Brain Hacking With Entrainment

Can you electronically enhance your brain? I’m not talking about surgically turning into a Borg. But are there electronic methods that can improve various functions of your brain? Fans of brainwave entrainment say yes.

There was an old recruiting ad for electrical engineers that started with the headline: The best electronic brains are still human. While it is true that even a toddler can do things our best computers struggle with, it is easy to feel a little inadequate compared to some of our modern electronic brains. Then again, your brain is an electronic device of sorts. While we don’t understand everything about how it works, there are definitely electric signals going between neurons. And where there are electric signals there are ways to measure them.

The tool for measuring electric signals in the brain is an EEG (electroencephalograph). While you can’t use an EEG to read your mind, exactly, it can tell you some pretty interesting information, such as when you are relaxed or concentrating. At its most basic we’ve seen toys and simple hobby projects that purport to be “mind controlled” but only at an incredibly rudimentary level.

Brainwave entrainment is a hypothesis that sending low frequency waves to your brain can give your mind a nudge and sync up brain activity with the equipment measuring it. The ability to synchronize with the brain could yield much better measurements for a meaningful interface between modern electronics and electric storm of thought happening in your head.

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DAT, The HD Video Tape Format We Never Knew We Had

When we consume our music online via streaming services it is easy to forget the days of recordings being contained on physical media, and to overlook the plethora of competing formats that vied for space in our hi-fi systems to play them. [Andrew Rossignol] has an eye for dated recording media formats as a chiptune enthusiast though, because not only has he found a DAT machine from the 1990s, he’s hacked it to record HD video rather than hi-fi audio.

If you’ve not encountered DAT before, it’s best to consider the format as the equivalent of a CD player but on a tape cassette. It had its roots in the 1980s, and stored an uncompressed 16-bit CD-quality stereo audio data stream on the tape using a helical-scan mechanism similar to that found in a video cassette recorder. It was extremely expensive due to the complexity of the equipment, the music industry hated it because they thought it would be used to make pirate copies of CDs. But despite those hurdles it established a niche for itself among well-heeled musicians and audiophiles. If any Hackaday readers have encountered a DAT cassette it is most likely to have not contained audio at all but computer data, it was common in the 1990s for servers to use DAT tapes for backup purposes.

[Andrew]’s hack involves using the SPDIF digital interface on his Sony DAT player to carry compressed video data. SPDIF is a mature and well-understood standard that he calculated has a bandwidth of 187.5 kB/s, plenty to carry HD video using the H.265 compression scheme. The SPDIF data is brought into the computer via a USB sound card, and from there his software could either stream or retrieve the video. The stream is encoded into frames following the RFC1662 format to ensure synchronization, and he demonstrates it in the video below with a full explanation.

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Listening To Mains Power, Part 2

The electricity on the power grid wherever you live in the world will now universally come to you as AC. That is to say that it will oscillate between positive and negative polarity many times every second. The frequency of 50 or 60Hz just happens to be within the frequency range for human hearing. There’s a lot more than this fundamental frequency in the spectrum on the power lines though, and to hear those additional frequencies better you’ll have to do a little bit of signal processing.

We first featured this build back when it was still in its prototyping phase, but since then it’s been completed and used successfully to find a number of anomalies on the local power grid. It takes inputs from the line, isolates them, and feeds them into MATLAB via a sound card where they can be analyzed for frequency content. It’s been completed, including a case, and there are now waterfall diagrams of “mystery” switching harmonics found with the device, plus plots of waveform variation over time. There’s also a video below that has these harmonics converted to audio so you can hear the electricity.

Since we featured it last, [David] also took some feedback from the comments on the first article and improved isolation distances on his PCB, as well as making further PCB enhancements before making the final version. If you’ve ever been curious as to what you might find on the power lines, be sure to take a look at the updates on the project’s page.

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Sniffing RFID Readers With A Piece Of Paper

We feature plenty of printed projects here on Hackaday, though they tend to be of the three dimensional type thanks to the proliferation of affordable 3D printers. But in this case, [Milosch Meriac] has managed to put together a printable design that’s not only a very cool hack, but is made up of a scant two dimensions. His creation, which could perhaps be considered something of an interactive circuit diagram, allows anyone with a paper printer and a few passive components to make a functional low-frequency RFID sniffer.

[Milosch] tells us the goal of the project is to lower the barrier for experimenting with the RFID technology that’s increasingly part of our everyday lives. Rather than having to use something expensive and complicated such as an oscilloscope, experimenters can simply plug their DIY RFID sniffer into their computer’s line-in jack and explore the produced waveform with open source tools.

To create a paper RFID sniffer, you start by printing the image out on a thick piece of paper, like card stock. You then apply foil tape where indicated to serve as traces in this makeshift PCB, and start soldering on the components as described in the text. [Milosch] says the assembly procedure is so simple even a kid can do it, and the total cost of each assembled sniffer is literally pennies; making this an excellent project for schools or really any large group.

