Button mapping for all
posted May 15th 2010 7:02am by Mike Szczysfiled under: HackIt
[Tim] came across a Kotaku story about a handicapped gamer who’s starting an Internet petition for button mapping features in all games. First of all, watch this guy play Modern Warfare 2 with a stock control, he’s got some mad skills. We’d normally be looking for a hardware solution like this PS3 Frankenstein controller or a controller emulator to do the job. There’s also the mix-and-match controller that Ben Heck sells. But we’re inclined to agree that button mapping is a useful feature for everyone, especially if you’re in [Chuck Bittner's] shoes. We still miss the console and macro capabilities of the original Quake… oh why didn’t that functionality make it into console gaming?








I agree with this wholeheartedly.
Since Playstation there has been a standard in place for game controls.
The Xbox threw that standard out the window with games like Flatout.
The bottom button is Gas (at least the devs got that right), but the left button above that should be the brake, and the right button should be the e-brake. For some reason they brain-farted and the game is ridiculous.
They fixed it in Flatout 2, but there is no local network play, and yes, you guessed it Live is now dead for original Xbox.
If only to fix what the crazy devs do, this should be supported.
I contend that it be supported at the BIOS, OS, or firmware level of the consoles. A simple patch and you can choose to re-map in the console menu.