We know you’ve seen them: the big foam gliders that are a summertime staple of seemingly every big box retailer and dollar store in the world. They may be made by different companies or have slight cosmetic differences, but they all adhere to the basic formula: a long plastic bag containing the single-piece fuselage and two removable wings and a tail. Rip open the bag, jam the wings into the fuselage, and go see if you can’t get that thing stuck on a roof someplace.
But after you toss it around a few times, things start to get a little stale. Those of us in the Hackaday Collective who still retain memories of our childhood may even recall attempting to augment the glider with some strategically attached bottle rockets. But [Timothy Wright] has done considerably better than that. With the addition of a 3D printed “backpack”, he managed to add not only a motor to one of these foam fliers but an RC receiver and servos to move the control surfaces. The end result is a cheap and surprisingly capable RC plane with relatively little work required.
[Timothy] certainly isn’t claiming to be the first person to slap a motor on a foam glider to wring a bit more fun out of it, but his approach is very slick and of course has the added bonus of being available for other grownup kids to try thanks to the Creative Commons license he released the designs under. He mentions that variations in the different gliders might cause some compatibility issues, but with the generous application of some zip ties and tape, it should be good to go.
This particular hunk of foam might not set any altitude or distance records, and it certainly won’t be carrying you aloft, but it’s a pretty approachable summer project if you’ve got some RC gear laying around.
Continue reading “3D Printed Upgrade for Cheap Foam Glider”
If you’re anything like us, more than a few of your projects were borne out of the fact that you had some crusty bit of gear that was badly in need of a second lease on life. Whether it was a hand-me-down or pulled out of the garbage, we’ve all at one time or another had some piece of hardware in our hands that might not be worth anything in its current form, but would make an awesome excuse for warming up the soldering iron.
That’s what happened when [joekutz] got his hands on this exceptionally juvenile keyboard toy. In its original state, it was so janky it couldn’t even reliably detect two keys being pressed at the same time; sort of a problem for a keyboard. So he decided to pull it apart and use it as a circuit bending playground. Thanks in part to how much free space was inside of the case, he was able to pack in a number of interesting modifications which he’s kindly detailed on Hackaday.io.
[joekutz] started by adding a headphone jack to the device, as well as a switch to disable the keyboard’s speaker. That allows not only listening to digital jams in private, but makes it possible to capture high-quality audio when connected to the computer. He then started poking around the PCB with a resistor and listening for changes. When the pitch of the keyboard changed, he soldered a potentiometer into its place and now had a way to adjust it on the fly.
Of particular note is the clever physical reverb he came up with. A microphone and speaker are connected to each other with a spring made out of an old guitar string. Audio from the keyboard’s PCB is played on the speaker and a TDA2022 low-voltage amplifier boosts the signal from the microphone. The end result is a very cool ethereal metallic effect.
If you’re looking for a slightly larger DIY reverb, we’ve covered a few builds in the past which should give you some inspiration. You might want to check the dumpster behind the abandoned local Toys R’ Us for some donor keyboards while you’re at it.
Continue reading “Circuit Bent Keyboard is Pretty in Pink”
We like to think that all these new voice-controlled gadgets like our cell phones, Google Home, Amazon Echo, and all that is the pinnacle of new technology. Enabled by the latest deep learning algorithms, voice-controlled hardware was the stuff of science fiction back in the 1961s, right? Not really. Turns out in around 1960, Ideal sold Robot Commando, a kid’s toy robot that featured voice control.
Well, sort of. If you look at the ad in the video below, you’ll see that a kid is causing the robot to move and fire missiles by issuing commands into a microphone. How did some toy company pull this off in 1961?
Continue reading “Retrotechtacular: Voice Controlled Robot from 1961”
Persistance of Vision, or POV, displays are ever popular around these parts. Spin a few LEDs and you can make images appear in almost-thin air – just don’t stick your finger in the way. [FriskP] found a great application for this hardware – creating an anime-styled spellcasting gun.
The basic gun is built around a Nerf blaster, which is common in a lot of this type of steampunk and anime build. A Phantom3D POV display is then bolted on to the front along with some 3D printed components for style. The ensemble is then painted in a suitably awesome fashion.