If you want to play it safe the sniffer can be connected to a USB sound card rather than your machine’s primary sound hardware, and still come in dirt cheap. [Milosch] stops short of explaining the software side of things in this particular project, but any tool which can use input from the sound card as a makeshift oscilloscope should be a good start.

In the past we’ve seen [Milosch] perform low frequency RFID sniffing through the sound card with the powerful baudline tool, but if you want a little more capable hardware, we can point you in the right direction.

Revive That Old Analog Cell Phone With SDR

With the latest and greatest 5G cellular networks right around the corner, it can be difficult to believe that it wasn’t so long ago that cell phones relied on analog networks. They aren’t used anymore, but it might only take a visit to a swap meet or flea market to get your hands on some of this vintage hardware. Of course these phones of a bygone era aren’t just impractical due to their monstrous size compared to modern gear, but because analog cell networks have long since gone the way of the floppy disk.

But thanks to the efforts of [Andreas Eversberg] those antique cell phones may live again, even if it’s only within the radius of your local hackerspace. His software allows the user to create a functioning analog base station for several retro phone networks used in Europe and the United States, such as AMPS, TACS, NMT, Radiocom, and C450. You can go the old school route and do it with sound cards and physical radios, or you can fully embrace the 21st century and do it all through a Software Defined Radio (SDR); in either event, calls to the base station and even between multiple mobile devices is possible with relatively inexpensive hardware.

[Andreas] has put together exceptional documentation for this project, which starts with a walk through on how you can setup your DIY cell “tower” with traditional radios. He explains that amateur radios are a viable option for most of the frequencies used, and that he had early success with modifying second-hand taxi radios. He even mentions that the popular BaoFeng handheld radios can be used in a pinch, though not all the protocols will work due to distortion in the radio.

If you want to take the easy way out, [Andreas] also explains how to replace the radios with a single SDR device. This greatly simplifies the installation, and turns a whole bench full of radios and wires into something you can carry around in your pack if you were so inclined. His software has specific options to use the LimeSDR and LimeSDR-Mini, but you should be able to use other devices with a bit of experimentation.

We’ve previously reviewed the LimeSDR-Mini hardware, as well as covered its use in setting up DIY GSM networks.

An Open Source Toy Synth

If you thought the future of electronic musical instruments was massive Emerson-class modular synths, giant MPCs with pads the size of Dance Dance Revolution machines, or hilariously expensive polysynths, you couldn’t be more wrong. The future is, effectively, toys. Those tiny little Korgs you can stuff in your pocket are selling like hot cakes, and Pocket Operators are king of the hill. One of the more interesting musical toys is the Organelle, an aluminum enclosure with maple buttons laid out in a keyboard configuration. It’s a synth, it’s a sound engine, and it does produce some interesting noises. All the software is Open Source, but the hardware isn’t. That leaves it up to someone else to make the hardware for the rest of us. That’s exactly what [mitchell] is doing for his Hackaday Prize entry.

The core of this build is a Nanopi Neo Core, or basically an Allwinner H3 breakout board with 256 MB of RAM running at 1.2 GHz. This runs the basic Organelle scripts, and has all the drivers to become a MIDI device. Added to that, there’s a DAC, a small TFT screen, an STM32F103 for reading the buttons, encoders, and pots, a sound card, a USB hub IC, and a battery torn from a Kindle.

The idea for this project is to have something along the lines of the Teenage Engineering OP-1, another of the very fancy ‘toy’ synths, but also to build something that anyone else can build. [mitchell] is just about there, and the prototype PCB he made actually works. There’s still a lot more work to do, but this is an exceptionally interesting project we can’t wait to see hit prime time.

We Got Your Sega Chiptunes Right Here

Chiptunes are cool, but when you get into it, you realize you’re mostly dealing with Commodore SID tunes, Atari POKEY tracks for the cool kids, bleeps and bloops from a Game Boy, and maybe some NES tracks thrown in for good measure. There’s another option out there – the sound chip in the Sega Genesis. This thing could do drums, man, and [Aidan Lawrence] built the perfect player for the tuneful silicon tucked inside the classic 16-bit console.

[Aidan] had previously built a tiny little music player based on the YM3812 chip, the Yamaha chip found in SoundBlaster and Adlib sound cards. The chip inside the Sega Genesis, the Yamaha YM2612, is a bit different. The killer feature of this chip, PCM waveforms, aren’t stored as simple, small bits of code. These are massive blobs of binary data sent to the chip’s DAC. The SEGGGGAAAA intro of Sonic the Hedgehog, for example, used an eighth of the the cartridge space. You’re not going to build a Sega chiptune player with a tiny little microcontroller and 20kB of RAM.

The solution came in the form of an external SPI RAM device. The 23LC1024 is a full 1 Megabit in size, and since it’s SPI, it’s more than fast enough to keep up with the sample speed. The rest of the circuit including the mixer, preamp and power amp are based on the Genesis’ actual schematics, with an SD card and OLED thrown in for good measure. How does it sound? There’s a great video below the break and yes, the soundtrack from Sonic 3 sounds just as good as it did twenty years ago.

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