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Hackaday Links: Christmas Eve Eve, 2018

The entirety of Silicon Valley is predicated on the ability to ‘move fast and break laws’. Have an idea for a scooter startup? No problem, just throw a bunch of scooters on the curb, littering and e-waste laws be damned. Earlier this year, Swarm Technologies launched four rogue satellites on an Indian rocket. All commercial satellite launches by US companies are regulated by the FCC, and Swarm just decided not to tell the FCC. This was the first unauthorized satellite launch ever. Now, Swarm has been fined $900k. Now that we know the cost of launching unauthorized satellites, so if you’ve got a plan for a satellite startup, the cost for an unauthorized launch is a bit more than $200k per satellite. Be sure to put that in your budget.

Santa Claws! Liberty Games would like to donate to a charity this holiday season, but you can’t just write a check. That’s not fun. Instead, they connected a claw machine to the Internet, and anyone can play it. Setting up a webcam was easy enough, but they also had to move the claw and press the button over the Internet. A Raspberry Pi came to the rescue.

Tomorrow is the 50th anniversary of Apollo 8, mankind’s first trip beyond Earth orbit. Now, using Lunar Reconnaissance Orbiter data, NASA has reconstructed the famous ‘Earthrise’ photo taken by the crew. It’s in 4K, and we’re getting a great diagram of what pictures were taken when, through which window.

It’s that time of year again, and the 176th Air Defense Squadron is on high alert. This squadron, based out of Joint Base Elmendorf-Richardson in Anchorage, Alaska has the AWACS in the air, on patrol, just waiting for the inevitable. You can take a look at their progress here, and please be sure to keep our service members in your thoughts this holiday season.

Show off your sculpture skills with small bits of wire! Get the blowtorch out because copper work hardens! [Roger] can’t enter the Circuit Sculpture contest, but he did manage to give a body to one of the Tindie heads.

A Perfectly Orderly Way To Manage Your Time

[Paul Gallagher] has spent years separating his tasks into carefully measured out blocks, a method of time management known as the Pomodoro Technique. If that’s not enough proof that he’s considerably more organized and structured than the average hacker, you only need to take a look at this gorgeous Pomodoro Timer he’s entered into the Circuit Sculpture Contest. Just don’t be surprised if you suddenly feel like your own time management skills aren’t cutting it.

While [Paul] has traditionally just kept mental note of the hour-long blocks of time he breaks his work into, he thought it was about time he put together a dedicated timer to make sure he’s running on schedule. Of course he could have used a commercially available timer or an application on his phone, but he wanted to make something that was simple and didn’t cause any distractions. A timer that was easy to start, reliable, and didn’t do anything extraneous. We’re not sure if looking like the product of a more advanced civilization was part of his official list of goals, but he managed to achieve it in any event.

The timer is broken up into two principle parts: the lower section which has the controls, USB port, a handful of passive components, and an ATmega328 microcontroller, and the top section which makes up the three digit LED display. The two sections are connected by a header on the rear side which makes it easy for [Paul] to take the timer apart if he needs to get back into it for any reason. Notably absent in the design is a RTC; the relatively short duration of the timer (up to a maximum of 95 minutes) means the ATmega328 can be trusted to keep track of the elapsed time itself with an acceptable amount of drift.

The display side of the timer is really a sight to behold, with the legs of each LED soldered to a pair of carefully bent copper wires so they match the angle of the front panel. The associated resistors have been artfully snipped so that their bodies sit flat on the PCB while their leads reach out to the perfect length. It looks like a maintenance nightmare in there, but we love it anyway.

As we near the half-way mark of the Circuit Sculpture Contest, there’s still plenty of time to submit your own piece of functional art. If you’ve got a project that eschews the printed circuit board for a chance to bare it all, write it up on Hackaday.io and be sure to send it in before the January 8th, 2019 deadline.

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2024 Hackaday Superconference Speakers, Round Two

It’s honestly amazing the range of fascinating talks we have lined up for this year’s Supercon. From art robots that burp and belch to gliders returning from near-space, from hardcore DSP to DIY PCBs, and sketching with machines, Hackaday’s Supercon is like nothing else out there.

And in case you’re already coming, you don’t have a talk slot reserved, but you’ve still got something that you want to say, please sign yourself up for a Lightning Talk! In the spirit of the Lightning, we’ll be taking submissions up to the absolute last minute, and we will fit in as many short talks as possible, but when it does fill up, we’ll be giving priority to those who got in first.

We’ve got one more speaker announce coming up, and of course our keynote speaker and the badge reveal. Supercon will sell out so get your tickets now before it’s too late. So without further ado, here is our next round of stellar speakers!

Continue reading “2024 Hackaday Superconference Speakers, Round Two”

Always Something New Under The Sun

Some of the entries we got into the Tiny Games Contest have been really mind-blowing. Just as you think you’ve seen it all, for instance, alnwlsn comes along and mills the DIP-package ATtiny84 and embeds a complete Simon game in the space normally wasted by all that plastic overmolding. It’s the tiniest, and most gonzo, circuit-sculpture Simon we’ve ever seen.

