Making a TARDIS bigger on the inside


Over Thanksgiving, [Greg] had a little time on his hands and decided he needed an afternoon project. Having a few bits of plywood, an xacto knife, and some blue paint on hand meant a miniature TARDIS would take shape on his workbench. After finishing the model, [Greg] continued improving it with a blinky LED when the thought of adding an interior to the TARDIS entered his mind. An idea too good to pass up, really.

The TARDIS, of course, is smaller on the outside, so [Greg] needed a way to virtually model the interior of [9] and [10]’s home. After playing around with Blender for a few days, [Greg] had a reasonable 3D facsimile of the TARDIS interior. Now the only problem was to display it behind the front door.

[Greg] whipped up a small app for his phone that reads a zebra print pattern behind the door and overlays the 3D modeled TARDIS interior. Yes, it’s only viewable through augmented reality, but tilting the desktop TARDIS from side to side makes the entire console room visible. You can check out [Greg]’s TARDIS interior in the video after the break.

25 thoughts on “Making a TARDIS bigger on the inside

  1. Nicely done.

    I’ve always wanted a life-size TARDIS that would serve as a door to a secret room, or lift to an underground lair, so it really would be bigger on the inside. I know. I’m a nerd. But this is hackaday, so I think I’m in good company.

    1. That won’t work the way you expect – the angle displayed is dependent on the angle between the tardis and your eyes/the phone camera, *not* the angle between the tardis and the ground.

    2. If you wanted to use the accelerometer, you’d have to be wearing it on your head. He only tilts the tardis in the video because he is lazy to move the phone (and the camera) to view the changing perspective of the “inside”.

  2. I don’t understand. I just don’t get it.

    This has been up all day and fartface has not come around to say how it is clearly obviously horrible and hackaday is circling the drain.

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