead, originally made by [Warfish] and then built upon by [Cacodemon345]. To play this, you only need to compile the binary and an UEFI shell, then use the “Load EFI Shell” option in your UEFI menu – something that’s widely encountered nowadays. This version also lacks sound, but is a bit more fully featured due to all the facilities that UEFI provides for its payloads.

Of course there’s far more efficient ways to slay demons on your computer, but even if they aren’t necessarily practical from a gaming standpoint, these two projects serve as decent examples of Coreboot and UEFI payloads. BIOS replacements like coreboot take up so little space, we’ve even seen Windows 3.1 fit alongside coreboot in the BIOS chip. Wondering what UEFI is, even? Here’s a primer for you. And, if you don’t mind the exceptional bloat of a stripped-down Linux install, here’s a Linux image built from the ground up to run DOOM specifically.

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A PCB with an Arduino Micro Pro, RCA connectors and a sub-D connector

Odd Inputs And Peculiar Peripherals: Using A Commodore Light Pen On A Modern(ish) Computer

If you worked with computers back in the 1970s, there’s a good chance you used a light pen at some point: a simple input device that you’d point at the CRT screen to highlight text, choose menu options or manipulate graphic objects. Although ubiquitous in those days, the light pen lost the battle for ergonomics to the humble mouse and was all but extinct by the late 1980s. Touchscreen styluses implement a similar function today, but touching the screen somehow doesn’t feel the same as simply pointing at it.

We therefore applaud [Maciej Witkowiak]’s efforts to bring the light pen into the 21st century by building a USB interface for a Commodore 64/128 light pen. At its heart is an Arduino Micro Pro that implements the USB HID protocol to communicate with any modern computer. It connects to the classic light pen as well as to the computer’s analog display signal and uses those to calculate the delay between the video synchronization pulses and the light pen’s output. The sync pulses are extracted from the video signal by an LM1881, a sync separator chip that will be familiar to anyone who’s worked with analog video signals.

The Arduino calculates the light pen’s position based on the measured timing intervals and reports it to the computer, using the absolute positioning mode that’s also used by things like drawing pads. [Maciej] demonstrates his system in the video embedded below, in which he uses it to operate the menus on an X window system. A great success then, although there’s one catch: light pens only work on CRT displays, so you’ll need to drag one of those big glass beasts out of storage if you want to try this yourself.

We’ve featured the Commodore light pen before in this odd gaming input device. A similar device built with a discrete LED matrix is a good illustration of the light pen’s working principle.

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EC Hacking: Your Laptop Has A Microcontroller

Recently, I stumbled upon a cool write-up by [DHowett], about reprogramming a Framework laptop’s Embedded Controller (EC). He shows us how to reuse the Caps Lock LED, instead making it indicate the F1-F12 key layer state – also known as “Fn lock”, AKA, “Does your F1 key currently work as F1, or does it regulate volume”. He walks us through adding custom code to your laptop’s EC firmware and integrate it properly into the various routines the EC runs.

The EC that the Framework uses is a MEC1521 chip from Microchip, and earlier this year, they open-sourced the firmware for it. Now, there’s a repository of microcontroller code that you can compile yourself, and flash your Framework laptop’s motherboard with. In a comment section of HackerNews, a Framework representative has speculated that you could add GPIOs to a Framework motherboard through EC firmware hacking.

Wait… Microcontroller code? GPIOs? This brings us to the question – what is the EC, really? To start with, it’s just a microcontroller. You can find an EC in every x86 computer, including laptops, managing your computer’s lower-level functions like power management, keyboard, touchpad, battery and a slew of other things. In Apple land, you might know them as SMC, but their function is the same.

Why have we not been reprogramming our ECs all this time? That’s a warranted question, too, and I will tell you all about it.

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