Youtuber and rubber band enthusiast [JoergSprave] is a big fan of Star Wars, and he loved the look of the blaster that Han Solo gave to Rey. He’d seen a few replicas of Rey NN-14 gun, but hadn’t seen any that actually fired anything, so he set out to make one that did.
The build itself is from plywood, with a paint job to make it look like an old blaster. What makes the build really cool is the bullets used: glow sticks! [Joerg] created space in the magazine for three glow sticks, so you’ve got a couple of shots before you have to reload. Crack ’em, load them up and then fire away!
The glow sticks give the blaster fire a great look (especially in the dark!) and it’s really easy to find the shots after you’ve fired them. We’ve featured [Joerg]’s builds a few times on the site, and his build videos are a lot of fun. Check out his compressed air crossbow bolt gatling gun, or his machete shooting slingshot.
Continue reading “Rey’s Blaster Shoots Glow-in-the-Dark Bullets”
You need to replicate a small part on a 3-D printer, so you start getting your tools together. Calipers, rulers, and a sketch pad at a minimum, and if you’re extra fancy, maybe you pull out a 3D-scanner to make the job really easy. But would you raid your kid’s stash of Play-Doh too?
You might, if you want to follow [Vladimir Mariano]’s lead and use Play-Doh for accurately modeling surface features in the part to be replicated. Play-Doh is a modeling compound that kids and obsolete kids alike love to play with, especially a nice fresh can before it gets all dried out or mixed in with other colors or gets dog hair stuck in it.
For [Vladimir], the soft, smooth stuff was the perfect solution to the problem of measuring the spacing of small divots in the surface of a cylinder that he was asked to replicate. Rather than measuring the features directly on the curved surface, he simply rolled it across a flattened wad of Play-Doh. The goop picked up the impressions on the divots, which were then easy to measure and transfer to Fusion 360. The video below shows the Play-Doh trick up front, but stay tuned through the whole thing to get some great tips on using the sheet metal tool to wrap and unwrap cylinders, as well as learning how to import images and recalibrate them in Fusion 360.
Run into a modeling problem that Play-Doh can’t solve? Relax, we’ve got a rundown on the basics for you.
Continue reading “Make 3D-Modeling Child’s Play with a Can of Play-Doh”
If you’re anything like us, you feel slightly guilty when you send a job to a printer only to find that twenty pages have printed wrong. Maybe it’s a typo, maybe it’s the dreaded landscape versus portrait issue. Whatever it is, trees died for your mistake, and there’s nothing you can do about it except to recycle the waste. But first, wipe that guilt away by using this one-stroke paper airplane maker to equip the whole office for an epic air battle.
We have to admit, automated paper handling has always fascinated us. The idea that a printer can reliably (sometimes) feed individual sheets of a stack is a testament to good design, and don’t even get us started about automatic paper folding. [Jerry de Vos]’ paper airplane maker doesn’t drive the sheets through the folder — that’s up to the user. But the laser-cut plywood jig does all the dirty work of creating a paper airplane. The sheet is clipped to an arm that pulls the paper through a series of ramps and slots that force the paper gently into the five folds needed for the classic paper dart. It’s fascinating to watch, and even though everyone seems to be using it very gingerly lest the paper tear, we can see how adding some rollers and motors from a scrapped printer could entirely automate the process. Think of the fun a ream of paper could provide around the office then.
Continue reading “Turn Failed Prints into Office Fun with a Paper Airplane Maker”
There are no shortage of Nerf gun mods out there. From simply upgrading springs to removing air restrictors, the temptation of one-upping your opponents in a Nerf war speaks to many!
Not content with such lowly modifications [Peter Sripol] decided that his blaster needed to see some propane action.
[Peter] completely stripped out the existing firing mechanism before creating a new combustion chamber from some soldered copper pipe. He added a propane tank and valve on some 3D-printed mounts, and replaced the barrel to produce some intense firepower.
To ignite the fuel inside the combustion chamber, some taser circuitry creates the voltage needed to jump the spark gap inside whilst an added switch behind the trigger kicks off the whole process. After experimenting with different ignition methods, [Peter] eventually found that positioning the spark in the center of the chamber provided the best solution for efficient combustion and non-deafening volume.
Though highly dependant on the amount of gas in the chamber during combustion, the speed of the dart was able to reach a maximum of 220 fps – that’s a whopping 150mph!
Next follows the obligatory sequence for all souped-up Nerf guns: slow motion annihilation of various food items and beverage containers. To obtain some extra punch, some custom Nerf darts were 3D-printed, including one with a fearsome nail spear-head.
