The controller is based on an Arduino Uno with what looks to be a Sparkfun 2-axis accelerometer providing the tilt sensing. A similarly sourced half-inch force sensitive resistor and temperature sensor control the ‘jump pads’ in the game. A small vibrating pager motor strapped onto the controller as a rumble pack.
The game itself, built with Processing, is maddeningly hard (at least using a PC and a mouse) and fairly addictive. We’re going to keep telling ourselves that the game is hard because we don’t have a good controller. That saves us from taking out some frustrations on our laptop, but it does bring up memories of the MadCatz incident.
Check out the video below for the demo.