If you have fond childhood memories of afternoons spent at the local arcade, then you’ve had the occasional daydream about tracking down one of those old cabinets and putting it in the living room. But the size, cost, and rarity of these machines makes actually owning one impractical for most people.
While this fully functional 1/4th scale replica of the classic Star Wars arcade game created by [Jamie McShan] might not be a perfect replacement for the original, there’s no denying it would be easier to fit through your front door. Nearly every aspect of the iconic 1983 machine has been carefully recreated, right down to a working coin slot that accepts miniature quarters. Frankly, the build would have been impressive enough had he only put in half the detail work, but we certainly aren’t complaining that he went the extra mile.
[Jamie] leaned heavily on resin 3D printed parts for this build, and for good reason. It’s hard to imagine how he could have produced some of the tiny working parts for his cabinet using traditional manufacturing techniques. The game’s signature control yoke and the coin acceptor mechanism are really incredible feats of miniaturization, and a testament to what’s possible at the DIY level with relatively affordable tools.
The cabinet itself is cut from MDF, using plans appropriately scaled down from the real thing. Inside you’ll find a Raspberry Pi 3 Model A+ running RetroPie attached directly to the back of a 4.3 inch LCD with integrated amplified speakers. [Jamie] is using an Arduino to handle interfacing with the optical coin detector and controls, which communicates with the Pi over USB HID. He’s even added in a pair of 3,000 mAh LiPo battery packs and a dedicated charge controller so you can blow up the Death Star on the go.
Still don’t think you can fit one in your apartment? Not to worry, back in 2012 we actually saw somebody recreate this same cabinet in just 1/6th scale.
Continue reading “Miniature Star Wars Arcade Lets You Blow Up The Death Star On The Go”
In the quest to advance the art of the electronic badge, the boundaries of what is possible to manufacture in small quantities are continually tested. Full-colour PCBs, injection moulding, custom keyboards, and other wow factor techniques have all been tried, leading to some extremely impressive creations. With all this innovation then it’s sometimes easy to forget that clever design and a really good idea can produce an exceptional badge with far more mundane materials.
The 10th InCTF cybersecurity contest held at Amrita, Kerala, India, had a Star Wars themed badge designed by Team bi0s for the event. It takes the form of a Millennium Falcon-shaped PCB, with a NodeMCU ESP8266 board mounted on it, a shift register, small OLED display, and the usual array of buttons and LEDs. The fun doesn’t stop there though, because it also packs a light-dependent resistor and a laser pointer diode that forms part of one of its games. Power for this ensemble comes courtesy of a set of AA cells on its underside.
They took a novel approach to the badge’s firmware, with a range of different firmwares for different functions instead of all functions contained in one. These could be loaded through means of a web-based OTA updater. Aside from a firmware for serial exploits there was an Asteroids game, a Conway’s Game Of Life, and for us the star of the show: a Millennium Cannon laser-tag game using that laser. With this, attendees could “shoot” others’ LDRs, with three “hits” putting their opponent’s badge out of action for a couple of minutes.
Unusually this badge is a through-hole design as a soldering teaching aid, but its aesthetics do not suffer for that. We like its design and we especially like the laser game, we look forward to whatever next Team bi0s produce in the way of badges.
This isn’t the first badge packing a laser we’ve seen, at last year’s Def Con there was a laser synth badge. No laser tag battles though.
[Bithead] wanted to make a prop replica of an Electrostaff from Star Wars, but wasn’t sure how best to create the “crackling arcs of energy” effect at the business ends. After a few false starts, he decided to leverage the persistence of vision effect by spinning LEDs in more than one axis to create helical arcs of light and it seems that this method has some potential.
Many multi-axis persistence of vision devices use a component called a slip ring in order to maintain electrical connections across rotating parts, but [Bithead] had a simpler plan: 3D print a frame and give each axis its own battery. No centralized power source means a quicker prototype without any specialized parts, and therefore a faster proof of concept to test the idea.
[Bithead] already has improvements planned for a new version, but you can see the current prototype in action in the short video embedded after the break.
