Why risk frostbite and altitude sickness when you can marvel at the view from atop your own mountain climbing game?
[Jeff] built this delightful piece which you can see in action after the break. he combined several very simple ideas and he did it really well. The climbers are both mechanical. They grip the mountain’s face (which is covered with of carpet) with a tack pointed downward on the end of each limb. Their motion is provided by two tiny servos that make up the body of the climber. The two potentiometers in each controller directly affect the movement of the top and bottom limbs. The game plays music during the contest, and precisely detects a winner by sensing when an arm comes in contact with the metal snow cap at the summit.
Obviously weight was an issue during the design process. After some hemming and hawing [Jeff] decided to tether the climbers in order to avoid rolling a battery into each. But he overcame the issue with weighted cable management on the inside of the mountain.
[Thanks Morgan via Make]