Soldering fine wires to the leadframe of an ATtiny84 in a DIP-14 package.Now, our judges are hard at work ranking all 80 of the entries, and we have a fantastic range of entries all around, so I’m not calling any winners yet. But have you ever seen a project milled into a chip before? Nope, me neither.

What’s amazing is that this happens every time we run a contest. The second you put limitations on a project, there’s always someone out there who says “Hold my beer” and blows the limits out of the water. Indeed, the frequency with which we see someone pull off the impossible on Hackaday makes me wish I were buying more lottery tickets. You all really are stupendous.

We hope that feats like this are as inspirational to you as they are to us. No idea is too bonkers to not at least give it a try. Who knows, it might work! And when it does, please write it up and let us know. Keep the cycle of inspiration going!

Fail Of The Week: PCB LED Cube Fails Successfully

Remember LED cubes? We sure do — they were all the rage for a while, and then it seemed like everyone just sort of lost interest in them. There are probably a lot of reasons for that, not least of which is likely the amount of work it takes to put one together from discrete LEDs and separate pieces of wire. Could there be a better way?

Of course there could, and [Sasa Karanovic] thought he had it all figured out with this PCB-based LED cube. At first glance, it seems to make perfect sense; after all, weren’t PCBs invented to take the place of all that pesky point-to-point wiring in the early days of electronics? The boards [Sasa] designed are pretty cool, actually. They’ve each got room for 16 addressable WS2812 LEDs in 5 mm packages, with every possible bit of substrate removed to block the minimum amount of light. That left very little room for traces on the 2-mm-wide arms, so the PCBs had to have four layers, which raised eyebrows at the PCB house when [Sasa] submitted the design.

Such an airy and open design obviously has the potential for mechanical issues, which [Sasa] addressed by adding pads at three corners of each board; a vertical PCB connects to each LED board to provide mechanical support and distribute signals to the LEDs. The cube seems solid enough as a result, and even when handled the LED boards don’t really flop around too much. See the cube in action in the video below.

What’s nice about this design is the perfect spacing between the LEDs in all three dimensions, and the way everything lines up nice and straight. That would be really hard to do with wire, even for the most practiced of circuit sculptors. [Sasa] seems to agree, but still deems the build a failure because the PCBs block too much of the view. We suppose he’s got a point, and we’re not sure how well this would scale to an 8×8 cube. We’re not sure how we’d feel about paying for PCBs that are mostly air either, but as failures go, this one still manages to be pretty successful. Continue reading “Fail Of The Week: PCB LED Cube Fails Successfully”

Cute Brass Lunar Lander Is A Neat Little Environment Monitor

Sometimes form can make a project more attractive than its simple function. [Mohit Bhoite]’s free-form builds are great examples of this. His latest effort is a gorgeous little device that displays environmental readings, and it’s shaped like a lunar lander. (Nitter) Just exquisite!

The device is based around a Seeedstudio XIAO nRF52840 dev board. It’s hooked up to a BME280 sensor which delivers temperature, humidity and air pressure readings from the immediate environment. These readings are displayed on a tiny 128×32 OLED display, along with the current time. Power is via a compact 14250 lithium cell.

So far, so simple, but the real magic is in the housing. It’s a wireframe lunar lander lookalike which [Mohit] put together using brass wire and some careful soldering. It adds so much to the build, which wouldn’t be nearly as attractive if just assembled on a PCB. It’s not his first rodeo, either. He previously built a cute device (Nitter) with an animated face in 2019 using similar techniques; it used a CCS811 gas sensor to detect air quality.

Often, we find ourselves falling most in love with devices that please the eye. [Mohit] certainly demonstrates a great skill in building things that fit this brief. Sometimes, it only takes a bit of thought and careful application of the mind to bring a beautiful aesthetic to your projects, and the results can be most rewarding. Try his Hackaday Supercon talk if you want to learn more. Continue reading “Cute Brass Lunar Lander Is A Neat Little Environment Monitor”

Oscillon by Ben F. Laposky

Early Computer Art From The 1950s And 1960s

Modern day computer artist, [Amy Goodchild] surveys a history of Early Computer Art from the 1950s and 1960s. With so much attention presently focused on AI-generated artwork, we should remember that computers have been used to created art for many decades.

Our story begins in 1950 when Ben Laposky started using long exposure photography of cathode ray oscilloscopes to record moving signals generated by electronic circuits. In 1953, Gordon Pask developed the electromechanical MusiColor system. MusiColor empowered musicians to control visual elements including lights, patterns, and motorized color wheels using sound from their instruments. The musicians could interact with the system in real-time, audio-visual jam sessions.

In the early 1960s, BEFLIX (derived form Bell Flix) was developed by Ken Knowlton at Bell Labs as a programming language for generating video animations. The Graphic 1 computer featuring a light pen input device was also developed at Bell Labs. Around the same timeframe, IBM introduced novel visualization technology in the IBM 2250 graphics display for its System/360 computer. The 1967 IBM promotional film Frontiers in Computer Graphics demonstrates the capabilities of the system.

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