We all know that hacker that won’t use a regular compiler. If he’s not using assembly language, he uses a compiler he wrote. If you don’t know him, maybe it is you! If you really don’t know one, then meet these two. [Nathan Fuller] and [Andy Baldwin] want to encourage you to write your own 3D slicer.
Their post is very detailed and uses Autodesk Dynamo as a graphical programming language. However, the details aren’t really specific to Dynamo. It is like a compiler. You sort of know what it must be doing, but until you’ve seen one taken apart, there are a lot of subtleties you probably wouldn’t think of right away if you were building one from scratch.