We strongly advise against taking up [Peter] on any offer of Nerf based warfare, but you can check out his insane plane adventures or last winter’s air sled.
Continue reading “Nerf blaster goes next-level with propane power”
Here’s a Big Mouth Billy Bass with extra lip thanks to Alexa. If you’re not already familiar, Big Mouth Billy Bass is the shockingly popular singing animatronic fish designed to look like a trophy fish mounted to hang on your wall. In its stock condition, Billy uses a motion sensor to break into song whenever someone walks by. It’s limited to a few songs, unless you like to hack things — in which case it’s a bunch of usable parts wrapped in a humorous fish! Hackaday’s own [Bob Baddeley] combined the fish with an Amazon Echo Dot, connecting the two with an ATtiny84, and having Billy speak for Alexa.
[Bob] had a few problems to solve, including making Billy’s mouth move when there was audio playing, detecting when the Echo was on, moving the motors and playing the audio. After a bit of research and a lot of tweaking, a Fast Fourier Transform algorithm designed for the ATtiny was used was used to get the mouth moving. The mouth didn’t move a lot because of the design of the fish, and [Bob] modified it a bit, but there was only so much he could do.
It’s all well and good for the fish to lie there and sing, but [Bob] wanted Billy to move when Alexa was listening, and in order the detect this, the best bet was to watch for the Dot’s light to turn on. He tried a couple of things but decided that the simplest method was probably the best and ended up just taping a photo-resistor over the LED. Now Billy turns to look at you when you ask Alexa a question.
With a few modifications to the Dot’s enclosure, everything now fits inside the original mounting plaque and, after some holes were drilled so the Dot could hear, working. Billy has gone from just a few songs to an enormous entire library of songs to sing!
We’ve seen Alexa combined with Big Mouth Billy Bass before, but just demos and never an excellent guide like [Bob’s]. The nice thing about this guide is that once you’ve hacked the hardware, it’s a breeze to add new functionality using Alexa skills.
Continue reading “Big Mouth Billy Bass Channels Miley Cyrus”
Little humans have a knack for throwing a wrench in the priorities of their parents. As anyone who’s ever had children will tell you, there’s nothing you wouldn’t do for them. If you ever needed evidence to this effect, just take a gander at the nearly year-long saga that chronicles the construction of an activity board [Michael Teeuw] built for his son, Enzo.
Whether you start at the beginning or skip to the end to see the final product, the documentation [Michael] has done for this project is really something to behold. From the early days of the project where he was still deciding on the overall look and feel, to the final programming of the Raspberry Pi powered user interface, every step of the process has been meticulously detailed and photographed.
The construction methods utilized in this project run the gamut from basic woodworking tools for the outside wooden frame, to a laser cutter to create the graphical overlay on the device’s clear acrylic face. [Michael] even went as far as having a custom PCB made to connect up all the LEDs, switches, and buttons to the Arduino Nano by way of an MCP23017 I2C I/O expander.
Even if you aren’t looking to build an elaborate child’s toy that would make some adults jealous, there’s a wealth of first-hand information about turning an idea into a final physical device. It isn’t always easy, and things don’t necessarily go as planned, but as [Michael] clearly demonstrates: the final product is absolutely worth putting the effort in.
Seeing how many hackers are building mock spacecraft control panels for their children, we can’t help but wonder if any of them will adopt us.
Continue reading “A Hacker’s Epic Quest to Keep His Son Entertained”
As you probably know, the Nintendo Switch is the incredibly popular console of the moment. You of course also know that LEGO has been popular since the beginning of recorded history. So it was only a matter of time before somebody decided that these two titans of youthful entertainment needed to combine up like some kind of money-printing Voltron. You know, for science.
[Vimal Patel], a known master of all things plastic brick related, decided to take up the challenge with a few experimental LEGO accessories for the Switch. These add-ons are largely designed to make playing the Switch a bit more comfortable, but represent an interesting first step to more complex hardware modifications down the road.
The key to these experiments are a set of 3D printed rails which allow you to attach standard LEGO parts to the Switch. With the rails installed, [Vimal] demonstrates a simple “kick stand” which improves the system’s stability when not being used in handheld mode.
A few different steering wheel modifications are also demonstrated, which use an impressive bit of engineering to move the controller’s analog stick left and right with rotational input on the wheel. Both variations are shown in-use with Mario Kart, and seem to do the job.
It will be interesting to see what kind of projects will be made possible at the intersection of Switch and LEGO when Nintendo Labo goes live later this month.
Continue reading “LEGO Meets Nintendo Switch”