We’re used to games consoles in which the same hardware plays a variety of different games, but if we were to peer inside arcade cabinets of an older vintage we’d find custom boards unique to every game. Some boards from the same manufacturers shared common hardware traits even if they weren’t identical though, and [twistedsymphony] has taken advantage of this to make one vintage Taito game — Gun & Frontier — run on the hardware for another, Ah Eikou no Koshien. It’s a fascinating tale across a forum thread, that’s well worth a read even if you will never touch a vintage arcade board.
We might expect that the tool of choice would be a logic analyser or similar, but unexpectedly the solution to this hack was found in MAME. The arcade emulator conceals a wealth of information about these boards, from which you can discover their differences and try out possible solutions. The hardware hacks are surprisingly straightforward, a few bodge wires and an extra address line for a larger ROM. A programmable logic array required dumping and rewriting to fix a graphics corruption issue and a little bit of ROM tweaking after emulating a controller problem in MAME was required, but it seems that yes, one game can run on another. Certainly less painful than the Taito hack that required a chip to be decapped.
[via r/ReverseEngineering]
A very interesting thread, It’s explained so well, that anyone with basic knowledge about programming or electronics could understand It without problems.