We’re not sure on the software used, but [FriskP] has the gun displaying some amazing spell-type graphics that appear to hover in the air when the user pulls the trigger. The artwork is stunning, showing off some of the best graphics we’ve seen in the POV arena.
Overall, it’s a highly aesthetically pleasing build that any cosplayer would be more than proud to wield. It relies on the builder’s strong finishing and integration abilities more than raw electronic skill, but the end result is truly impressive.
We’ve seen plenty of POV displays around here before – you can get started with something as simply as a PC fan! Video after the break.
[Thanks to AnimeFreak for the tip!]
Continue reading “Spellcasting Gun Uses POV Display, Not Magic”
Youtuber and rubber band enthusiast [JoergSprave] is a big fan of Star Wars, and he loved the look of the blaster that Han Solo gave to Rey. He’d seen a few replicas of Rey NN-14 gun, but hadn’t seen any that actually fired anything, so he set out to make one that did.
The build itself is from plywood, with a paint job to make it look like an old blaster. What makes the build really cool is the bullets used: glow sticks! [Joerg] created space in the magazine for three glow sticks, so you’ve got a couple of shots before you have to reload. Crack ’em, load them up and then fire away!
The glow sticks give the blaster fire a great look (especially in the dark!) and it’s really easy to find the shots after you’ve fired them. We’ve featured [Joerg]’s builds a few times on the site, and his build videos are a lot of fun. Check out his compressed air crossbow bolt gatling gun, or his machete shooting slingshot.
Continue reading “Rey’s Blaster Shoots Glow-in-the-Dark Bullets”
You need to replicate a small part on a 3-D printer, so you start getting your tools together. Calipers, rulers, and a sketch pad at a minimum, and if you’re extra fancy, maybe you pull out a 3D-scanner to make the job really easy. But would you raid your kid’s stash of Play-Doh too?
You might, if you want to follow [Vladimir Mariano]’s lead and use Play-Doh for accurately modeling surface features in the part to be replicated. Play-Doh is a modeling compound that kids and obsolete kids alike love to play with, especially a nice fresh can before it gets all dried out or mixed in with other colors or gets dog hair stuck in it.
For [Vladimir], the soft, smooth stuff was the perfect solution to the problem of measuring the spacing of small divots in the surface of a cylinder that he was asked to replicate. Rather than measuring the features directly on the curved surface, he simply rolled it across a flattened wad of Play-Doh. The goop picked up the impressions on the divots, which were then easy to measure and transfer to Fusion 360. The video below shows the Play-Doh trick up front, but stay tuned through the whole thing to get some great tips on using the sheet metal tool to wrap and unwrap cylinders, as well as learning how to import images and recalibrate them in Fusion 360.
Run into a modeling problem that Play-Doh can’t solve? Relax, we’ve got a rundown on the basics for you.
Continue reading “Make 3D-Modeling Child’s Play with a Can of Play-Doh”
If you’re anything like us, you feel slightly guilty when you send a job to a printer only to find that twenty pages have printed wrong. Maybe it’s a typo, maybe it’s the dreaded landscape versus portrait issue. Whatever it is, trees died for your mistake, and there’s nothing you can do about it except to recycle the waste. But first, wipe that guilt away by using this one-stroke paper airplane maker to equip the whole office for an epic air battle.
We have to admit, automated paper handling has always fascinated us. The idea that a printer can reliably (sometimes) feed individual sheets of a stack is a testament to good design, and don’t even get us started about automatic paper folding. [Jerry de Vos]’ paper airplane maker doesn’t drive the sheets through the folder — that’s up to the user. But the laser-cut plywood jig does all the dirty work of creating a paper airplane. The sheet is clipped to an arm that pulls the paper through a series of ramps and slots that force the paper gently into the five folds needed for the classic paper dart. It’s fascinating to watch, and even though everyone seems to be using it very gingerly lest the paper tear, we can see how adding some rollers and motors from a scrapped printer could entirely automate the process. Think of the fun a ream of paper could provide around the office then.
Continue reading “Turn Failed Prints into Office Fun with a Paper Airplane Maker”