Continue reading “Star Wars Electrostaff Effect, Done With Spinning LEDs”
When it comes to the title of undisputed king of the toy construction kit world, the Danes have it. Lego are ubiquitous in the toybox, and parents worldwide know the joy of stepping barefoot on a stray brick. Aside from the themed sets for youngsters and collectors, we see a lot of Lego in projects that make it to these pages. Sometimes they are from hardware hackers who’ve chosen Lego because they had some to hand or because of its utility, but at other times they come from the Lego community rather than the wider one.
Take the Star Racer from [Alexis Dos Santos] as an example of the former. It’s a table top racing game made entirely from Lego, and with control courtesy of Lego Mindstorms. It’s a real rolling road game, with a track made from five continuous belts of grey Lego sections, with obstacles attached to them. The Podracer slides from side to side at the front under user control, and the object is to avoid them as they come towards you at varying speed.
It’s a beautiful piece of work, and as well as the linked Flickr photographs it can be seen in the YouTube video below the break. The sticker says it’s a highly addictive game, and we’d be inclined not to disagree.
Continue reading “A Tabletop Star Wars Themed Lego Racer Game”
[Super 73] make electric scooters, and they made some Star Wars Speeder Bikes with a twist for Halloween; adding some mirrored panels around the bottoms of the bikes made for a decent visual effect that requires no upkeep or fancy workings. Having amazed everyone with the bikes, they followed them up with a video of the build process.
The speeders are shells built around their Super 73 electric scooter, with bases of what looks like MDF sitting on anchor points. Onto the base platforms goes cardboard and expanding foam to create the correct shapes, which are then sanded then coated in fiberglass and bondo. Then it’s time for paint, weathering, and all the assorted bits and pieces needed to make the speeders as screen-accurate as possible. The real finishing touch are the mirrored panels to conceal the wheels and create a levitation illusion. As long as the mirrors are angled so that they reflect the pavement when viewed by a pedestrian, it works fairly well.
Top it off with costumes and a ride around town (with plenty of cameras of course, they naturally wanted to grab some eyeballs) and we have to say, the end result looks nifty. Both the showcase and making-of videos are embedded below.
Continue reading “Star Wars Speeder’s Finishing Touch: Mirrors”
We’ve been following [James Bruton]’s builds here on Hackaday for quite a while and he has built some impressive stuff. We love how he often doesn’t cover everything up, leaving enough room to admire the working bits under the hood. Just in time for the release of the new Star Wars movie, Rogue One, [James] put together an overview of his Star Wars robot builds.
The build summary includes his R6 droid, his GNK walking droid and the third revision of his BB-8 droid. [James Bruton]’s videos have tons of detail in them over many, many parts (for example, his BB-8 R3 playlist is 15 parts and his Ultron build currently has 26 episodes and counting!)
There’s a quick overview of each of the three robot builds in this video, and it includes links to the playlists for each build for those who want more detail. This is just what you need to glimpse all of the clever design that went into these wonderfully crafted droids. And if you haven’t seen it yet, you should check out his series elastic actuators that he’s working on for the Ultron build, they give a robot some relief from rigidity.
Continue reading “Speed Run [James Bruton’s] Star Wars Builds”
We weren’t certain if this Star Wars fan film was out kind of thing until we saw the making of video afterwards. They wanted to film a traditional scene in a new way. The idea was to take some really good quadcopter pilots, give them some custom quadcopters, have them re-enact a battle in a scenic location, and then use some movie magic to bring it all together.
The quadcopters themselves are some of those high performance racing quadcopters with 4K video cameras attached. The kind of thing that has the power to weight ratio of a rocket ship. Despite what the video implies, they are unfortunately not TIE Fighter shaped. After a day of flying and a few long hikes to retrieve the expensive devices after inevitable crashes (which, fortunately, provided some nice footage), the next step was compositing.
However, how to trick the viewer into believing they were in a X-Wing quadcopter? A cheap way to do it would be to spend endless hours motion tracking and rendering a cockpit in place. It won’t look quite real. The solution they came up with is kind of dumb and kind-of brilliant. Mount a 3D printed cockpit on a 2×4 with a GoPro. Play the flight footage on a smartphone while holding the contraption. Try to move the cockpit in the same direction as the flight. We’re not certain if it was a requirement to also make whooshing and pew pew laser noises while doing so, but it couldn’t hurt.
In the end it all came together to make a goofy, yet convincingly good fan film. Nice work! Videos after the break.
Continue reading “Drones, Clever Hacks, And CG Come Together For Star Wars Fan Film”