We’ve all heard the complaints from oldsters: “Cars used to be so simple that all you needed to fix them was a couple of wrenches and a rag. Now, you need a computer science degree to even pop the hood!” It’s true to some extent, but such complexity is the cost of progress in the name of safety and efficiency. And now it seems this complexity is coming way down-market, with this traction control system for a Power Wheels Lamborghini.
While not exactly an entry-level model from the Power Wheels line of toddler transportation, the pint-sized Lamborghini Aventador [Jason] bought for his son had a few issues. Straight from the factory, its 6-volt drivetrain was a little anemic, with little of the neck-snapping acceleration characteristic of an electric drive. [Jason] opted to replace the existing 6-volt drive with a 12-volt motor and battery while keeping the original 6-volt controller in place. The resulting rat’s nest of relays was unsightly but sufficient to see a four-fold increase in top speed.
With all that raw power sent to only one wheel, though, the Lambo was prone to spinouts. [Jason] countered this with a traction control system using optical encoders on each of the rear wheels. A NodeMCU senses speed differences between the wheels and controls the motor through an H-bridge to limit slipping. As a bonus, a smartphone app can connect to the Node for in-flight telemetry. Check out the build and the car being put through its paces by the young [Mr. Steal Your Girl] in the video below.
What’s more fun, driving RC cars around on rugged terrain, or having a paintball battle? How about doing both at the same time by making an RC controlled, paintball firing tank? [Nate] from the King of Random YouTube channel did just that by mounting a modified paintball gun to a stripped-down RC car, adding an RC trigger to remotely fire the gun, and covering it all in EVA foam armor in the shape of a tank. And then he did it again so that he’d have someone to battle against.
He walks through the full build in the first video below, but here are some things that stood out for us. It took some fiddling to get a servo to pull the gun trigger but how could he remotely control the servo? For that, he took over the car’s RC receiver signal for controlling audio and made it turn on and off the servo instead. We also like his use of aluminum bar. This stuff is available in the hardware section at stores like Home Depot and is easy to cut and bend. You can see it used here for mounting Wimshurst machine parts to a bicycle, and in this hack, [Nate] used it to mount the paintball gun rigidly to the car frame. He did surprise us when he used rivets instead of nuts and bolts to hold the frame together. That’s not something you see often, and it worked great.
As we said, he made two of them. In the second video below, watch the tanks in action as [Nate] and fellow YouTuber [Stuart Edge] have a tank battle in the desert.
We’ve seen some cheap quadcopter builds over the years, but this one takes the cake. After seeing somebody post a joke about building a quadcopter frame out of zip ties and hot glue, [IronMew] decided to try it for real. The final result is a micro quadcopter that actually flies half-way decently and seems to be fairly resistant to crash damage thanks to the flexible structure.
The first attempts at building the frame failed, as the zip ties (unsurprisingly) were too flexible and couldn’t support the weight of the motors. Eventually, [IronMew] realized that trying to replicate the traditional quadcopter frame design just wasn’t going to work. Rather than a body with arms radiating out to hold the motors, the layout he eventually came up with is essentially the reverse of a normal quadcopter frame.
Zip ties reinforced with a healthy coating of hot glue are arranged into a square, with a motor at each corner. Then four zip ties are used to support the central “pod” which holds the battery and electronics. No attempt is made to strengthen this part of the frame, and as such the heavy central pod hangs down a bit in flight. [IronMew] theorizes that this might actually be beneficial in the end, as he believes it could have a stabilizing effect when it comes time to record FPV video.
He mentions that he’s still struggling to get the PID values setup properly in the flight computer, but in the video after the break you can see that it’s flying fairly well for a first attempt. We wouldn’t recommend you tear into a bag of zip ties when it comes time to build your first quadcopter, but it does go to show that there’s plenty of room for experimentation.
