Our Project: “Minotaur’s Revenge”
We built two giant marble mazes. The maze itself is all mechanical, with a 2 person team controlling x and y axis. The fun happens though when you hit buttons to activate magnets and traps on the other team’s table.
Check out the Live Stream. Nothing is happening at the moment, but a couple of dedicated Hackaday fans are checking out an empty couch. We have a very strange readership.
[sonofabit] recorded the last 8 hours of the build at 1fps and made a time lapse video. It’s an hour long, and we thank [sonofabit]‘s CPU for all its hard work. You can also check out the video after the break.
Rules of the contest as announced via Live Stream at 8:20pm Central Time on 7/18/12:
-Develop a game
-This must be a physical tangible game (not just a video game made from code)
-It must function like a game (there must be a way to win)
-The game must be safe and must be playable so the public can use it-Physical constraint: Must be able to be crated (8′x7.5′x7.5′) and must weigh under 2000 lbs.
Summary of 7/19:
We gathered, got our topic, made a shopping list and preceded to slack the rest of the night.
There was a fire breather, then lots of whiskey. At one point we pulled the red bull cannon out and shot things with it.
Summary of 7/20:
Decided what to build and bought supplies. General carpentry took the entire day. [Andrew Mitzel] and [Shawn McKee] pretty much did all the work while the rest of us ate food and watched fire breathers and graffiti artists. Here’s a pic of what they created (click to embiggen):
Summary of 7/21:
We split into teams for tasks. [Phil], [Ryan], and [Scott] set out to design the puzzle itself. [Shawn], and [Brian] built up the electronics. [Andrew] kept kicking ass at general construction. We barely made it, but it was done by the deadline.
[sonofabit]‘s time lapse video: