Quake on the BUG

It seems like every piece of hardware has to earn its respect by going through some standard paces. One of which is having Quake ported to it. Much like an angel earning their wings, Bug Labs, with the help of community [CMW], has ported Quake to the BUG. Right now, the only add on needed is the BugView module. Controls are done through the base unit.


  1. TJHooker says:

    I didn’t see too well, but it looks like it was dropping frames.

  2. andrew says:

    I guess that’s cool. Although, the bug platform seems overpriced to me.

  3. marz says:

    Definitely slooow as piss.

  4. feggy says:

    If you look at his actual site (bug.cmw.me) there is pictures of the +demo function showing framerates on one screen of 23-24fps. Thats playable and you can use the joystick that comes on the side of the bug. So i would say its pretty playable.

  5. strider_mt2k says:

    Look, in a time when it isn’t unusual for someone to have their entire music library _with_ them on a portable device, you have to expect the same for some video games.
    I for one carry a complete quake 2 setup on a flash drive because it’s 100% portable when playing under windows and it’s easily copied for network play.


  6. sajansan says:

    oops… didn’t get it at all :p

  7. IT Freak says:

    I guess it is kinda kool. But seems kinda probs to me.

  8. looks cool

  9. Orv says:

    Before Quake, it was Tetris. You just weren’t anybody in geek circles unless you had a port of Tetris for your graphing calculator.

  10. moonluzifer says:

    I am new user
    don’t know everything in this
    hahaha nice to meet you

  11. xyr says:

    Quake on everything! Yay!

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