RC hovercrafts offer all sorts of design options which make them interesting projects to explore. There are dual-motor ones where one motor provides lift while the other does the thrust. For steering, the thrust motor can swivel or you can place a rudder behind it. And there are single-motor ones where one motor does all the work. In that case, the airflow from the motor blades has to be redirected to under the hovercraft somehow, while also being vectored out the back and steered.
[Tom Stanton] decided to make a single-motor hovercraft using only a single 3D printed piece for the main structure. His goals were to keep it as simple as possible, lightweight, and inexpensive. Some of the air from the blades is directed via ducting printed into the structure to the underside while the remainder flows backward past a steering rudder. He even managed to share a bolt between the rudder’s servo and the motor mount. Another goal was to need no support structure for the printing, though he did get some stringing which he cleaned up easily by blasting them with a heat gun.
From initial testing, he found that it didn’t steer well. He suspected the rudder wasn’t redirecting the air to enough of a sideways angle. The solution he came up with was pretty ingenious, switching to a wedge-shaped rudder. In the video below he gives a the side-by-side comparison of the two rudders which shows a huge difference in the angle at which the air should be redirected, and further testing proved that it now steered great.
Another issue he attacks in the video below was a tendency for the hovercraft to dip to one side. He solves this with some iterative changes to the skirt, but we’ll leave it to you to watch the video for the details. The ease of assembly and the figure-eight drift course he demonstrates at the end shows that he succeeded wonderfully with his design goals.
[Jonas] bought an electric Mercedes “ride on” toy for his one-year-old son. At least that’s his story. However, the vehicle has become a target for dad’s obsession with hacking and he’s already done quite a few upgrades. Even better, he did quite a bit of analysis on what’s already there. He isn’t done, but he’s promised quite a bit in the next installment which isn’t out yet.
The original car can take a driver or it can use remote control. [Jonas] has an ambitious list of ideas, some of which are still not complete:
When it comes to the title of undisputed king of the toy construction kit world, the Danes have it. Lego are ubiquitous in the toybox, and parents worldwide know the joy of stepping barefoot on a stray brick. Aside from the themed sets for youngsters and collectors, we see a lot of Lego in projects that make it to these pages. Sometimes they are from hardware hackers who’ve chosen Lego because they had some to hand or because of its utility, but at other times they come from the Lego community rather than the wider one.
Take the Star Racer from [Alexis Dos Santos] as an example of the former. It’s a table top racing game made entirely from Lego, and with control courtesy of Lego Mindstorms. It’s a real rolling road game, with a track made from five continuous belts of grey Lego sections, with obstacles attached to them. The Podracer slides from side to side at the front under user control, and the object is to avoid them as they come towards you at varying speed.
It’s a beautiful piece of work, and as well as the linked Flickr photographs it can be seen in the YouTube video below the break. The sticker says it’s a highly addictive game, and we’d be inclined not to disagree.
More than 30 years ago, Nintendo’s R.O.B graced toy shelves, helping usher in an age of video games that is here to stay. For the few of us lucky to own one of these relics, we’ll find that R.O.B’s internal mechanisms that drive the arms and neck movements are just begging to be modified. That’s exactly what [Kenny Storm] did, installing a few continuous-rotation servos to give R.O.B a new mobile life of its own.
The original R.O.B featured a surprisingly intricate gearbox configuration embedded inside the shoulders for both up-and-down shoulder movement and hand-pinching. (For a more detailed investigation on the internals of the original hardware, have a look at this teardown.) This hack is sparsely documented, but from what we can gather, the mobile R.O.B uses all three existing degrees of freedom that the original supported while furthermore adding mobility with continuous rotation servos.
Glancing at the dates from this forum post, this find is almost 8 years old. Age is never a dealbreaker here, though, as the sheer quaintness of this hack will surely stand the test of time. Watching R.O.B take up a presence with mobility on this desk hearkens back to our childhood mysticism of unboxing this companion with our Nintendo when we were children. Finally (shameless plug!), if you’re just as excited as the author at the chance of seeing R.O.B back on your shelf with at-home-manufacturing techniques, have a go at printing my 1:1 scale R.O.B head replica.