Part of the charm of quadcopters is the challenge that building and flying them presents. In need of complex sensors and computational power to just get off the ground and under tremendous stresses thanks to their massively powerful motors, they often seem only barely controlled in flight. Despite these challenges, quadcopter flight has been reduced to practice in many ways, leaving hobbyists in search of another challenge.
[Tom Stanton] is scratching his creative itch with this radio-controlled tilt-rotor airplane that presents some unique problems and opportunities. Tilt-rotor planes are, as the name implies, able to swivel their propellors and transition them from providing forward thrust to providing verticle lift. With the rotors providing lift, the aircraft is able to hover and perform vertical take-off and landing (VTOL); switched to thrust mode, wings provide the lift for horizontal flight.
[Tom]’s realization of this design seems simple – a spar running through the wing holding BLDC motors and props is swiveled through 90° by a servo to transition the aircraft. Standard control surfaces on the wings and tail take care of horizontal flight. Actually getting an off-the-shelf flight controller to deal with the transitions was tricky. [Tom] ended up adding an Arduino to intercept the PWM signals the flight controller normally sends directly to the servos and speed controls to provide the coordination needed for a smooth transition. Full details in the video below, and some test flights which show that an RC VTOL is anything but a beginner’s plane.
[Tom] is proving himself to be quite the Renaissance man these days. Between air-powered piston engines, over-balance trebuchets, and popping the perfect wheelie, he seems to have covered all the bases and done his best to keep our tip line stocked.
Continue reading “Tilt-Rotor Plane Needs Flight Controller Hack to Get Airborne”
A lot of projects require linear motion, but not all of them require high-accuracy linear slides and expensive ball screws. When just a little shove for a door or the ability to pop something up out of an enclosure is all you need, finding just the right actuator can be a chore.
Unless someone has done the work for you, of course. That’s what [Ali] from PotentPrintables did with these 3D-printed linear actuators. It’s a simple rack-and-pinion design that’s suitable for light loads and comes in two sizes, supporting both the 9-g micro servos and the larger, more powerful version. Each design has a pinion that has to be glued to a servo horn, and a selection of rack lengths to suit your needs. The printed parts are nothing fancy, but seem to have material in the right places to bear the loads these actuators will encounter. [Ali] has included parts lists and build instructions in with the STL files, as well as sample Arduino code to get you started. The video below shows the actuators in action.
We’re heartened to learn that [Ali] was at least partly inspired to undertake this design by a previous Hackaday post. And we’re glad he decided to share his version; it might save us a few steps on our next build.
Continue reading “Save a Few Steps on Your Next Build with These Easy Linear Actuators”
[Uri Shaked] is really into Latin music. When his interest crescendoed, he bought a trumpet in order to make some energetic tunes of his own. His enthusiasm flagged a bit when he realized just how hard it is to get reliably trumpet-like sounds out of the thing, but he wasn’t about to give up altogether. Geekcon 2018 was approaching, so he thought, why not make a robot that can play the trumpet for me?
He scoured the internet and found that someone else had taken pains 20 years ago to imitate embouchure with a pair of latex lips (think rubber glove fingers filled with water). Another soul had written about measuring air flow with regard to brass instruments. Armed with this info, [Uri] and partners [Ariella] and [Avi] spent a few hours messing around with air pumps, latex, and water and came up with a proof of concept that sounds like—and [Uri]’s description is spot-on—a broken robotic didgeridoo. It worked, but the sound was choppy.
Fast forward to Geekcon. In a flash of brilliance, [Avi] thought to add capacitance to the equation. He suggested that they use a plastic box as a buffer for air, and it worked. [Ariella] 3D printed some fingers to actuate the valves, but the team ultimately ended up with wooden fingers driven by servos. The robo-trumpet setup lasted just long enough to get a video, and then a servo promptly burned out. Wah wahhhh. Purse your lips and check it out after the break.
If [Uri] ever gets fed up with the thing, he could always turn it into a game controller a la Trumpet Hero.
Continue reading “Robot + Trumpet = Sad Trombone.mp3”
It has never been easier to put a microcontroller and other electronics into a simple project, and that has tremendous learning potential. But when it comes to mechanical build elements like enclosures, frames, and connectors, things haven’t quite kept the same pace. It’s easier to source economical servos, motors, and microcontroller boards than it is to arrange for other robot parts that allow for cheap and accessible customization and experimentation.
