Two-player Tic-Tac-Toe from logic chips

Here’s another entry in the 7400 Logic contest. [Circuitchef] used gates and a few flip-flops to build a two-player electronic Tic-Tac-Toe game. The full details or shared in the PDF file he links to in his post. We’ve also linked to it after the break in case the Dropbox he is using becomes unavailable.

He provides a nice block diagram which helps to understand the game’s design. The board is arranged in a 3×3 matrix of momentary push buttons and bi-color LEDs. Each player takes turns pushing the button in the square they’d like to claim. The input circuitry uses flip-flops to establish which player’s turn it is, illuminating the appropriate color for that square. A set of 3-input AND gates monitor all possible combinations of winning patterns. The outputs of those gates are OR’d down to just one output which is used to light up the ‘Winner’ LED with the right color. If all boxes are lit up and none of those combinations is satisfied the game is declared a draw. This can all be seen in the demo embedded below the fold.

Project Design Details (PDF)

9 thoughts on “Two-player Tic-Tac-Toe from logic chips

  1. Once in school I had to code tic-tac-toe in C#. Really cool that someone did that “in real”.
    But don’t try to board a plane with that. The TSA’s gonna shoot you on sight.

  2. Sir, I am a student you said you used 30 ICs right? exctly 30 ICs?? i used 31. the switch design is used 9 times?? so that it requires a lot of ICs, am i right?

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