The Hippopotamus is the most dangerous large animal in Africa. The Internet of Things will kill us all. What do you get when you combine the two? Hungry hungry. [Mike] took the classic game Hungry Hungry Hippos and turned it into an amazing and amusing Internet of Things device with voice recognition and machine vision.
Hungry Hungry Hippos is a child’s (board?) game designed to teach children the virtue of gluttony. The board is surrounded by four lever-actuated plastic hippopotami, and the object of the game is to mash a lever and collect marbles in the mouths of these piggish pachyderms. [Mike] automated this game with four servos connected to these levers, with each servo controlled by a W65C265SXB single board computer. Yes, this project has code written in 6502 assembly.
Taking this a step further, [Mike] is using a Playstation 3 camera connected to a netbook for image processing. When the camera detects a marble in front of a particular hippo, that hippo becomes hungry hungry. Autoplaying Hungry Hungry Hippos. What a fantastic time to be alive.
The Internet of things connectivity? [Mike] also made these hippos controllable via Amazon’s Alexa with the help of an Electric Imp. To activate the blue hippo, all [Mike] needs to say is, “Alexa, tell game that blue hippo needs to eat.” It’s an Internet of Things computer vision AI hippopotamus. We all knew technology was eating us alive, but we never thought technology was hungry hungry.
You can check out [Mike]’s demo videos below.
Apparently, this game can’t be played without a computer, some piece of hardware borrowed from a completely different game, a 6502, a fake SD card containing a WiFi chip, a talking cylinder and Amazon’s server farm.
But it can be played without any Arduino. How cool is that?
That’s unheard of!
All you need are some 555s to trigger the servos.
Someone please roll this into a Terminator remake. Imagine lumbering mechanical hippos, with shining metal teeth and glowing red eyes, bellowing “I’M HUNGRY!” as they rampage through the city.
Seeing as how it IS a Hasbro Property this could very well be in the works… I just hope Michael Bay is directing.
Step 1: Connect setup to Twitch
Step 2: create a bitcoin wallet for each hippo such that a deposit will cause it to nom
Step 3: Profit!
Bit coin transactions are not instant. Also pretty expensive. At the start it was a few cents for each transaction. At the moment it’s $2.23. https://bitcoinfees.info/
With our without money, Twitch plays Hungry Hungry Hippos seems like a great idea! You would of course need to automate ejection of balls, increase the points, having a point counter… This turned into a brigger project than anticipated, but consider the challange accepted!
An $80 6502 based Arduino. Cool!
I love this project and I’ll have to try to make one. On the list!
Needs a photo switch in the “throat” to tell when it actually ate…
Nice article!
Well I have seen many projects on Internet of Things but, this one is unique and amazing with the use of technology. Good to know about this game called “Hungry Hungry Hippos”.
In my country when we see a article like this we say: “Grandioso”. But u are much more good for “Figo”. I rly love this :-)