That’s where [Andy Forest] comes in with the Laser Cut Cardboard Robot Construction Kit, which started at STEAMLabs, a non-profit community makerspace in Toronto. The design makes modular frames, enclosures, and basic hardware out of laser-cut corrugated cardboard. It’s an economical and effective method of creating the mechanical elements needed for creating robots and animatronics while still allowing easy customizing. The sheets have punch-out sections for plastic straws, chopstick axles, SG90 servo motors, and of course, anything that’s missing can be easily added with hot glue or cut out with a knife. In addition to the designs being open sourced, there is also an activity guide for educators that gives visual examples of different ways to use everything.
Cardboard makes a great prototyping material, but what makes the whole project sing is the way the designs allow for easy modification and play while being easy to source and produce.
Behold the wondrous complexity of the human hand. Twenty-seven bones working in concert with muscles, tendons, and ligaments extending up the forearm to produce a range of motions that gave us everything from stone tools to symphonies. Our hands are what we use to interface with the physical world on a fine level, and it’s understandable that we’d want mechanical versions of ourselves to include hands that were similarly dexterous.
That’s a tall order to fill, but this biomimetic mechatronic hand is a pretty impressive step in that direction. It’s [Will Cogley]’s third-year university design project, which he summarizes in the first video below. There are two parts to this project; the mechanical hand itself and the motion-capture glove to control it, both of which we find equally fascinating. The control glove is covered with 3D-printed sensors for each joint in the hand. He uses SMD potentiometers to measure joint angles, with some difficulty due to breakage of the solder joints; perhaps he could solve that with finer wires and better strain relief.
The hand that the glove controls is a marvel of design, like something on the end of a Hollywood android’s arm. Each finger joint is operated by a servo in the forearm pulling on cables; the joints are returned to the neutral position by springs. The hand is capable of multiple grip styles and responds fairly well to the control glove inputs, although there is some jitter in the sensors for some joints.
The second video below gives a much more detailed overview of the project and shows how [Will]’s design has evolved and where it’s going. Anthropomorphic hands are far from rare projects hereabouts, but we’d say this one has a lot going for it.
Continue reading “Mechatronic Hand Mimics Human Anatomy to Achieve Dexterity”
There’s a lot going on our virtual spaces, and anyone with a smart phone can attest to this fact. There are pop-up notifications for everything you can imagine, and sometimes it’s possible for the one really important notification to get lost in a sea of minutiae. To really make sure you don’t miss that one important notification, you can offload that task to your own personal dinosaur.
The 3D-printed dinosaur has a rack-and-pinion gear set that allows it to extend upwards when commanded. It also has a set of LEDs for eyes that turn on when it pops up. The two servos and LEDs are controlled by a small Arduino in the base of the dinosaur. This Arduino can be programmed to activate the dinosaur whenver you like, for an email from a specific person, a reply to a comment on Reddit, or an incoming phone call to name a few examples. Be sure to check out the video below the break.
With this dinosaur on your desk, it’s not likely you’ll miss its activation. If you’d like something that has the same function but with less movement and more lights, there’s also a notification 3D cube made out of LEDs that’s sure to catch your eye as well. Continue reading “Popup Notification Dinosaur”
We’ve all seen a movie or TV show that got our imagination going, and the more studious of us might get fired up over a good book (one without pictures, even). You never know were inspiration might come from, which is why it’s so hard to track down in the first place. But one place we don’t often hear about providing many hackers with project ideas is the grocery store. But of course the more we learn about [Michael Kohn], the more we realize he’s got a very unique vision.
On a recent trip to the grocery store, [Michael] saw a two pack of frozen lobsters and thought they would make fine battling robots. You know, as one does. Unfortunately the process of taking a frozen lobster and turning it into a combat droid (which incidentally does include eating the thing at some point in the timeline) ended up being so disgusting that he only finished one of them. Whether that makes this poor fellow the winner or loser though…that’s a question that will require some contemplation.
The first step was cooking and eating the beast, and after that came cleaning the shell of as much remaining meat and innards as possible. He then baked it in a toaster oven for 40 minutes and let it sit for a couple of days to make sure it didn’t have any residual smell. Once he confirmed the shell was clean, he glued it back together and got started on mounting it to his hardware.
A wooden frame under the lobster holds the dual HD-1711MG mini servos that power the karate chop action of the claws, as well as the electronics. [Michael] used a ATtiny85 and NTD4963N MOSFETs to make a basic RC platform which responds to IR from a Syma S107 toy helicopter controller. He tried to power everything with AAA and then AA batteries, but found they just didn’t give him the juice he needed once the bot got going. So the final version utilizes a 5 V regulator and a standard RC 7.2v LiPO battery pack.
If you’re not big on shellfish, never fear. He’s created similar roving contraptions based around sausages and carrots too. One could say he’s truly a man of refined…taste.
Continue reading “The Crustacean Battle Bot of your Nightmares”